Author Topic: Crash when playing Blue Planet WiH "Aristeia"  (Read 1021 times)

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Offline mralexs

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Crash when playing Blue Planet WiH "Aristeia"
So its now crashing whenever I start the mission. log:

https://www.dropbox.com/s/8q16ci1lvg0wa74/fs2_open%20%285%29.log?dl=0

 

Offline AdmiralRalwood

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Re: Crash when playing Blue Planet WiH "Aristeia"
Code: [Select]
Searching root 'D:\Games\Freespace 2\blueplanet2\' ... 55 files
[...]
Searching root 'D:\Games\Freespace 2\MediaVPs_2014\' ... 221 files
That's still an awful lot of loose files.

Code: [Select]
Found root pack 'D:\Games\Freespace 2\MediaVPs_2014\Rak_Ultra.vp' with a checksum of 0x0ccbbc15
Found root pack 'D:\Games\Freespace 2\MediaVPs_2014\SathMod.vp' with a checksum of 0xbd01c0f0
Found root pack 'D:\Games\Freespace 2\MediaVPs_2014\SobekMod-FTW.vp' with a checksum of 0xcadfbfeb
These shouldn't be needed, either.

Code: [Select]
  -noparseerrors
Please provide another debug log without this command-line option.
Ph'nglui mglw'nafh Codethulhu GitHub wgah'nagl fhtagn.

schrödinbug (noun) - a bug that manifests itself in running software after a programmer notices that the code should never have worked in the first place.

When you gaze long into BMPMAN, BMPMAN also gazes into you.

"I am one of the best FREDders on Earth" -General Battuta

<Aesaar> literary criticism is vladimir putin

<MageKing17> "There's probably a reason the code is the way it is" is a very dangerous line of thought. :P
<MageKing17> Because the "reason" often turns out to be "nobody noticed it was wrong".
(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
<MageKing17> so
<MageKing17> more than two hours
<MageKing17> but once again we have reached the inevitable conclusion
<MageKing17> How did this code ever work in the first place!?

<@The_E> Welcome to OpenGL, where standards compliance is optional, and error reporting inconsistent

<MageKing17> It was all working perfectly until I actually tried it on an actual mission.

<IronWorks> I am useful for FSO stuff again. This is a red-letter day!
* z64555 erases "Thursday" and rewrites it in red ink

<MageKing17> TIL the entire homing code is held up by shoestrings and duct tape, basically.

 

Offline mralexs

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  • I'm White and Nerdy

 

Offline AdmiralRalwood

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Re: Crash when playing Blue Planet WiH "Aristeia"
That log doesn't actually record an error...? It just stops after loading UEDSolaris.pof.

And you still have redundant VPs and a load of loose files:
Code: [Select]
Found root pack 'D:\Games\Freespace 2\MediaVPs_2014\fs2_primaries.vp' with a checksum of 0xbfadf6e9
[...]
Found root pack 'D:\Games\Freespace 2\MediaVPs_2014\SathMod.vp' with a checksum of 0xbd01c0f0
[...]
Searching root 'D:\Games\Freespace 2\blueplanet2\' ... 56 files
[...]
Searching root 'D:\Games\Freespace 2\MediaVPs_2014\' ... 67 files
Ph'nglui mglw'nafh Codethulhu GitHub wgah'nagl fhtagn.

schrödinbug (noun) - a bug that manifests itself in running software after a programmer notices that the code should never have worked in the first place.

When you gaze long into BMPMAN, BMPMAN also gazes into you.

"I am one of the best FREDders on Earth" -General Battuta

<Aesaar> literary criticism is vladimir putin

<MageKing17> "There's probably a reason the code is the way it is" is a very dangerous line of thought. :P
<MageKing17> Because the "reason" often turns out to be "nobody noticed it was wrong".
(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
<MageKing17> so
<MageKing17> more than two hours
<MageKing17> but once again we have reached the inevitable conclusion
<MageKing17> How did this code ever work in the first place!?

