Author Topic: Calling Expert PCS2 Users (PCS2 Walkthrough/Helpfile Authoring)  (Read 3192 times)

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Offline Kazan

  • PCS2 Wizard
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Calling Expert PCS2 Users (PCS2 Walkthrough/Helpfile Authoring)
So all of you who use PCS2 a lot and ever wanted to contribute BEYOND sending in bug reports, helping drive feature requests?

I see the program from the data side of it anymore, it has been a long time since I made any serious attempts at modeling.  I need you to take the tips and tricks of modeling and the usage of the features of the program you've learned over the years and write a beginners guide to PCS2 and then intermediate guides, faqs, etc.   Pictures to help with explanations are very desirable.

Once this is all compiled it will be put into HTML format and included with PCS2 as the official help documentation.

PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 

Offline Bobboau

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Re: Calling Expert PCS2 Users (PCS2 Walkthrough/Helpfile Authoring)
maybe a wiki would be good?
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Kazan

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Re: Calling Expert PCS2 Users (PCS2 Walkthrough/Helpfile Authoring)
we could put on the wiki as well.. but i intend to distribute the documentation with it as well
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 

Offline Bobboau

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Re: Calling Expert PCS2 Users (PCS2 Walkthrough/Helpfile Authoring)
I mean use the wiki so a whole bunch of people can work on it at the same time then pull the wiki pages into some sort of distributable form.
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Kazan

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Re: Calling Expert PCS2 Users (PCS2 Walkthrough/Helpfile Authoring)
ooh yeah thats a good idea
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 

Offline Water

  • 210
Re: Calling Expert PCS2 Users (PCS2 Walkthrough/Helpfile Authoring)
It might be helpful to start with useful keyboard shortcuts.

Minimal Help Text
------------------------

View:
L Mouse
R Mouse - Rotate view along Z (long) axis
Shift + L Mouse - Pan view

Zoom:
Shift + R Mouse - Zoom Fast
Mouse Wheel - Zoom Slow

Move:
Ctrl + L Mouse - Move item around in blue plain (dual axis)
Ctrl + R Mouse - Move item along red axis (single axis)



-------------------------------------------------------------------------------

Using these icons to replace the existing ones makes the help file easier to explain, and allows you to drop the X, Y and Z axis lock icons. So instead of 3x3 button variations. Just three are all that is needed for both dual and single axis use.

 

Offline Kazan

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Re: Calling Expert PCS2 Users (PCS2 Walkthrough/Helpfile Authoring)
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 

Offline pecenipicek

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Re: Calling Expert PCS2 Users (PCS2 Walkthrough/Helpfile Authoring)
Skype: vrganjko
Ho, ho, ho, to the bottle I go
to heal my heart and drown my woe!
Rain may fall and wind may blow,
and many miles be still to go,
but under a tall tree I will lie!

The Apocalypse Project needs YOU! - recruiting info thread.

 

Offline Kazan

  • PCS2 Wizard
  • 212
  • Soul lives in the Mountains
    • http://alliance.sourceforge.net
Re: Calling Expert PCS2 Users (PCS2 Walkthrough/Helpfile Authoring)
move it into the wiki... this is community cooperative authoring... don't need me holding your hands i'll check in every so often
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 

Offline Talon 1024

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Re: Calling Expert PCS2 Users (PCS2 Walkthrough/Helpfile Authoring)
And there's a tutorial linked from my signature for turrets on angled surfaces...

http://www.hard-light.net/forums/index.php/topic,60327.html
To understand religion, you need to understand morality first. | WCSaga website | WCSaga Forum | 158th website | 158th forum | Project Leader: WC: Hostile Frontier | WCHF Thread at CIC | Wing Blender | Twist of Fate | Multipart turrets on angled surfaces, tutorial included. | My Google Drive stuff | To convert speeds from WC to WCS, multiply both the cruise speed and the Afterburner speed by 0.15625 (5/32)

FS2 Mods I'm waiting on: Inferno 10th Anniversary
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Offline pecenipicek

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Re: Calling Expert PCS2 Users (PCS2 Walkthrough/Helpfile Authoring)
i'll wikify my tut when i get the time :p
Skype: vrganjko
Ho, ho, ho, to the bottle I go
to heal my heart and drown my woe!
Rain may fall and wind may blow,
and many miles be still to go,
but under a tall tree I will lie!

The Apocalypse Project needs YOU! - recruiting info thread.

 

Offline Vasudan Admiral

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Re: Calling Expert PCS2 Users (PCS2 Walkthrough/Helpfile Authoring)
Get the 2014 Media VPs and report any bugs you find in them to the FSU Mantis so that we may squish them. || Blender to POF model conversion guide
Twisted Infinities

 

Offline Bobboau

  • Just a MODern kinda guy
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Re: Calling Expert PCS2 Users (PCS2 Walkthrough/Helpfile Authoring)
very nicely done :D
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Vasudan Admiral

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Re: Calling Expert PCS2 Users (PCS2 Walkthrough/Helpfile Authoring)
Thanks. :)

I've written it to go hand in hand of a PCS2 version of your 'learn to use PCS' guide - which I must say was ages ago unbelievably useful for me when learning PCS in the first place. :D

So anyway, the things I'd say the documentation still needs is a central features guide (like 'learn to use PCS', but with details on auto-pathing, auto MOI, glowpoints, cache clearing, importing/deleting subobjects and most importantly the whole WYSIWYG location editing thing) and a couple more DAE or COB conversion setup guides from different programs points of view - at least 3DS max as that's most commonly used, and the process is still not well known for DAE conversions.
Get the 2014 Media VPs and report any bugs you find in them to the FSU Mantis so that we may squish them. || Blender to POF model conversion guide
Twisted Infinities