Author Topic: The SCP Hardware Survey  (Read 8679 times)

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Offline The E

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The SCP Hardware Survey
Okay, because I happen to plan a few things which are a bit hardware hungry, I'd like to get a small overview over the hardware you guys are using. The information I need is:

--OpenGL revision supported
--GLSL version supported
--Maximum number of draw buffers/render targets

To get this, you can use OpenGL Extensions Viewer or GPU Caps Viewer




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Offline MatthTheGeek

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Re: The SCP Hardware Survey
--OpenGL revision supported : 4.1.0
--GLSL version supported : 4.10 NVIDIA via Cg compiler
--Maximum number of draw buffers : 8
--Max color attachement : 8
--Max render buffer size : 16384 x 16384
People are stupid, therefore anything popular is at best suspicious.

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Offline Zacam

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Re: The SCP Hardware Survey
GeForce 8800 GT 1024 (G92) Results: [Full Results here]
--OpenGL revision supported : 3.3.0
--GLSL version supported : 3.30 NVIDIA via Cg compiler
--Maximum number of draw buffers : 8
--Max color attachment : 8
--Max render buffer size : 8192 x 8192
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[08/01 16:53:31] <EveningTea> dhauidahh
[08/01 16:53:32] <EveningTea> sak
[08/01 16:53:40] * EveningTea froths at the mouth
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Offline m!m

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Re: The SCP Hardware Survey
OpenGL Version: 4.0.10188
GLSL Version: 4.00
Max draw buffers: 8
Max color attachments: 8

 

Offline Jeff Vader

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Re: The SCP Hardware Survey
Radeon HD 5770
--OpenGL revision supported : 4.1.10834
--GLSL version supported : 4.10
--Maximum number of draw buffers : 8
--Max color attachement : 8
--Max render buffer size : 16384 x 16384
« Last Edit: July 15, 2011, 09:39:09 am by Jeff Vader »
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

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14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

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15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 
Re: The SCP Hardware Survey
GTX 295
OGL: 3.3.0
GLSL: 3.30 NVIDIA va Cg complier
Max draw buffers: 8
Max Color Attachment: 8
Max render buffer size: 8192^2

 

Offline Enigmatic Entity

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Re: The SCP Hardware Survey
Not that this really up to today's standards, but:  ;)

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Offline pecenipicek

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Re: The SCP Hardware Survey
nvidia GTX260, 896MB full result here

--OpenGL revision supported : 3.3.0
--GLSL version supported : 3.30 NVIDIA via Cg compiler
--Maximum number of draw buffers : 8
--Max color attachment : 8
--Max render buffer size : 8192 x 8192

Curiously enough, there isnt much difference between my and zacam's cards...
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Offline NGTM-1R

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Re: The SCP Hardware Survey
--OpenGL revision supported : 4.1.10524
--GLSL version supported : 4.10
--Maximum number of draw buffers : 8
--Max color attachement : 8
--Max. render buffer size : 16384 x 16384
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Offline Timerlane

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Re: The SCP Hardware Survey
Sad GeForce 6150SE is sad. (Though a little over 6 months ago, I would have still been on a W98SE machine, so...)

--Version: 2.12
--Shading language version: 1.20 NVIDIA via Cg compiler
--Max draw buffers: 4
--Max color attachment: 8

 

Offline Commander Zane

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Re: The SCP Hardware Survey
--OpenGL revision supported : 4.1.10666
--GLSL version supported : 4.10
--Maximum number of draw buffers : 8
--Max color attachement : 8
--Max. render buffer size : 16384 x 16384

 

Offline Veers

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Re: The SCP Hardware Survey
(Laptop - Win 7)
ATI Mobility Radeon HD 4650 - 1024MB
--OpenGL revision supported : 3.2. 3.3.10834
--GLSL version supported : 3.30
--Maximum number of draw buffers : 8
--Max color attachment : 8
--Max render buffer size : 8192 x 8192

(PC - XP)

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« Last Edit: July 15, 2011, 10:07:58 am by Veers »
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Offline headdie

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Re: The SCP Hardware Survey
GeForce - 6600/AGP/SSE2/3DNOW!
OpenGL - 2.1.2
GLSL - 1.20 NVIDIA via Cg compiler
Draw Buffers - 4
Texture - 4096
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Offline Dragon

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Re: The SCP Hardware Survey
ATI Radeon HD 3600
--OpenGL revision supported : 4.0.9836
--GLSL version supported : 3.30
--Maximum number of draw buffers : 8
--Max color attachment : 8
--Max render buffer size : 8192 x 8192

This is most likely going to change in the near future, so I'll add new data once I'll have a new computer.

 

Offline KyadCK

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Re: The SCP Hardware Survey
ATI Radeon HD5570
--OpenGL revision supported : 4.1.10428
--GLSL version supported : 4.10
--Maximum number of draw buffers : 8
--Max color attachement : 8
--Max. render buffer size : 16384 x 16384
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Offline jg18

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Re: The SCP Hardware Survey
ATI Radeon HD 2600 Pro (OS X)
-- OpenGL Version supported: 2.1
-- GLSL version supported: 1.20
-- Max draw buffers: 8
-- Max color attachment: 8

 

Offline Kolgena

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Re: The SCP Hardware Survey
ATI Radeon HD 3600
--OpenGL revision supported : 4.0.9836
--GLSL version supported : 3.30
--Maximum number of draw buffers : 8
--Max color attachment : 8
--Max render buffer size : 8192 x 8192

This is most likely going to change in the near future, so I'll add new data once I'll have a new computer.

Don't have my laptop, but it has a mobility 3650. Should be similar to this for the information wanted.

 

Offline Valathil

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Re: The SCP Hardware Survey
GeForce GTX 260
--OpenGL revision supported : 3.3.0
--GLSL version supported : 3.30
--Maximum number of draw buffers : 8
--Max color attachment : 8
--Max render buffer size : 8192 x 8192
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Offline MetalDestroyer

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Re: The SCP Hardware Survey
GeForce GTX 480

--OpenGL revision supported : 4.1.0
--GLSL version supported : 4.10 NVIDIA via Cg compiler
--Maximum number of draw buffers : 8
--Max color attachment : 8
--Max render buffer size : 16384 x 16384

 

Offline Redstreblo

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Re: The SCP Hardware Survey
GeForce GTX 560 Ti

~OpenGL string: 4.1.0
~GLSL string: 4.10 NVIDIA via Cg compiler
~Num MRT: 8


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