Author Topic: RELEASE - Shivans! v0.2  (Read 41080 times)

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Re: RELEASE - Shivans! v0.2
lol true. And I would love to play the dragon. :3 (or my custom fighter) Although I have to wonder if it would be possible to combine the 3 races' technology...
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Re: RELEASE - Shivans! v0.2
The limit is your imagination, tabling, modelling and texturing ability.

The extent of my abilities can be seen in the mod (though I'm hoping to improve all the time).

 
Re: RELEASE - Shivans! v0.2
Not to go offtopic here, but the tech merge I mentioned earlier came out great on a base I was making. And at the moment I am screwing around with the textures to see how I can make it better. My bro gave me the idea of making it a HoL base, thus the vasudan textures I'm adding. But I think I know how I could make a Shivan base.  :nod: Ok, that's all.
Creator of Black Sun Corporation, the leading manufacturer of modern warfare.

 

Offline Droid803

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Re: RELEASE - Shivans! v0.2
Well, the Nahema had turrets in the Demo. There's a POF for it with turrets :)
You could go as far to say that it was a post-Capella upgrade to the Nahema :P
(´・ω・`)
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Offline General Battuta

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Re: RELEASE - Shivans! v0.2
I just finished the included campaign. I have to say it was borderline unplayable on Medium. When I wasn't being instagibbed by the Hunters on the enemy, well, Hunters, I was being knocked kilometers away by the kinetic impact on the Astaroth/Scout weapons.

The second mission was nearly impossible due to difficulty. I had to cheat. The rapidity with which you die is mind-boggling and infuriating. Similarly with the third -- I just got frustrated with such rapid and unavoidable death whenever an enemy Hunter targeted me. The gameplay is broken.

My biggest problem, however, was with the characterization of the Shivans. They say 'hell'? They're cute and friendly to each other? They get bored on long patrols? I hope you're not planning to go this direction with any future development of the Shivan race, because otherwise, the Shivan comm portraits and transmission noises were quite polished.

I had only one problem with the techroom -- the 'shotgun' taking inspiration from an ancient Terran weapon. Pleeeease. The Shivans predate the Terrans by millennia and have doubtless explored such simple, obvious methods of attack. I hope you'll rethink that description!

I'm going to check out the three demo missions. I imagine they're probably better.

 

Offline ShadowGorrath

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Re: RELEASE - Shivans! v0.2
The mini campaign is NOT canon to the storyline of the mod, so don't worry. And it was designed originaly to work with the Shivan DataFiles. I just converted the missions to work with this mod.

 

Offline Droid803

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Re: RELEASE - Shivans! v0.2
They say 'hell'? They're cute and friendly to each other? They get bored on long patrols?

:lol:
(´・ω・`)
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Re: RELEASE - Shivans! v0.2
my bro, sacridshadow, made a test mission where he had shivan ships captured by pirates warp in to attack the GTVA, NTF, and HoL. And the Sathanas rammed the Ravana, sending the Ravana flying backwards intil it warped out. Both ships warped out actually. XD
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Offline colecampbell666

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Re: RELEASE - Shivans! v0.2
The Taurvi, in FS2, I find extremely hard to kill. The low profile, gaps in the rear end, and huge armor make it hard.
Gettin' back to dodgin' lasers.

 

Offline General Battuta

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Re: RELEASE - Shivans! v0.2
The mini campaign is NOT canon to the storyline of the mod, so don't worry. And it was designed originaly to work with the Shivan DataFiles. I just converted the missions to work with this mod.

Yeah, I played the included demo missions and found them a lot more fun (though the tactical bombs are pretty uber!) Consider me pacified.

 

Offline colecampbell666

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Re: RELEASE - Shivans! v0.2
I can't get the missions to load, with various 3.6.10 builds or 3.6.9.
Gettin' back to dodgin' lasers.

 
Re: RELEASE - Shivans! v0.2
Regarding the mini-campaign: Pretty much ShadowGorrath's work, though I did nerf the enemy Hunters in mission 2 by changing the default weapons. That's right, you heard me. They're already nerfed. I suggest you use the cruiser as cover for mission 3. Consider them non-canon and more of a user submission thrown in for some variety.

The 3 demo missions are my work, so you can ***** at me all you want about them. :P

Tactical and Meson bombs, as well as the Mass Driver (and the Infiltrator and Experimental Light Fighters), are considered special issue and will be rarely available/used in a campaign (in line with their uber-ness).

I can't get the missions to load, with various 3.6.10 builds or 3.6.9.
Can you be more specific? How is it failing?

 

Offline Droid803

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Re: RELEASE - Shivans! v0.2
How do you use lateral thrusters?
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Offline Colonol Dekker

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Re: RELEASE - Shivans! v0.2
I'll try this thing out assuming everything i need is in the one file. I hate switching between .exes. Does my nut.
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
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Re: RELEASE - Shivans! v0.2
How do you use lateral thrusters?
You have to assign keys first, if they're not already assigned. If you've played the BtRL demo, you'll know how they work.

I'll try this thing out assuming everything i need is in the one file. I hate switching between .exes. Does my nut.
The new exe i posted a link to should work for everything else.

 
Re: RELEASE - Shivans! v0.2
I've always thought of the Shivans as the "No surrender" types. Examples being that:
1. the NTF boarded their freighter and they obliterated the boarding party.
2. Captured Shivans in GTVA labs fought to the bloody end (literally). :P
3. They have destroyed countless civilizations and continue to evolve.

They are truly the most perfect warrior race alive. (I don't know if they've been adapting technologies)
Creator of Black Sun Corporation, the leading manufacturer of modern warfare.

 
Re: RELEASE - Shivans! v0.2
Let's just say the next release will have an example of the shivans adapting technology. :P

EDIT: updated first post with policy on user created missions/campaigns.
« Last Edit: July 23, 2008, 12:06:31 am by Flaming_Sword »

 
Re: RELEASE - Shivans! v0.2
adaption for shivans? Awesome! My favorite race just got better! XD
Creator of Black Sun Corporation, the leading manufacturer of modern warfare.

 

Offline Colonol Dekker

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Re: RELEASE - Shivans! v0.2
The GTA boarded the freighter. . .
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 
Re: RELEASE - Shivans! v0.2
GTA? ah. ok. :P didn't play Descent: Freespace, so I figured it was NTF cause they were obliterated. XD I remember some mention of boarding frieghters in FS2 though.
Creator of Black Sun Corporation, the leading manufacturer of modern warfare.