Author Topic: RE-RELEASE: Eagle Takes Flight 2.1 (12-AUG-2021)  (Read 20862 times)

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Offline Mad Bomber

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Re: RELEASE: Eagle Takes Flight 2.0
I'll give the files to whoever wants 'em when I get back to my apartment tomorrow evening.
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Offline Admiral Nelson

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Re: RELEASE: Eagle Takes Flight 2.0
Per Swantz the download link is now fixed.   :)
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Offline starlord

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Re: RELEASE: Eagle Takes Flight 2.0
any files yet bomber?

 

Offline Mobius

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Re: RELEASE: Eagle Takes Flight 2.0
No one volunteered, so...
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Offline Mad Bomber

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Re: RELEASE: Eagle Takes Flight 2.0
Could one of you guys contact me on AIM or Skype or something that i can send files with? I don't want the files to be publicly downloadable.

AIM = Suralin0
Skype = suralin

In fact if you see a Suralin anywhere it's probably me.
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Offline Mobius

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Re: RELEASE: Eagle Takes Flight 2.0
Has anyone contacted you, Mad Bomber?
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Offline Mad Bomber

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Re: RELEASE: Eagle Takes Flight 2.0
Nope. Poke me on skype.

There aren't many people who use Suralin as a handle online, chances are you can find me with little to no effort.
"What the hell!? I've got a Snuffleupagus on my scanners! The Snuffleupagus is active!"

 
Re: RELEASE: Eagle Takes Flight 2.0
Have a strange issue.

The laser bolts does not emerge from my guns.

For all intents and purposes, they are functional, but they lack of laser bolts is quite annoying.
'Alea iacta est'
'The die is cast'
-Gaius Julius Caesar

 

Offline Mobius

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Re: RELEASE: Eagle Takes Flight 2.0
Uhm, that shouldn't be happening. Are you sure you installted ETT correctly? Are you using the latest version of the FSPort? Did you experience any slowdowns?

P.S.
"die" should be "dice" in your signature. :)
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Offline General Battuta

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Re: RELEASE: Eagle Takes Flight 2.0
"die" should be "dice" in your signature. :)

No it shouldn't, 'die' is the singular, 'dice' is the plural, and Wikipedia in its omnipotence tells me he definitely said 'die'

 

Offline Mobius

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Re: RELEASE: Eagle Takes Flight 2.0
That's correct. :)
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Offline starlord

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Re: RELEASE: Eagle Takes Flight 2.0
still no one? If not, I don't know, perhaps I could host the files... until someone else proposes to. It would be a shame to leave this falter...

 

Offline starlord

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Re: RELEASE: Eagle Takes Flight 2.0
I have sent a message to madbomber to host the files (so far, should he agree), However I'm sure someone else than I could have much better use for them... I'll ask again: might anyone be interested? the files also contain a WIP model called the antaeus (essentially a fenris design with fighter docking points)...

awaiting your advice!

 
Re: RELEASE: Eagle Takes Flight 2.0
well... if no one, you might consider just dumping them to FreeSpaceMods.
If you don't want that,  I guess I could take them!

 

Offline starlord

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Re: RELEASE: Eagle Takes Flight 2.0
@ktistai: ok then, that's fine!

I'll send them to you as soon as I get them from madbomber...

 

Offline Mobius

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Re: RELEASE: Eagle Takes Flight 2.0
Any updates on this?
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Offline starlord

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Re: RELEASE: Eagle Takes Flight 2.0
Madbomber has to access his old laptop first, then he'll send me the files which I'll give to ktistai

 

Offline Mobius

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Re: RELEASE: Eagle Takes Flight 2.0
Good. Don't forget to let us know what you'll be doing! ;)
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Offline starlord

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Re: RELEASE: Eagle Takes Flight 2.0
good news! mad bomber himself is back on the sectorgame forums discussing the modalities under which the ETF files should be released... many of them include fiction consistent with the ETF timeline... you should take a look!

EDIT: news on the forum: Ktistai will host the files!
« Last Edit: April 14, 2011, 05:39:06 pm by starlord »

 

Offline Kon

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Re: RELEASE: Eagle Takes Flight 2.0
Have a strange issue.

The laser bolts does not emerge from my guns.

For all intents and purposes, they are functional, but they lack of laser bolts is quite annoying.
It's probably been a while since anyone bothered with this one, but I started it tonight and noticed the same problem. With the ML-22, there is no graphic for the weapons fire.

The muzzle flashes are fine, and the ML-16 works fine when I start the FS1 campaign on the Eagle mod.

This is on a fresh, clean install of FSPort 3.4 and this mod. Zacam suggested it was a mod order issue in mod.ini, but placing fsport in the Primary modlist did not solve the problem.

Debug log here.