This is a Christmas/Happy New Year message regarding the development of Shattered Stars.
Although progress have slowed down due to the polarized and Russia-interfered nature of the US election, which is the last ever sadly, and the coming fascism towards America and the rest of the world from Russia complete with corruption and lawlessness (as well as coming anti-tech sentiments in disguise of cyber security against hacks), I have made milestones:
Two WiP gameplay videos, the latter of which revealed the gameplay flaws (I've since corrected that and you not have to worry - but, as I said, the story and narrative is very important)
An almost ready fleetpack (GRW, Authority, Horologian?), with balanced high-speed movements, weapons, etc.
Missions 1-4 (>99% complete)
Outlines for Missions 11-13 is clear and settled: it's set around and after the respective climax and ending of the 2012 Total Recall movie. FREDding is underway.
Mission 15B is actually a bonus SP mission from Woutersmits, I'm going to re-tweak it heavily.
Built for future FSO 3.8.0 versions, with PBR, particle effects, fonts, and more to come.
I plan to update my Shattered Stars' ModDB page later on with news, screenshots and videos. As the release gets closer, I plan to release a teaser trailer, followed by a gameplay/story trailer, then a full release.