Author Topic: BP: War in Heaven discussion  (Read 918858 times)

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Offline Snail

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Re: BP: War in Heaven discussion
Nothing is really expendable for the UEF if you ask me. At least not militarily.

 

Offline ION3

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Re: BP: War in Heaven discussion
DOES the Vasudan destroyer also have the experimental subspace drive? It seems to have a similar technology.

 

Offline General Battuta

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Re: BP: War in Heaven discussion
As with most reactor-related technology the Vasudans are doing extremely well. Their frontline warships - and the Hatshepsut has been kept up to spec - have some extremely impressive capabilities.

 

Offline Scotty

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Re: BP: War in Heaven discussion
I'd hazard a guess that even though their beams (probably) won't be as effective as Terran beams, and fighters and capship armaments might be a little behind their Terran counterparts, Vasudan vessels are actually much more suited to Terran tactical doctrine than Terran ships are themselves.  With their improved reactors and engines, they'll be much more effective jumping into and out of engagements quickly.  This allows for a very dynamic approach to combat, and a much deeper reserve, considering that ships can disengage and re-engage somewhere else very quickly.

Or all of that I just said could be an asspull.  We'll see.

EDIT:  run-on sentence is run-on.

 

Offline General Battuta

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Re: BP: War in Heaven discussion
Vasudan beams have actually generally outperformed their Terran counterparts, with both the BVas and VSlash excelling.

 

Offline Scotty

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Re: BP: War in Heaven discussion
Versus BGreen and TerSlash, or versus BBlue and BlueSlash?

 

Offline General Battuta

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Re: BP: War in Heaven discussion
BGreen and TerSlash. Next-generation Vasudan weapons may well have improved concomitantly.

 

Offline Useful Dave

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Re: BP: War in Heaven discussion
I'm not sure if this has been mentioned prieviously, but it's probably better to mention twice than not at all.

If you kill the hostage in "For the wrong reasons" after the Gef forces have been routed, then the messages played are the same as those that would be if you killed them during the stand-off.

 

Offline Ravenholme

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Re: BP: War in Heaven discussion
Here's a good quote from Metro 2033 that has a certain UEF charm to it:

"You reap what you sow, Artyom. Force answers force, war breeds war, and death only brings death. In order to break this vicous cycle one must do more then just act without any thought or doubt" - Khan
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Offline -Sara-

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Re: BP: War in Heaven discussion
I'm not sure if this has been mentioned prieviously, but it's probably better to mention twice than not at all.

If you kill the hostage in "For the wrong reasons" after the Gef forces have been routed, then the messages played are the same as those that would be if you killed them during the stand-off.

So after the battle is safe? That's murder right there. Would be fitting if the mission failed (or you at least are warned) if you did that. I'd imagine under normal circumstances shooting someone who surrenders under various conventions would definately cost you your wings. Then again they probably assuming ensigns are cannonfodder at this point and would simply warn her.
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Offline Androgeos Exeunt

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Re: BP: War in Heaven discussion

It's the second-to-last bullet point. Did I get that right?
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Offline -Norbert-

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Re: BP: War in Heaven discussion
So after the battle is safe? That's murder right there. Would be fitting if the mission failed (or you at least are warned) if you did that. I'd imagine under normal circumstances shooting someone who surrenders under various conventions would definately cost you your wings. Then again they probably assuming ensigns are cannonfodder at this point and would simply warn her.
But that Gef pilot never surrendered. The only thing you hear from her are insults.

 

Offline General Battuta

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Re: BP: War in Heaven discussion
Well try killing the hostage early (as soon as you find her) and see where it gets you.  :nervous:

 

Offline Flak

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Re: BP: War in Heaven discussion
right, she is just one of the random Gef pilots who ejected. She has not surrendered either. At least the other Gefs try to call you out if you use her as a hostage.

 

Offline Colonol Dekker

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Re: BP: War in Heaven discussion
Nah, he'll take a Nyx, pound the ever loving hell out of you, and then do that never-to-be-sufficiently-damned corkscrew to avoid anything you throw at him.


