Here is the nightly for FreeBSD on 01 Dec 2015 - Revision 12b9806
Open non-feature issues in
Mantis: 124
Group: Standard
fso_Standard_20151201_12b9806.tar.bz2MD5Sum------------------------------------------------------------------------
commit 096029a
Author: DahBlount <Tue Dec 1 00:55:30 2015 -0700>
Commit: DahBlount <Tue Dec 1 00:55:30 2015 -0700>
Add Doxygen comments and additional changes
code/math/vecmat.cpp | 15 ++++++++++++---
1 file changed, 12 insertions(+), 3 deletions(-)
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commit 02d15f3
Author: DahBlount <Tue Dec 1 00:34:55 2015 -0700>
Commit: DahBlount <Tue Dec 1 00:34:55 2015 -0700>
Change a1d to a2d
code/math/vecmat.cpp | 237 ++++++++++++++++++++++++++-------------------------
1 file changed, 120 insertions(+), 117 deletions(-)
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commit fb29b28
Author: DahBlount <Mon Nov 30 09:36:07 2015 -0700>
Commit: DahBlount <Mon Nov 30 09:36:30 2015 -0700>
Add function to invert matrix4 and change mview to GL_env_texture_matrix to properly setup environment maps.
code/globalincs/def_files.cpp | 3 +-
code/graphics/gropengltnl.cpp | 11 ++--
code/math/vecmat.cpp | 132 ++++++++++++++++++++++++++++++++++++++++++
code/math/vecmat.h | 3 +
4 files changed, 142 insertions(+), 7 deletions(-)
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commit 3fa03fc
Author: DahBlount <Mon Nov 23 01:16:41 2015 -0700>
Commit: DahBlount <Mon Nov 30 09:36:29 2015 -0700>
Fix ENVMAP vertex shader to use the inverse of gl_ModelViewMatrix
code/freespace2/freespace.cpp | 8 ++++----
code/globalincs/def_files.cpp | 3 ++-
2 files changed, 6 insertions(+), 5 deletions(-)
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commit e11f690
Author: Goober5000 <Sat Nov 28 00:27:27 2015 -0500>
Commit: Goober5000 <Sat Nov 28 00:27:27 2015 -0500>
retail sounds 36 and 37 should actually be converted to 3D
code/gamesnd/gamesnd.cpp | 21 +++++++++++++++------
1 file changed, 15 insertions(+), 6 deletions(-)