Author Topic: Comm display  (Read 5726 times)

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lol they swivel and track just like an HC's turrets do :nod:
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Offline Pera

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Quote
Originally posted by StyffyDawgIX
lol they swivel and track just like an HC's turrets do :nod:


Heh, rotating turrets are not a problem(usually :) ), only HC:s turrets are for some reason being a real pain in the ass.
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Offline Thorn

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The corvettes are player flyable, so the guns are all forward firing...

 

Offline Langy

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Even on the Multigun Corvette? Why not make three of it's five/six guns turrets? It would be relatively easy, seeing as bombers have turrets... That would be easy, right?

 

Offline Pera

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Originally posted by Thorn
The corvettes are player flyable, so the guns are all forward firing...


Multigun corvette will be completely useless if it hasn't got turrets. I'd say we give it 5-6 turrets and a couple of big forward firing guns.
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Offline Thorn

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Alright, that means I'll have to re-convert it though...
I'll make the two nose guns forward firing, and the 4 "arms" turrets...

 

Offline Pera

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Originally posted by Thorn
Alright, that means I'll have to re-convert it though...
I'll make the two nose guns forward firing, and the 4 "arms" turrets...


That's better. I said that because the MGC is meant for taking down wings of fighters, and how can it do that it it only has forward firing weapons?
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Offline Thorn

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Well, the turrets usually fire at what you have targeted, thats what....

 

Offline JC Denton

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Yeah, but at least they can slam the target while you have your back turned.
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Offline Pera

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Originally posted by Thorn
Well, the turrets usually fire at what you have targeted, thats what....


Yes, but think about that if the MGC is, what was it, 59 meters? The side guns are separated by 50 meters, and average fighter is 30 meters or less. That would be quite of a waste of firepower, if you could only hit with one a 2 guns at a time.
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