Welcome to the woooorld of tomorrow, or 2015. In fact this newsletter is actually pretty darn late, so that welcome is weeks ago… Anyway, I'm so excited to see what's in store for 2015! New campaigns, new models and new engine features. But before we embark on this new crusade through the year, let's take a quick look at December's accomplishments.
So instead of waiting for this thing to reach perfection (hah!), we've decided to launch early and iterate occasionally (or whenever something important breaks, whichever comes first). So have at it.
I hope summer is treating everyone well! You know, if outside is too hot and humid, why not stay inside and play some FreeSpace campaigns? With that FreeSpace installer back in action, it's easier than ever to get some nice content.
RC3 has been released with improved Steam support
Did you happen to catch what recently got dropped on Steam? Why our old friend, Descent: Freespace. But where is FreeSpace 2 you ask? Worry not, it's on its way.
So what did we get done with last month in anticipation of all of this.
RC2 has been released with a freshly laundered debug console (thanks to z64555)