Author Topic: TBP on Linux/MacOSX  (Read 254711 times)

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Offline The E

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Wait, what?

You shouldn't need to assign keys to those menu entries. By default, "c" will bring up the menu, and you can use the number keys (and in some cases, PgUp and PGDown) to navigate through it (For example, the command for "All fighters, protect my target" would be "c-3-5").
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline potterman28wxcv

  • 27
  • Just a fan player
I know, but it doesn't work with my keyboard on linux (it's an azerty keyboard, maybe that's why I have this problem..)

I will take a look on the keyboard options of ubuntu

EDIT : I didn't find any option to resolve this problem
EDIT2 I created a new keyboard entry : now my keyboard is considered English; and the commands are working now :-)
« Last Edit: June 06, 2010, 09:22:34 am by potterman28wxcv »

 

Offline Gryffon

  • 24
Hi, guys. I'm late to the party, but hope there's still something left in the punch bowl!

I have just started running TBP/Zathras 3.6.12infSSE2 on a Win XP Pro machine - all seems well so far.

I now want to load it on my MacBook Pro OS X 10.5.8

I read at the opening of the thread, "For our non-Windows users who don't want to copy TBP over from a Windows installation:"

I have REALLY SLOOOOOW (near dial-up) internet speed here, so copying from my Windows machine would be more than acceptable. Could I get some instructions one how to do that (bearing in mind that not only am I new to TBP, but also new to Mac!)

PS I was also figuring on d'ling Soulstorm's launcher next time I am in the big smoke, when I can visit some hamburger joint for a coffee & some Wi-Fi - any feedback on how that is working?

 

Offline FUBAR-BDHR

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Never used a mac myself but I know you can copy the entire directory tree between win, mac, *nix.  Of course you need to get the mac 3.6.12 builds.  As to where you put stuff on a mac I have no idea.
No-one ever listens to Zathras. Quite mad, they say. It is good that Zathras does not mind. He's even grown to like it. Oh yes. -Zathras

 

Offline Tinman

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  • Released: WCS mini campaign
you can copy your TBP folder from Windows to MacOS X, so no need for a second download.

But - on windows the pilots and the fs2open configuration is stored inside the TBP folder, on MacOS X these files are stored in "[your home folder]/Library/fs2open" . If you use the fs2open application from MacOS X there is a high possibility you corrupt your fs2open pilot(s).

Due to this I have a TBP 3.6.102 MacAPP in my footer, where the pilot etc. is stored in "[your home folder]/Library/TheBabylonProject/" . TBP 3.6.12 MacOS X application available here http://freespace.flatdisc.net/TBP_for_MacOS_X_3612INF.7z, but not yet in my footer as I cannot change the footer due to the websoftware update of the HLP forum.

I recommend to use this build for TBP on the Mac with Zathras.

Edit: ok, I got it how to change the sig. Don't forget to use Soulstorms Launcher or modify  [your home folder]/Library/TheBabylonProject/fs2_open.ini" to change screen resolution and your [your home folder]/Library/TheBabylonProject/data/cmdline_fso.cfg" to change your settings.

 

Offline Gryffon

  • 24
Thanks, guys. Its nice to know there is still support here.
Now, when I say I am new to Mac, I really mean it.

1)- I know the top of this thread says to download to "a location of your choice". Never done a D'l on a Mac (other than auto patches). On Windows, I would probably create a "Games" folder in my C: Programs, with sub-folders for TBP and FS2. My instinct from that experience would be to duplicate that under the "Applications" folder. (Even in windows, I'm always paranoid that an extraction will just dump all the files & folders in the main folder, and not create a sub-folder, leaving me with 50 or 60 files scattered about to clean up. That's why I usually create a folder structure first, and then, if a sub-folder is created inside the sub-folder, I just cut and paste to escalate the folder structure, then delete the redundant, empty folder. I have no clue how Mac downloads are configured. Sorry about that long-winded explanation, but I just want you to appreciate that I really don't have a clue. So, any recommendations for D'l locations for the 3.6.12, and the Soulstorm launcher that I have (3.1.3)?

