Author Topic: Big Shadows of Lylat update! (Trailer 2, new website)  (Read 19251 times)

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Offline DaBrain

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Big Shadows of Lylat update! (Trailer 2, new website)
We've been secretly working on some pretty nice stuff for Shadows of Lylat.

It has been quite a while since we released the first trailer, so it was about time release another one.

In this trailer you'll see a shot of the starmap, which you will see before you start a mission, as well as some new ice landscape shots.


Download  AVI (720p xvid)
or
Watch on Youtube (720p)
(watch in fullscreen to get real HD)



Our new hompage is up as well! It's still a bit empty, but we'll start adding some more content soon.
www.shadowsoflylat.net







...maybe this the right point to mention that we're still looking for coders, scripters and at least one good sound engineer. ;)



« Last Edit: July 02, 2009, 04:48:13 pm by DaBrain »
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SoL is looking for a sound effect artist
Please PM me in case you want to apply
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Shadows of Lylat - A Freespace 2 total conversion
(hosted by Game-Warden)
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Offline General Battuta

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Re: Big Shadows of Lylat update! (Trailer 2, new website)
SWEET MOTHER OF GOD.

Those...don't seem possible.

 

Offline colecampbell666

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Re: Big Shadows of Lylat update! (Trailer 2, new website)
MY GOD. AMAZING WORK.

Was Nuke involved with the landscaping?
Gettin' back to dodgin' lasers.

 

Offline Snail

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Re: Big Shadows of Lylat update! (Trailer 2, new website)
Put simply, ****. In a good way. :D

Doesn't seem possible in FS, as Battuta said.

 

Offline Dragon

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Re: Big Shadows of Lylat update! (Trailer 2, new website)
Those screensots are just amazing.
I never played any Starfox games, so I don't think I can help you, but I'm waiting for SOL just because of those models (that's the best landscape I ever seen in FS).

 

Offline Mongoose

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Re: Big Shadows of Lylat update! (Trailer 2, new website)
Is...is this the same engine?  Seriously?  :eek2:

 

Offline DaBrain

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Re: Big Shadows of Lylat update! (Trailer 2, new website)
MY GOD. AMAZING WORK.

Was Nuke involved with the landscaping?

No, Nuke isn't part of our team. However, his scripting knowledge alone would be enough reason to let him join instantly, if he's interested.



The landscapes were created by me. Water fixed up some very nasty problems with the ice landscape.

Thanks to the corridor mode missions, we're able to build some fairly complex landscapes without too many problems. ;)
--------------------------------------------------
SoL is looking for a sound effect artist
Please PM me in case you want to apply
---------------------------------
Shadows of Lylat - A Freespace 2 total conversion
(hosted by Game-Warden)
----------------------------------

 
Re: Big Shadows of Lylat update! (Trailer 2, new website)
Looks very impressive!

 

Offline General Battuta

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Re: Big Shadows of Lylat update! (Trailer 2, new website)
Seriously, where did you guys get a copy of Freespace Open 4.31.20949?

Are you a time traveler?

 

Offline DaBrain

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Re: Big Shadows of Lylat update! (Trailer 2, new website)
Well, the engine may have some limitations, but once you know what can't be done, you can find some ways around the limitations and get do what you want anyway.  Actually, thanks to the long development time and the number of coders, from all over the world, the engine has a lot of smaller, but pretty interesting features. I.e. what you might not even have noticed. We've used animated normal maps for the water.



We've been sharing some ideas with Diaspora. And the Diaspora coders worked on some features which SoL will use as well.
Nothing of that can be seen in this trailer, but you should expect to see some interesting things in the next trailers of these these two projects. :)
--------------------------------------------------
SoL is looking for a sound effect artist
Please PM me in case you want to apply
---------------------------------
Shadows of Lylat - A Freespace 2 total conversion
(hosted by Game-Warden)
----------------------------------

 

Offline darkdaej

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Re: Big Shadows of Lylat update! (Trailer 2, new website)
LOL it is highly probable that SoL will be the best Star Fox game EVER, and it's not even a licenced game, and it constitutes copyright infringement XD


 

Offline Spoon

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Re: Big Shadows of Lylat update! (Trailer 2, new website)
Really impressive that you guys pulled this out of the engine  :eek:
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Mura

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Re: Big Shadows of Lylat update! (Trailer 2, new website)
LOL it is highly probable that SoL will be the best Star Fox game EVER, and it's not even a licenced game, and it constitutes copyright infringement XD




Just think of it as a huge ass fanfic!!!  :pimp: besides, they are not making money out of it.

AMAZING! it's better than anything SoL related i have seen before
* Mura bows and then goes away to save up for a new computer to be able to run all that
Signed, me

 

Offline eliex

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Re: Big Shadows of Lylat update! (Trailer 2, new website)
Wow. I never thought this was possible.  :eek2:

 

Offline Cobra

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Re: Big Shadows of Lylat update! (Trailer 2, new website)
Hot damn.
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline GTSVA

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Re: Big Shadows of Lylat update! (Trailer 2, new website)
I watched it like 400 times. I"m so happy *tear*.

Ahem! I wonder if some music will have canon StarFox music embedded in it, but remixed. :)
What's up?

Freespace: Amit
Forums: GTSVA        
High Scores: Natroz

 

Offline Rhymes

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Re: Big Shadows of Lylat update! (Trailer 2, new website)
FRAK YEAH!!!


That is all.
If you don't have Knossos, you need it.

“There was a button," Holden said. "I pushed it."
"Jesus Christ. That really is how you go through life, isn't it?”

 

Offline karajorma

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Re: Big Shadows of Lylat update! (Trailer 2, new website)
Glad to see people are finally waking up to just how hard SoL are pushing the engine. :)
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 
Re: Big Shadows of Lylat update! (Trailer 2, new website)
 :jaw:
STRONGTEA. Why can't the x86 be sane?

 

Offline Rick James

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Re: Big Shadows of Lylat update! (Trailer 2, new website)
DaBrain, me love you long time.

Boystrous 19 year old temp at work slapped me in the face with an envelope and laughed it off as playful. So I shoved him over a desk and laughed it off as playful. It's on camera so I can plead reasonable force.  Temp is now passive.