Author Topic: ships different speed value issue  (Read 1190 times)

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Offline torc

  • 210
  • Diaspora SFX engineer
ships different speed value issue
Hi,i tried to change the speed value to the roll pitch and yaw ships movement just for increase speed especially at the roll axis:
i noticed that the AI becomes more weak and tends to follow a straight line direction,plus have a lot of issue to targeting you during dogfights:

for example if a ship have 4.2, 4.2, 4.2 value the ship is ok during combats, but if i change values in 3.3, 4.8, 1.5 issues begins.

My question is: is there in the AI table or in other places the chance to tells at AI what percentage of the 3 axis movements use for a correct fight?
for example,tells at the ai to use more roll and pitch for target the enemy etc?

thanks in advance:)
indossare una divisa può avere un prezzo alto...ma a volte...è troppo alto!!! Bill Adama