Author Topic: Ignore target in messages.tbl doesn't work  (Read 2960 times)

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Offline Spoon

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Ignore target in messages.tbl doesn't work
And isn't working in retail either, the wingmen just reply with a generic 'yes' message instead oddly enough.
Any coder willing to add this missing retail functionality in?
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Goober5000

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Re: Ignore target in messages.tbl doesn't work
What do you mean "it doesn't work"?  Be specific.  Do you mean that when you issue an "ignore my target" order, the wingman says "yes" and nothing else?

 

Offline Spoon

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Re: Ignore target in messages.tbl doesn't work
Code: [Select]
;; IGNORE TARGET ..............................................................................

$Name: Ignore Target
$Message: XSTR("Yes, sir!", 2831)
+Persona: Wingman 1
+Avi Name: Head-TP1
+Wave Name: 1_ignore.wav

$Name: Ignore Target
$Message: XSTR("All yours, sir. Good luck!", 2832)
+Persona: Wingman 2
+Avi Name: Head-TP5
+Wave Name: 2_ignore.wav

$Name: Ignore Target
$Message: XSTR("Hope you know what you're doing, sir.", 2833)
+Persona: Wingman 3
+Avi Name: Head-TP6
+Wave Name: 3_ignore.wav

$Name: Ignore Target
$Message: XSTR("Ignoring your target.", 2834)
+Persona: Wingman 4
+Avi Name: Head-TP7
+Wave Name: 4_ignore.wav

$Name: Ignore Target
$Message: XSTR("Knock yourself out, sir.", 2835)
+Persona: Wingman 5
+Avi Name: Head-TP8
+Wave Name: 5_ignore.wav

$Name: Ignore Target
$Message: XSTR("Disregarding your target.", 2836)
+Persona: Wingman 6
+Avi Name: Head-VP1
+Wave Name: 6_ignore.wav

$Name: Ignore Target
$Message: XSTR("By your command. The kill is yours.", 2837)
+Persona: Wingman 7
+Avi Name: Head-VP2
+Wave Name: 7_ignore.wav
None of these messages are being used when you order a wingmen/wing to ignore a target.

Instead
Code: [Select]
;; YES ...............................................................................

$Name: yes
$Message: XSTR("Affirmative.", 2903)
+Persona: Wingman 1
+Avi Name: Head-TP1
+Wave Name: 1_yes.wav

$Name: yes
$Message: XSTR("Roger that.", 2904)
+Persona: Wingman 2
+Avi Name: Head-TP5
+Wave Name: 2_yes.wav

$Name: yes
$Message: XSTR("I'm on it.", 2905)
+Persona: Wingman 3
+Avi Name: Head-TP6
+Wave Name: 3_yes.wav

$Name: yes
$Message: XSTR("Yes, sir!", 2906)
+Persona: Wingman 4
+Avi Name: Head-TP7
+Wave Name: 4_yes.wav

$Name: yes
$Message: XSTR("I copy.", 2907)
+Persona: Wingman 5
+Avi Name: Head-TP8
+Wave Name: 5_yes.wav

$Name: yes
$Message: XSTR("Acknowledged.", 2908)
+Persona: Wingman 6
+Avi Name: Head-VP1
+Wave Name: 6_yes.wav

$Name: yes
$Message: XSTR("By your command.", 2909)
+Persona: Wingman 7
+Avi Name: Head-VP2
+Wave Name: 7_yes.wav
these are being used.

That's what I mean with Ignore target in messages.tbl not working. Can't get any more specific than that for ye.
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Goober5000

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Re: Ignore target in messages.tbl doesn't work
Mantised and fixed.

 

Offline karajorma

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Re: Ignore target in messages.tbl doesn't work
Damn! I thought I got all the useful incidences of unused retail acting when I added the Traitor ones back in. :D
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline Spoon

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Re: Ignore target in messages.tbl doesn't work
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Goober5000

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    • Goober5000 Productions
Re: Ignore target in messages.tbl doesn't work
Damn! I thought I got all the useful incidences of unused retail acting when I added the Traitor ones back in. :D
In fact I thought for sure this had already been fixed, because I seem to recall a conversation about it back when you added the extra messages (High Praise etc.). :)

Coo'
Thanks Goob
You're welcome!  I hope to use this thread as an example to establish a correlation that the more comprehensive a bug report is, the faster it gets solved. :D