I learned that corkscrew on FS1 PXO.......


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Offline FSW

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Re: BP: War in Heaven discussion
I finished WiHp1 today. I loved it! Here's a quick review, possibly tainted by a combat high. There will be spoilers for AoA and WiHp1.

Missions
Some of the missions are so grand in scale that the player seems to take a back seat. I don't see this as necessarily a bad thing; it's sometimes the most believable way to show the story. Besides, there is no shortage of missions in which the player does play an integral role.

WiHp1 is full of cool gameplay ideas; like Trebuchet strikes, SSM strikes, calling in specialist strike packages, and even hostage negotiations! I like how damaged warships attempt to jump out rather than let themselves be destroyed in a futile gesture(although, why the Yangtze's fighters don't flee with the Indus is a mystery).

I have no idea how the mission checkpoints work, but they're an excellent idea. They're a little buggy with regards to remembering surviving wingmen and subsystem damage.

The campaign badly needs in-mission voice-acting (let's make it happen!); I often have to check the comms log after battle.

Story
So far, WiH seems quite divorced from AoA, but I get the sense that the events of both are building up to intertwine. Some of the out-of-mission interactions between Laporte, Simms, and the other Wargods are a bit cheesy, but it works to humanise the wingmen to some degree, and it adds some flavour and depth to the universe. The Project Nagari subplot moves slowly; I expect that it will become more important later, but at this stage it could have done with some more depth.

I felt that the 'real' story is the epic game of solar chess between the Admirals. Between his manipulation of the Vasudans and the trap for the Wargods, Steele has been built up into quite the tricky adversary. It feels, at times, that the player's nation is fighting an unstoppable foe; there are glimmers of hope, and times when that hope is snatched away (the mission with the Vasudan logistics ship comes to mind). It's good storytelling.

Blue Planet
The best part about Blue Planet is that the universe is so deep; the creators clearly care about the world they are crafting. For example, the they haven't randomly added new ships to existing FS2 assets; they've thought about the design and strategic philosophies of the UEF and GTA fleets. Every ship has a role to fulfill within its fleet, and a backstory to its design (also, they're beautiful). Fleets now use novel tactics and weapon systems, particularly using AWACS to great effect. It all comes together to feel like a believable evolution from the FS2 era.

The tech room entries add a lot of flavour to the universe (particularly the politics of the GTVA and UEF), and go some way towards addressing one of my few gripes about BP:AoA: the GTVA's motive for invading Sol, and the rationale behind immediately attacking Renjian. I'd like to see some entries on the new GTVA ships, written from a UEF perspective.

The music, as with AoA, is excellent! It sets the tone perfectly, and is never intrusive.

Multiplayer
It's obviously not finished, but so far it can be a lot of fun.

I'm really looking forward to the next installment; and, of course, the voice-acted version.
« Last Edit: January 23, 2011, 05:49:38 pm by FSW »

 

Offline General Battuta

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Re: BP: War in Heaven discussion
Yay! I am glad you liked it.

(although, why the Yangtze's fighters don't flee with the Indus is a mystery).

There's a message (easy to miss, until VA'd) from Karen in which she and Olefumi declare their intent to stay with their beloved ship.

 

Offline Androgeos Exeunt

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Re: BP: War in Heaven discussion
Honour Before Reason. Bless them.
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Offline Buckshee Rounds

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Re: BP: War in Heaven discussion
Bearing in mind that the fighters were relying on Indus to jump them out: she probably wouldn't have had room for Yanghtze's complement. Besides, it isn't as if Indus was out of harms way afterwards. Crash jump = bad me thinks.

 
Re: BP: War in Heaven discussion
I don't think there was anything that thought out behind their decision. I mean Levi got blown up while retreating (I had to open the message log to see this) and I'd assume some other Indus Wargods didn't make it through either so there should have been room for extra fighters on the Indus.

As said above I think it was more 'honor before reason' than anything.