Hard Light Productions Forums

Community Projects => The FreeSpace Upgrade Project => Topic started by: mjn.mixael on January 01, 2014, 11:31:07 pm

Title: RELEASE: MediaVPs 3.7.2 - 1st of January 2014
Post by: mjn.mixael on January 01, 2014, 11:31:07 pm
RELEASE: MediaVPs 3.7.2 - 1st of January 2014 version

Older Release post for 3.6.10 Here (http://www.hard-light.net/forums/index.php?topic=65038.0)
Older Release post for 3.6.12 Here (http://www.hard-light.net/forums/index.php?topic=70736.0)

Please note that these are the MediaVPs 2014 which have been rebranded as MediaVPs 3.7.2

Discussion Thread Located Here! (http://www.hard-light.net/forums/index.php?topic=86474.0)

Step 1: Ensure you have a working installation of Freespace 2

The MediaVPs require a working installation of retail Freespace 2. If you do not have the retail Freespace 2, it can be purchased from Good Old Games (http://www.gog.com/en/gamecard/freespace_2) for ~$6-10 USD

Step 2: Get the latest SCP Build and Launcher

MediaVPs 3.7.2 require an FSO build dated from 1st of January or later!


IMPORTANT:

Step 3: Download the 3.7.2 MediaVPs themselves!

The 7z have been set up to extract to a numbered folder called "Mediavps_2014" as part of a concept for being able to retain compatibility going forward, rather than always directly over-writing the previous version.

This means that you will need to be sure about your mod.ini's and Launcher Mod selection to accommodate this change. We feel it is a good way to allow for existing mods to have a better amount of time in which to keep up.


As an example of this, while the MediaVPs make enhancements to the presentation of FS2 Campaign and provide updated assets, many times portions of assets get used in other areas. An example of this is Blue Planet. One of the warp gates uses maps (some, but not all) from the Hatshepsut. Because that model has now changed, Blue Planet must now include the maps that it sourced, which it should have done in the first place. But by providing the MediaVPs with the changes to it's own versioned directory, we spare users the headache of older mods breaking while the mod get's updated to working with the newer set (since not every mod can update and release at the same time as the MediaVPs) by letting them still continue to play with the older set since that's what the mods mod.ini will by default be pointing to.

If you prefer to do this manually, then create a 'Mediavps_2014' folder for the contents of the Zip/7z file(s)

Quote
A tip on the MD5's: Finding the MD5 can vary based on software and operating system. Here are some hopefully handy links:
Firefox users: Can use the MD5 Rebourned Hasher (https://addons.mozilla.org/en-US/firefox/addon/12335/) addon
Windows/OS X Users: Can use HashTab (http://www.implbits.com/HashTab.aspx) as a shell extension
Winzip/WinRar/7z: Support Calculating Cheksums, though 7z seems to prefer giving SHA-256.
OS X also has a terminal command for MD5, read about it here (http://osxdaily.com/2009/10/13/check-md5-hash-on-your-mac/)


[DOWNLOAD Option 1] - The individual component VPs:










[DOWNLOAD Option 2] - Single Torrent File:

Torrent Link (http://www.lunardigitalproductions.com/downloads/MediaVPs2014/MediaVPs2014.torrent)

Step 4: Install the files


Step 5: Configure the launcher


Step 6: Play and enjoy! Also, please report any bugs you come across to the FSU Mantis! (http://www.hard-light.net/mantis/view_all_bug_page.php)