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UPDATE: Current team: Mando: modeler, and convertor (hopefully); Scourge of ages: fredder I will be sometime in the future searching for a scripter, as I have a doable theory on a version of a boss you are all hoping to see
ok, since SOL is now official in essence hibernation(if dabrain returns it will hopefully get revitalized)/dead-ish, I have decided to officialy start a starfox mod. The name is yet to be determined, mine will also take place in the same time period(between SF64 and adventure), however the story itself will be determined later, though I have a basic idea in the works however. so here is my plan, I am going to put together the entire mod in phases(at the end of each phase I plan to do a release after a short beta session), in which a cerrtian number of goals are achieved, to allieviate the wait, and to make it so that if the steam on the mod does runout, at lleast there will be some results from what has been created, with each phase building upon the previous(note, each phase will include all the material from the previous one, however there will be differences as the mod is developed and the balancing is altered, so downloading each one will give you a different, yet similar experience).
Purpose: to give an authenitic, and fun starfox experience including many playable and some non-playable ship, and an interesting dogfighting experience
Phase 1(dogfighting): create basic fighter shipset, with the arwings I already made, and for sure the arwing 64, and 2 conerian fighters(SF2+SF64) for a total of 6 friendly fighters(all playable, but only arwing+and variants in mission), and 10+ enemy fighters, and to add for a bit more variety, at least 1 conerian support craft, and one or two andronian frigates
and, basic gameplay changes to make it more starfox-esk, and 2 basic multiplayer maps, and if I have a fredder a handful of basic missions.
Phase 2(capitals and more): add larger ships, including conerian battleship and carrier from SF64, and maybe other support craft, and a large # of andronian ships, and additional playable fighters, and perhaps a couple mroe enemy fighters; hopefully have a fredder by this point so more missions, and multiplayer levels
Phase3(campaign): would hope to add more fighters if any are not left, and develop a campaign, if any are still needed any engine changes should hopefully be made by now, along with multiple courses and such.
Phase4(optional): if the mod lasts to this point, then its land
hopeful missions: Star fox and star wolf battles, with several generational versions.
Also I am searching for team members, I mainly am after a freder, and convertor, I will learn if I have to, but I would prefer to have team members with that skill area for more speed and efficency, if someone wants to contribute in other ways say so or send me a message
also I am open to ideas, wheter its to the mod, or mod name, hope to have some new basic fighter pics up soon
and of ship meshes currently finished(but still need textures are): arwing interceptor, defender, and advanced; not completed, but WIP: mothership, conerian fighter(SF2)