2)- As a more serious/strange issue (which gets a mention at the top of the thread), when I try to select the 3.6.12inf build that you link to in the above post, Tinman, I get a page full of Drakh script, or something. I've tried other links as well, elsewhere in the thread, with the same result. I followed the advice to right-click, but I don't get the 'save as' option - it just starts opening. I am using the touch-pad on the MacBook at the moment, if that makes a difference (it shouldn't, but you never know. I could try with a mouse when I get back home, if you think it would help.)

Until I sort this, I didn't think it worthwhile copying my TBP (and fs2) folders across from the Windows machine. So - your advice would be appreciated.

(By the way, if you think a fresh Mac download of everything would be good, I now have access to a friend's High-Speed wireless network, so downloads are now not an issue.)

Cheers

 

Offline Tinman

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1) yes, create a game folder under the "Applications" folder and then one for TBP and FS and so on, I do this the same way

2)in Safari, you have to disable "open safe files automatically" in the Safari preferences (on the bottom). This is good for security reasons.
then, right mouse "save as" will work to download. You need 7xX to extract the archive.

I'm not on an English MacOS X so I don't know the exact wording.

HTH

 

Offline Gryffon

  • 24
Bless you, Tinman, you really do have a heart!

I'm swamped at the moment, but in the next few days, I'll have a go at all this & let you know how it goes.

Thanks.   :yes:

I hope I don't seem like a pain, suggesting this on a not very active (?) thread, but could Col. Fishguts, or FUBAR or Vidmaster do a small edit to the release notes at post #1?

The Col says, "Note: if you get a page full of gibberish when clicking the download link at FreeSpaceMods, it means that your browser is opening the .7z file. That is weird and shouldn't happen but if it does happen, go back, right-click the download link, select "Save as" or something and save the file to your hard drive."

This was happening to me, but the suggested fix was impossible to execute - the option to SAVE AS is never offered when this 'fault' appears.

In a very recent post, Tinman solved the problem - it is a Safari settings issue, easily resolved (once you know about it!), as below:
"in Safari, you have to disable "open safe files automatically" in the Safari preferences (on the bottom). This is good for security reasons.
then, right mouse "save as" will work to download. You need 7xX to extract the archive. "

Some frustrated Mac users may not bother to get all the way to page 10 of the thread, looking for a solution which is 'covered', but doesn't work, on page 1.
« Last Edit: February 04, 2011, 04:17:47 am by Jeff Vader »

 

Offline FUBAR-BDHR

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Info added to first post.
No-one ever listens to Zathras. Quite mad, they say. It is good that Zathras does not mind. He's even grown to like it. Oh yes. -Zathras

  

Offline Tronic

  • 22
This may be a stupid question but if the Zathras mod is required for playing TBP, why isn't it included by default?

 

Offline Jeff Vader

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This may be a stupid question but if the Zathras mod is required for playing TBP, why isn't it included by default?
Heavy disputes and disagreements with the previous project lead of TBP. Basically he insisted that TBP not modified in any way anymore, so Zathras is essentially a patch which you must download separately. TBP itself isn't modified but improvements can still be made. Everyone is happy.
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 

Offline HAZARDLEADER

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I was loading the mission "slipping the neuse" the loading bar only went one little oval thing and stopped, i waited, then force quited, and the following message occured (look at the picture)
please somebody help me resolve this.




if it helps i am running 3.6.12 media vps, and fs open 3.6.12 build not inferno build



[attachment deleted by a basterd]
« Last Edit: January 01, 2012, 07:07:32 am by HAZARDLEADER »
...and from the depths of hell I return with gifts;  one-hundred bucks and a bottle of booze.

 

Offline Jeff Vader

  • The Back of the Hero!
  • 212
  • Bwahaha
if it helps i am running 3.6.12 media vps, and fs open 3.6.12 build not inferno build
Dunno if this is the problem but it certainly is a problem.
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 

Offline The E

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Are you quite certain that you are actually playing The Babylon Project?
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline HAZARDLEADER

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Yes, zathras thing installed also, it did this before and after i installed the zathras thing, it does the same thing with the inferno build, do i need anthing else other than the zathras thing, or did i mis somthing on the main page
...and from the depths of hell I return with gifts;  one-hundred bucks and a bottle of booze.

