i don't know if thats a good enough discription,
That looks interesting...a 4X game...customizable ships? :eek:Check the wiki out for yourself: http://sots.rorschach.net/Main_Page
Sounds very interesting...say, jsut how customizable are they? I'm thinking of getting it, but not if you only got to chose from 3 friggin parts :doubt:
That game looks really promising, but one thing that stops it cold is that technology can't be shared, stolen or salvaged... that's HUGE!
MOO2 will apparently always be the end-all 4X galaxy game... just for an example, when using a custom race who happened to be uncreative, I'd make 'capture fleets' with ships having as many tractor beams as possible then a number of support ships with troops to steal all the technology I could from other races' ships. I've not seen a (space-based) 4X allow that kind of strategy since.
By golly gee whillaker george, I'm going home and firing up MOO2 in DosBox.
That game looks really promising, but one thing that stops it cold is that technology can't be shared, stolen or salvaged... that's HUGE!
Race Specific Technologies
Your available technologies are determined by the race that you are playing. For example, Tarka players cannot research Human specific technology nor gain it from salvage.
It has been stated that technologies will diverge according to race very quickly i.e. after the end of the first turn.
Some technologies have no corollary in other race's technology trees, effectively giving a race distinctive special abilities. In addition, some general technologies (especially ship technologies and power technologies) will have different effects for different races.
No ****ing way! thats how you do that, i never figured that out before. But still, allies should be able to share tech, and i think that the tech tree should be constant.Quote from: DiabloRojo link=topic=44736.msg#msg date=That game looks really promising, but one thing that stops it cold is that technology can't be shared, stolen or salvaged... that's HUGE!
Ermm... that's what a Repair and Salvage ship is for.
When one is in your fleet there is a chance each combat of salvaging technology, which appears as a 'secret project' in the research screen. Begin work on the project and you unlock the technology you salvaged as a research topic.
The Zuul have a very high chance of salvaging technology and don't even need to have a salvage ship in the fleet.