This would either be for an entirely new SEXP or an upgrade to ai-waypoints/ai-waypoints-once. I've seen times when you've got ships doing waypoints and the ship's limited maneuverability causes it to miss one of its waypoints by more than the hard-coded distance, so it continues to twirl around until it eventually gets there. This can really irritate mission designers. Could we make it possible for mission designers to designate how close the ship in question needs to get to its waypoint before the point is considered '"reached" and the ship can move onto the next point or stop (last point)?
Example:
ai-waypoints-once
-Path 2
-89
-Point 1 (optional)
-5 (optional distance in M)
-Point 2 (optional)
-10 (optional distance in M)
Would this be a desirable and feasible change?