Author Topic: New testing build - 05/26/2005  (Read 2465 times)

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Offline Goober5000

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New testing build - 05/26/2005
As posted on the SCP site testing forum...

I'm in the process of finally finishing multiple ship docking (!) in preparation for our next major release.  I never got around to adding multiple docking capability to initially docked ships, so I'm in the process of doing that now.  Unfortunately, the way the code is structured requires a bit of reorganization first.  So, I need you all to make sure my changes still work before I do the docking stuff.

http://fs2source.warpcore.org/exes/latest/20050526-Goober5000.rar

Just play the build normally, and make sure ships still arrive like they're supposed to.  Also make sure that wings still behave normally and ships in wings maintain their orders from wave to wave.

Added to the website.//redmenace
« Last Edit: May 27, 2005, 06:03:22 am by 887 »

 
New testing build - 05/26/2005
I always get the same error in every mission for every fighter (i renamed the build):
Error: Cannot load mission -- wing Alpha -- ship Alpha 1 not present in #Objects section (or specified multiple times in wing.

File:C:\Languages\Visual Studio Projects\Visual C++\fs2_open\code\Mission\MissionParse.cpp
Line: 3738

Call stack:
------------------------------------------------------------------
    fs2_open_26_05_05_goober_r.exe 01787b18()
    fs2_open_26_05_05_goober_r.exe 01787b18()
    fs2_open_26_05_05_goober_r.exe 01787b18()
    fs2_open_26_05_05_goober_r.exe 01787b18()
    fs2_open_26_05_05_goober_r.exe 01787b18()
    fs2_open_26_05_05_goober_r.exe 01787b18()
    fs2_open_26_05_05_goober_r.exe 01787b18()
    fs2_open_26_05_05_goober_r.exe 01787b18()
    fs2_open_26_05_05_goober_r.exe 01787b18()
    fs2_open_26_05_05_goober_r.exe 01787b18()
    fs2_open_26_05_05_goober_r.exe 01787b18()
    fs2_open_26_05_05_goober_r.exe 01787b18()
    fs2_open_26_05_05_goober_r.exe 01787b18()
    fs2_open_26_05_05_goober_r.exe 01787b18()
    fs2_open_26_05_05_goober_r.exe 01787b18()
------------------------------------------------------------------

After that in ship-selection Screen, there is no ship selected and I can't choose one. I can start the mission (don't have a ship sitting in), but there most things are missing.

Edit: Debug build just crashes after first error message.
« Last Edit: May 27, 2005, 09:10:24 am by 2738 »
Here goes scripting and copy paste coding
Freespace RTS Mod
Checkpoint/Shipsaveload script

 

Offline Goober5000

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New testing build - 05/26/2005
Okay, thanks. :) More work to do...