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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0001007||FS Upgrade Project (Media VPs)||Model Related||public||2014-11-17 23:46||2014-11-17 23:48|
|Assigned To|| |
|Product Version|| |
|Target Version||Fixed in Version|| |
|Summary||0001007: Model positioning issues in SM2-06, Endgame|
|Description||When playing through the main FS2 campaign on the 2014 MVPs, the Colossus and surrounding ships exhibit some odd behavior that comes close to breaking the mission.|
First, when the Colossus jumps in, it "hops" around a little bit before drifting downward (strictly on its Z axis) and coming to a stop.
Next, when the Monitor departs, it does a short maneuver before it jumps, possibly to avoid colliding with the Colossus.
Finally, when the Iceni jumps in, it is deflected and shifts to the side a few hundred meters. As a result, its journey to the Knossos takes about 30 seconds longer. This is enough time for the Colossus to get its auxiliary beam cannons online and launch a beam volley at the Iceni. The Iceni makes it to the Knossos with only 11% hull left! (Actually, from looking at the mission this isn't a timing issue; rather it looks like the Iceni is deflected to such an extent that it drifts into view of a different set of turrets.)
|Steps To Reproduce||Happens every time I play Endgame with MVPs 2014. Does not happen if I play using the same build with the MVPs disabled.|
|Additional Information||I would speculate that this has something to do with the Colossus dimensions as noted in ticket 0001003. But this is only a guess.|
|Tags||No tags attached.|