Author Topic: spacescape glitch?  (Read 2099 times)

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Offline ShadowWolf_IH

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FSF found seams, I tried the HT/FSF seam fix and they got worse, so I made that image size and started placing two images side by side...ei left and front, front and right, right and back, back and left.  I did this so that I could see the joints of the skybox.  I went through 4 of my finished skyboxes, all had problems like this one, some even worse.  This is why HT/FSF seam fix wouldn't work for me.

This has happened in every 4096 image that I exported from spacescape.  What you are seeing is a side by side of the front and right side of a skybox joint viewed at 400%.  It may just be something wrong on my end, or it may be a glitch.  The only saving grace in all of this is that it doesn't happen at 2048, so I can still work.

Like I said, it may be on my end, or it may be a glitch, I thought you guys who use spacescape would want to know.
You can't take the sky from me.  Can't take that from me.

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Offline Droid803

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I don't think I've ran into this, but I think I was working with 2048^2...
I don't have my files on me *i"m at work* so I can't check...
I'll get back to you on that one.
(´・ω・`)
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Offline ShadowWolf_IH

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no biggie, i am currently redoing everything as 2048, it's just a bummer because of all of the gimp modifications
You can't take the sky from me.  Can't take that from me.

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Offline Droid803

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Yeah, I did everything in 2048. Thanks for the heads up on glitching in 4096 mode :P
(´・ω・`)
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