 

Offline pecenipicek

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TBP and Zathras are NOT to be used as mods together with standard freespace stuff. TBP stuff needs to be separate from any and all freespace 2 data, since its you know, STANDALONE.



Spoiler:
unless something massively changed with TBP, but i wouldnt know and i digress anyhow.
Skype: vrganjko
Ho, ho, ho, to the bottle I go
to heal my heart and drown my woe!
Rain may fall and wind may blow,
and many miles be still to go,
but under a tall tree I will lie!

The Apocalypse Project needs YOU! - recruiting info thread.

 

Offline chief1983

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since its you know, STANDALONE.

He may not actually know, you know.
Fate of the Galaxy - Now Hiring!  Apply within | Diaspora | SCP Home | Collada Importer for PCS2
Karajorma's 'How to report bugs' | Mantis
#freespace | #scp-swc | #diaspora | #SCP | #hard-light on EsperNet

"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline HAZARDLEADER

  • LOL! A wild derp appears!
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I was told it required zathras, to be installed  :banghead:  :hopping:  :confused:   :mad:  :nono:
the  veil of misinformation will be collapsed
...and from the depths of hell I return with gifts;  one-hundred bucks and a bottle of booze.

 

Offline The E

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Yes, TBP requires Zathras. However, as it is a full total conversion, it does not require FS2 data files and mods. Installing it in the same directory where you put FS2 might create errors.

As for the error message, it indicates a mistake made in the mission's event structure.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline jureka

  • 21
Hi guys. I am trying to get this glorious piece of art up and running, however I have encountered an error. I am running OS X 10.8.5 on a MBP '13 mid 2009.

Note: when I say "I installed" I mean I installed it in a wine wrapper (almost no errors, can't remember) and moved outside to use with a launcher.

First I have downloaded and istalled FS2 from GOG, then I downloaded the open jar patcher/updater and let it patch everything. I downloaded wxLauncher and got base game up and running. It works flawlessy on max detailes. Sweet.

Now I know this is a standalone (lol @ups), and I installed both the newest and (later) the already installed one I found here on the forums ziped made for mac.I put the game directory in /User/Library.  I installed the newest Zathras patch on both.  I also got Inferno launcher and put it in the game directory  also. It starts, I see the splash screen, hangs, quits. Error.

Code: [Select]
No joysticks found
Current soundtrack set to -1 in event_music_reset_choices
TBM  =>  Starting parse of 'slasher-mus.tbm' ...
slasher-mus.tbm(line 73:Error: Required token = [#Menu Music Start] or [#SoundTrack Start], found [#end] .
ERROR: slasher-mus.tbm(line 73:
Error: Required token = [#Menu Music Start] or [#SoundTrack Start], found [#end] .

File: /Users/lang/myprojects/fs2open_3_6_10_branch/projects/Xcode/../../code/parse/parselo.cpp
Line: 670

Now here is the whole /User/Library/FS2_Open/data/fs2_open.log (I guess this is the one where inferno luncher writes to as this one shows me the error.
Code: [Select]
==========================================================================
DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
categories can be shown and no debug_filter.cfg info will be saved.
==========================================================================
Opened log '/Users/jurek/Library/FS2_Open/data/fs2_open.log', Fri Sep 27 09:49:42 2013 ...
FreeSpace version: 3.6.10
Passed cmdline options:
  -ambient_factor 65
  -env
  -mipmap
  -missile_lighting
  -glow
  -nomotiondebris
  -spec
  -dualscanlines
  -orbradar
  -rearm_timer
  -targetinfo
  -3dwarp
  -ship_choice_3d
  -warp_flash
  -snd_preload
  -tbp
Building file index...
Found root pack '/Users/jurek/Library/The Babylon Project/0rph3u5.vp' with a checksum of 0x6d372449
Found root pack '/Users/jurek/Library/The Babylon Project/B5-C-sp-EMW-3_0.vp' with a checksum of 0x5529d851
Found root pack '/Users/jurek/Library/The Babylon Project/B5-C-sp-RW-3_0.vp' with a checksum of 0x1ca3d242
Found root pack '/Users/jurek/Library/The Babylon Project/B5-Core-3_4.vp' with a checksum of 0xbda39a14
Found root pack '/Users/jurek/Library/The Babylon Project/B5-M-MultiPack-1_0.vp' with a checksum of 0xdcf27819
Found root pack '/Users/jurek/Library/The Babylon Project/emi_100.vp' with a checksum of 0x3f3cdae5
Found root pack '/Users/jurek/Library/The Babylon Project/Gun.vp' with a checksum of 0x844bf030
Found root pack '/Users/jurek/Library/The Babylon Project/Nameplates.vp' with a checksum of 0x0b2a6520
Found root pack '/Users/jurek/Library/The Babylon Project/Revan.vp' with a checksum of 0x1e51cb13
Found root pack '/Users/jurek/Library/The Babylon Project/Root_fs2.vp' with a checksum of 0x7738890b
Found root pack '/Users/jurek/Library/The Babylon Project/Slasher.vp' with a checksum of 0xcbd3edf3
Found root pack '/Users/jurek/Library/The Babylon Project/sparky_fs2.vp' with a checksum of 0x7738890b
Found root pack '/Users/jurek/Library/The Babylon Project/sparky_hi_fs2.vp' with a checksum of 0x7738890b
Found root pack '/Users/jurek/Library/The Babylon Project/stu_fs2.vp' with a checksum of 0x7738890b
Found root pack '/Users/jurek/Library/The Babylon Project/Vidmaster.vp' with a checksum of 0x1909b040
Found root pack '/Users/jurek/Library/The Babylon Project/Z_Advanced.vp' with a checksum of 0xdd9dffef
Found root pack '/Users/jurek/Library/The Babylon Project/Z_Multi.vp' with a checksum of 0xed9ea0f6
Found root pack '/Users/jurek/Library/The Babylon Project/Zathras.vp' with a checksum of 0xe2de921c
Searching root '/Users/jurek/Library/FS2_Open/' ... 2 files
Searching root '/Users/jurek/Library/The Babylon Project/' ... 9 files
Searching root pack '/Users/jurek/Library/The Babylon Project/0rph3u5.vp' ... 65 files
Searching root pack '/Users/jurek/Library/The Babylon Project/B5-C-sp-EMW-3_0.vp' ... 188 files
Searching root pack '/Users/jurek/Library/The Babylon Project/B5-C-sp-RW-3_0.vp' ... 724 files
Searching root pack '/Users/jurek/Library/The Babylon Project/B5-Core-3_4.vp' ... 7607 files
Searching root pack '/Users/jurek/Library/The Babylon Project/B5-M-MultiPack-1_0.vp' ... 38 files
Searching root pack '/Users/jurek/Library/The Babylon Project/emi_100.vp' ... 327 files
Searching root pack '/Users/jurek/Library/The Babylon Project/Gun.vp' ... 14 files
Searching root pack '/Users/jurek/Library/The Babylon Project/Nameplates.vp' ... 349 files
Searching root pack '/Users/jurek/Library/The Babylon Project/Revan.vp' ... 131 files
Searching root pack '/Users/jurek/Library/The Babylon Project/Root_fs2.vp' ... 3 files
Searching root pack '/Users/jurek/Library/The Babylon Project/Slasher.vp' ... 22 files
Searching root pack '/Users/jurek/Library/The Babylon Project/sparky_fs2.vp' ... 3 files
Searching root pack '/Users/jurek/Library/The Babylon Project/sparky_hi_fs2.vp' ... 3 files
Searching root pack '/Users/jurek/Library/The Babylon Project/stu_fs2.vp' ... 3 files
Searching root pack '/Users/jurek/Library/The Babylon Project/Vidmaster.vp' ... 7 files
Searching root pack '/Users/jurek/Library/The Babylon Project/Z_Advanced.vp' ... 114 files
Searching root pack '/Users/jurek/Library/The Babylon Project/Z_Multi.vp' ... 50 files
Searching root pack '/Users/jurek/Library/The Babylon Project/Zathras.vp' ... 430 files
Found 20 roots and 10089 files.
AutoLang: Language auto-detection successful...
Setting language to English
Initializing OpenAL...
  OpenAL Vendor     : Apple Computer Inc.
  OpenAL Renderer   : Software
  OpenAL Version    : 1.1

... OpenAL successfully initialized!
Failed to init speech
Initializing OpenGL graphics device at 640x480 with 16-bit color...
  Initializing SDL...
  Requested SDL Video values = R: 5, G: 6, B: 5, depth: 16, double-buffer: 1
  Actual SDL Video values    = R: 8, G: 8, B: 8, depth: 16, double-buffer: 1
  OpenGL Vendor     : NVIDIA Corporation
  OpenGL Renderer   : NVIDIA GeForce 9400M OpenGL Engine
  OpenGL Version    : 2.1 NVIDIA-8.16.74 310.40.00.10f02

  Using extension "GL_EXT_fog_coord".
  Using extension "GL_ARB_multitexture".
  Using extension "GL_ARB_texture_env_add".
  Using extension "GL_ARB_texture_compression".
  Using extension "GL_EXT_texture_compression_s3tc".
  Using extension "GL_EXT_texture_filter_anisotropic".
  Using extension "GL_ARB_texture_env_combine".
  Using extension "GL_EXT_compiled_vertex_array".
  Using extension "GL_EXT_draw_range_elements".
  Using extension "GL_ARB_texture_mirrored_repeat".
  Using extension "GL_ARB_texture_non_power_of_two".
  Using extension "GL_ARB_vertex_buffer_object".
  Using extension "GL_ARB_pixel_buffer_object".
  Using extension "GL_SGIS_generate_mipmap".
  Using extension "GL_EXT_framebuffer_object".
  Using extension "GL_ARB_texture_rectangle".
  Using extension "GL_EXT_bgra".
  Using extension "GL_ARB_texture_cube_map".
  Using extension "GL_EXT_texture_lod_bias".
  Using extension "GL_ARB_point_sprite".
  Using extension "GL_ARB_shading_language_100".
  Using extension "GL_ARB_shader_objects".
  Using extension "GL_ARB_vertex_shader".
  Using extension "GL_ARB_fragment_shader".
  Using extension "GL_ARB_shader_texture_lod".

  Compiling shader ->  null-v.sdr / null-f.sdr ...
  Shader in_error!  Disabling GLSL!

  Max texture units: 8 (8)
  Max elements vertices: 1048575
  Max elements indices: 150000
  Max texture size: 8192x8192
  Can use compressed textures: YES
  Texture compression available: YES
  Using trilinear texture filter.
... OpenGL init is complete!
Size of bitmap info = 705 KB
Size of bitmap extra info = 40 bytes
ANI cursorweb with size 24x24 (25.0% wasted)
GRAPHICS: Initializing default colors...
SCRIPTING: Beginning initialization sequence...
SCRIPTING: Beginning Lua initialization...
LUA: Opening LUA state...
LUA: Initializing base Lua libraries...
LUA: Beginning ADE initialization
ADE: Initializing enumeration constants...
ADE: Assigning Lua session...
SCRIPTING: Beginning main hook parse sequence....
Wokka!  Error opening file (scripting.tbl)!
TABLES: Unable to parse 'scripting.tbl'!  Error code = 5.
SCRIPTING: Inititialization complete.
SCRIPTING: Splash screen overrides checked
SCRIPTING: Splash hook has been run
SCRIPTING: Splash screen conditional hook has been run
Using high memory settings...
Wokka!  Error opening file (interface.tbl)!
WMCGUI: Unable to parse 'interface.tbl'!  Error code = 5.
ANI radar1 with size 130x106 (17.2% wasted)
No joysticks found
Current soundtrack set to -1 in event_music_reset_choices
TBM  =>  Starting parse of 'slasher-mus.tbm' ...
slasher-mus.tbm(line 73:Error: Required token = [#Menu Music Start] or [#SoundTrack Start], found [#end] .
ERROR: slasher-mus.tbm(line 73:
Error: Required token = [#Menu Music Start] or [#SoundTrack Start], found [#end] .

File: /Users/lang/myprojects/fs2open_3_6_10_branch/projects/Xcode/../../code/parse/parselo.cpp
Line: 670

I am going to try get it running on windows and then move to osx, but for now... maybe somebody can write an up-to-date howto?

Thanks in advance!