<@The_E> Welcome to OpenGL, where standards compliance is optional, and error reporting inconsistent

<MageKing17> It was all working perfectly until I actually tried it on an actual mission.

<IronWorks> I am useful for FSO stuff again. This is a red-letter day!
* z64555 erases "Thursday" and rewrites it in red ink

<MageKing17> TIL the entire homing code is held up by shoestrings and duct tape, basically.

 

Offline mralexs

  • 26
  • I'm White and Nerdy
Re: Crash when playing Blue Planet WiH "Aristeia"
Deleted those files except for the sath vp because its a sathanas model I like (the rest were cache files)

new log

https://www.dropbox.com/s/zgjtgt901wixtdw/fs2_open.log?dl=0

 

Offline AdmiralRalwood

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Re: Crash when playing Blue Planet WiH "Aristeia"
That log again doesn't record an error...

By chance, is this "crash" a "FreeSpace Open has stopped responding" message during the loading screen, after you, say, clicked on the screen?

If so, try touching absolutely nothing while the mission loads. Don't press any keys, don't click the mouse, don't even move the mouse.
Ph'nglui mglw'nafh Codethulhu GitHub wgah'nagl fhtagn.

schrödinbug (noun) - a bug that manifests itself in running software after a programmer notices that the code should never have worked in the first place.

When you gaze long into BMPMAN, BMPMAN also gazes into you.

"I am one of the best FREDders on Earth" -General Battuta

<Aesaar> literary criticism is vladimir putin

<MageKing17> "There's probably a reason the code is the way it is" is a very dangerous line of thought. :P
<MageKing17> Because the "reason" often turns out to be "nobody noticed it was wrong".
(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
<MageKing17> so
<MageKing17> more than two hours
<MageKing17> but once again we have reached the inevitable conclusion
<MageKing17> How did this code ever work in the first place!?

<@The_E> Welcome to OpenGL, where standards compliance is optional, and error reporting inconsistent

<MageKing17> It was all working perfectly until I actually tried it on an actual mission.

<IronWorks> I am useful for FSO stuff again. This is a red-letter day!
* z64555 erases "Thursday" and rewrites it in red ink

<MageKing17> TIL the entire homing code is held up by shoestrings and duct tape, basically.

 

Offline mralexs

  • 26
  • I'm White and Nerdy
Re: Crash when playing Blue Planet WiH "Aristeia"
It starts giving me an error about some of the subsystems on the Kent no being linked (looks as if its some animation  thing) and then it crashes

 

Offline AdmiralRalwood

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Re: Crash when playing Blue Planet WiH "Aristeia"
It looks like adv-bp2-cockpits.vp includes its own version of jackal-E.pof that may be broken.
Ph'nglui mglw'nafh Codethulhu GitHub wgah'nagl fhtagn.

schrödinbug (noun) - a bug that manifests itself in running software after a programmer notices that the code should never have worked in the first place.

When you gaze long into BMPMAN, BMPMAN also gazes into you.

"I am one of the best FREDders on Earth" -General Battuta

<Aesaar> literary criticism is vladimir putin

<MageKing17> "There's probably a reason the code is the way it is" is a very dangerous line of thought. :P
<MageKing17> Because the "reason" often turns out to be "nobody noticed it was wrong".
(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
<MageKing17> so
<MageKing17> more than two hours
<MageKing17> but once again we have reached the inevitable conclusion
<MageKing17> How did this code ever work in the first place!?

<@The_E> Welcome to OpenGL, where standards compliance is optional, and error reporting inconsistent

<MageKing17> It was all working perfectly until I actually tried it on an actual mission.

<IronWorks> I am useful for FSO stuff again. This is a red-letter day!
* z64555 erases "Thursday" and rewrites it in red ink

<MageKing17> TIL the entire homing code is held up by shoestrings and duct tape, basically.