Author Topic: Nightly (Windows): 21 Sep 2013 - Revision 9806  (Read 2133 times)

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Offline SirKnightly

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Nightly (Windows): 21 Sep 2013 - Revision 9806
Here is the nightly for Windows on 21 Sep 2013 - Revision 9806

Group: Standard
fso-WIN-Standard-20130921_r9806.7z
MD5Sum

Group: NO-SSE
fso-WIN-NO-SSE-20130921_r9806.7z
MD5Sum

Group: SSE
fso-WIN-SSE-20130921_r9806.7z
MD5Sum

Code: [Select]
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r9803 | The_E | 2013-09-20 11:43:58 -0500 (Fri, 20 Sep 2013) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/fred2/sexp_tree.cpp

Fix a function call that got broken in all the consting.

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r9804 | Goober5000 | 2013-09-20 22:18:24 -0500 (Fri, 20 Sep 2013) | 1 line
Changed paths:
   M /trunk/fs2_open/code/fred2/sexp_tree.cpp
   M /trunk/fs2_open/code/fred2/sexp_tree.h
   M /trunk/fs2_open/code/parse/sexp.cpp
   M /trunk/fs2_open/code/parse/sexp.h

derp... apply consting to FRED
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r9805 | Goober5000 | 2013-09-20 23:56:20 -0500 (Fri, 20 Sep 2013) | 1 line
Changed paths:
   M /trunk/fs2_open/code/ddsutils/ddsutils.cpp
   M /trunk/fs2_open/code/ddsutils/ddsutils.h
   M /trunk/fs2_open/code/graphics/2d.cpp
   M /trunk/fs2_open/code/graphics/2d.h
   M /trunk/fs2_open/code/graphics/font.cpp
   M /trunk/fs2_open/code/graphics/gropengl.cpp
   M /trunk/fs2_open/code/graphics/gropenglbmpman.cpp
   M /trunk/fs2_open/code/graphics/gropenglbmpman.h
   M /trunk/fs2_open/code/graphics/grstub.cpp
   M /trunk/fs2_open/code/jpgutils/jpgutils.cpp
   M /trunk/fs2_open/code/jpgutils/jpgutils.h
   M /trunk/fs2_open/code/menuui/playermenu.cpp
   M /trunk/fs2_open/code/mission/missionlog.cpp
   M /trunk/fs2_open/code/palman/palman.cpp
   M /trunk/fs2_open/code/palman/palman.h
   M /trunk/fs2_open/code/pcxutils/pcxutils.cpp
   M /trunk/fs2_open/code/pcxutils/pcxutils.h
   M /trunk/fs2_open/code/pngutils/pngutils.cpp
   M /trunk/fs2_open/code/pngutils/pngutils.h
   M /trunk/fs2_open/code/tgautils/tgautils.cpp
   M /trunk/fs2_open/code/tgautils/tgautils.h

MOAR const!
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r9806 | The_E | 2013-09-21 03:00:51 -0500 (Sat, 21 Sep 2013) | 3 lines
Changed paths:
   M /trunk/fs2_open/code/cmdline/cmdline.cpp
   M /trunk/fs2_open/code/cmdline/cmdline.h
   M /trunk/fs2_open/code/freespace2/freespace.cpp
   A /trunk/fs2_open/code/globalincs/profiling.cpp
   M /trunk/fs2_open/code/globalincs/pstypes.h
   M /trunk/fs2_open/code/object/object.cpp
   M /trunk/fs2_open/code/particle/particle.cpp
   M /trunk/fs2_open/projects/MSVC_2005/code.vcproj
   M /trunk/fs2_open/projects/MSVC_2008/code.vcproj
   M /trunk/fs2_open/projects/MSVC_2010/code.vcxproj
   M /trunk/fs2_open/projects/MSVC_2010/code.vcxproj.filters
   M /trunk/fs2_open/projects/MSVC_2011/code.vcxproj
   M /trunk/fs2_open/projects/MSVC_2011/code.vcxproj.filters
   M /trunk/fs2_open/projects/MSVC_2013/code.vcxproj
   M /trunk/fs2_open/projects/MSVC_2013/code.vcxproj.filters
   M /trunk/fs2_open/projects/MSVC_6/code.dsp

Adds Swifty's frame profiling code. In order to activate it, use the -profile_frame_time commandline parameter. ATTENTION PLATFORM MAINTAINERS:

This adds a new file to the source tree named profiling.cpp, add this to the respective project files (I've already done it for the various MSVS projects)
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Offline Macfie

  • 210
  • If somebody made a campaign I've probably got it
Re: Nightly (Windows): 21 Sep 2013 - Revision 9806
Just noticed a problem with medals.  I am playing the FSPort FS1 campaign.  The medals display when they are awarded in the debrief and in the medal case but then they disappear from the medal case afterwards.  I was awarded three medals but none of them were retained.
Normal people believe that if it isn't broke, don't fix it. Engineers believe that if it isn't broke, it doesn't have enough features yet.
The difference between Mechanical Engineers and Civil Engineers is:
Mechanical Engineers build weapons.  Civil Engineers build targets
An optimist sees the glass half full; the pessimist sees it half empty. An engineer sees that the glass is twice as big as it needs to be.

 

Offline chief1983

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Re: Nightly (Windows): 21 Sep 2013 - Revision 9806
Please file a bug and assign it to Goober, he just committed code making medals dynamic.
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Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
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Offline Macfie

  • 210
  • If somebody made a campaign I've probably got it
Re: Nightly (Windows): 21 Sep 2013 - Revision 9806
Mantis #2922 was written.  I don't have the access level to assign the bug report so someone else will need to do that.
Normal people believe that if it isn't broke, don't fix it. Engineers believe that if it isn't broke, it doesn't have enough features yet.
The difference between Mechanical Engineers and Civil Engineers is:
Mechanical Engineers build weapons.  Civil Engineers build targets
An optimist sees the glass half full; the pessimist sees it half empty. An engineer sees that the glass is twice as big as it needs to be.

 

Offline Goober5000

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Re: Nightly (Windows): 21 Sep 2013 - Revision 9806
Fixed.

EDIT: Not fixed?  Still something screwy going on.

EDIT2: K, fixed.
« Last Edit: September 23, 2013, 01:46:09 am by Goober5000 »

 

Offline chief1983

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Re: Nightly (Windows): 21 Sep 2013 - Revision 9806
And that will be in the today's nightly.
Fate of the Galaxy - Now Hiring!  Apply within | Diaspora | SCP Home | Collada Importer for PCS2
Karajorma's 'How to report bugs' | Mantis
#freespace | #scp-swc | #diaspora | #SCP | #hard-light on EsperNet

"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays