Community Projects > The FreeSpace Campaign Restoration Project

RELEASE: Procyon Insurgency

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ShivanSlayer:
There is a problem with the nebula mission after the Knossos one (which I beat by sheer luck.)  If  you go after the containers in the beginning without taking out the fighters,  the mission becomes endless,  I have never gotten past said mission

CT27:

--- Quote from: ShivanSlayer on November 03, 2021, 06:26:56 pm ---There is a problem with the nebula mission after the Knossos one (which I beat by sheer luck.)  If  you go after the containers in the beginning without taking out the fighters,  the mission becomes endless,  I have never gotten past said mission

--- End quote ---

How did you get past mission 14B with the Agni starting in the middle of the Knossos?  I tried that multiple times and it seems impossible.

ShivanSlayer:
I don't fully remember now, but I remember getting really lucky on my last attempt before I planned to turn the difficulty to insane and kill myself 5 times to skip

CP5670:
:bump:

I noticed there are a bunch of new issues on the current media VPs and builds, and it was brought to my attention that some missions have gamebreaking bugs, so the campaign is currently not playable. (14b and maybe 14c)

I don't have a lot of time these days, but was talking to Durandal on doing a minor remaster of the whole campaign. Apart from fixing all the bugs, some assets like ship models and background graphics could use an update. I think the gameplay in several missions also needs to be tweaked. Many missions don't really play out the way they used to on modern FS2 builds, and scaling the difficulty (like some kind of "easy mode" at low difficulties) would make the campaign more accessible to a modern audience. The story and atmosphere hold up nicely but the gameplay sometimes feels janky by today's standards, even to me. :p Some of the key ship models (namely the Saturn, maybe also the Akrotiri) are in dire need of an update too. I wonder if anyone here might be interested in contributing to that? The extra turrets would need to be placed on the Hades model in a way that looks reasonable and is close to the original Saturn model's layout.

CT27:
The only gamebreaking bug I encountered playing the most recent PI (with 4.3 MVPs) was I believe 14b (escorting the Agni to the Knossos).  The Agni started the mission in the middle of the Knossos which made the mission virtually impossible to complete.  I couldn't get beyond this mission so I couldn't say if there are other problems.

Thankfully I had the version of PI before that saved and was able to beat it with no problems (using 4.0 MVPs).


In other words, a remaster/fix would be really cool.

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