Well, more or less. As you may be aware if you have followed my occasional ramblings on IRC, I have decided to take part in the continued development of the Starshatter engine and game.
For those of you who don't know, Starshatter is a space combat sim that takes its cues from games like Battlestations Midway, giving you the option to take control of anything from a single fighter to a whole Carrier Battle Group, with a dynamic campaign environment. As its commercial success was somewhat lacking, the game's creator chose to give it, and the engine's source code, away for free.
When looking at this board, you may have noticed an unfamiliar name among its moderators. braddw25 was one of the senior members of the Starshattermods.com site, which for a long time was the Starshatter community's main hub. He is also currently in the process of setting up download locations for all the official and unofficial content out there, so please give him a warm welcome.
Further info, when I have time to write it up.