Author Topic: BP: War in Heaven discussion  (Read 918118 times)

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Offline crizza

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Re: BP: War in Heaven discussion
Floating 50m in front of the beam cannon is my thing^^
but the best thing to disable a beam are two trebs.

 

Offline Androgeos Exeunt

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Re: BP: War in Heaven discussion
So...why don't you guys fly out of beam firing arcs on approach? Like approaching from another direction (does not apply to Deimos).

I was doing something similar to this. :p
My blog

Quote: Tuesday, 3 October 2023 0133 UTC +8, #general
MP-Ryan
Oh you still believe in fairy tales like Santa, the Easter Bunny, and free market competition principles?

 

Offline Destiny

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Re: BP: War in Heaven discussion
Well Rakshasa beams are...rather small so I understand where you're coming from. Been skewered myself by BFReds as well, nothing out of the ordinary.

 

Offline Deadly in a Shadow

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Re: BP: War in Heaven discussion



Stealthy Uriel ftw. But what is the meaning of this. I redownloaded the visuals and it didn't helped.
« Last Edit: May 15, 2011, 08:08:25 am by Deadly in a Shadow »
"Ka-BOOOOOOOOM!!!!"
"Uh, Sir we can hear the explosion."
"No you can't, there is no air in space. Sound can't travel through a vacuum!"

 

Offline The E

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Re: BP: War in Heaven discussion
Please post an fs2_open.log.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline Deadly in a Shadow

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Re: BP: War in Heaven discussion
Here is it.

[attachment deleted by ninja]
"Ka-BOOOOOOOOM!!!!"
"Uh, Sir we can hear the explosion."
"No you can't, there is no air in space. Sound can't travel through a vacuum!"

 

Offline Androgeos Exeunt

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Re: BP: War in Heaven discussion
Mmmm ... so the UEF has Coalition cloaking technology. :p
My blog

Quote: Tuesday, 3 October 2023 0133 UTC +8, #general
MP-Ryan
Oh you still believe in fairy tales like Santa, the Easter Bunny, and free market competition principles?

 

Offline The E

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Re: BP: War in Heaven discussion
Code: [Select]
Found root pack 'C:\Games\FreeSpace2\blueplanet2\SathMod.vp' with a checksum of 0x42fb4bfa
Found root pack 'C:\Games\FreeSpace2\blueplanet2\shiva.vp' with a checksum of 0xba89429b
...
Found root pack 'C:\Games\FreeSpace2\blueplanet\SathMod.vp' with a checksum of 0x42fb4bfa
...
Found root pack 'C:\Games\FreeSpace2\mediavps_3612\SathMod.vp' with a checksum of 0x42fb4bfa

You really only need that pack once.

AS for the error that ends the log, I have no idea about that. Seems that some tbl somewhere is wrong.

As for the invisible Uhlan, it looks like the textures for that model haven't been loaded, try loading it up in the F3 lab in a debug build to see what happens.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline Jeff Vader

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Re: BP: War in Heaven discussion
Err, how well do adv visuals and a GeForce 7900 GS go together?
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 

Offline Deadly in a Shadow

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Re: BP: War in Heaven discussion
Err, how well do adv visuals and a GeForce 7900 GS go together?
They work very good, I've played this mod before, everything was working fine.

Problem solved. I've tried to implement another mod into Blue Planet 2 and it caused trouble.

« Last Edit: May 15, 2011, 09:56:08 am by Deadly in a Shadow »
"Ka-BOOOOOOOOM!!!!"
"Uh, Sir we can hear the explosion."
"No you can't, there is no air in space. Sound can't travel through a vacuum!"

 

Offline Destiny

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Re: BP: War in Heaven discussion
*ping* I'm curious, really. Why was the Ranvir armed with Hydras in Collateral Damage? Artillery units are supposed to be horrible at close range combat. It wasn't a fair fight for the Idomeneus just because the Deimos had the advantage of jumping in close enough so that the Apocalypse couldn't engage it.






...well it's probably going to be hand-waved as plot progression or that the Ranvir was testing out new missiles, no point asking in the beginning...but that's not the spirit, so I'd like to know why, in terms of FRED or how the team wanted the whole thing to progress.

 
Re: BP: War in Heaven discussion
Maybe they can switch missiles if the need arise. They would keep hydras on board for this kind of situation.

 

Offline MatthTheGeek

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Re: BP: War in Heaven discussion
Re-read the tech description.
Quote
Hydra missiles are now in limited but expanding deployment aboard all ships that are outfitted with the Hwacha or Hwacha Mk 2 missile launchers, but are generally used only in emergencies, or when the ship has depleted its store of Apocalypse torpedoes.
They're switchable on the same launchers than the Apos. However, since they are efficient at closer range only and have less DPS than the Apos, they're used only in situation where the enemies PDS are overwhelming or all Apos have already been launched.
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Offline Destiny

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Re: BP: War in Heaven discussion
Guess the Ranvir was lucky to have Hydras loaded after jumping away from Artemis.

 

Offline General Battuta

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Re: BP: War in Heaven discussion
Guess the Ranvir was lucky to have Hydras loaded after jumping away from Artemis.

Why is luck necessary? The Hydra is basically inferior to the Apocalypse in every way except for its ability to saturate point defenses at close range. Using them in a knife fight just makes sense - the big artillery Apocalypses can't track well there.

 

Offline Commander Zane

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Re: BP: War in Heaven discussion
Hydras make such pretty fireworks.

 

Offline Destiny

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Re: BP: War in Heaven discussion
Guess the Ranvir was lucky to have Hydras loaded after jumping away from Artemis.

Why is luck necessary? The Hydra is basically inferior to the Apocalypse in every way except for its ability to saturate point defenses at close range. Using them in a knife fight just makes sense - the big artillery Apocalypses can't track well there.
If the Ranvir happened to be (still) loaded with Apocalypses after jumping out of Artemis and ambushed, it certainly would've been destroyed. The crew nonetheless would be quite shaken by their defeat at Artemis, and even the best of commanders would think 'what could I have done better', for many times at once.



...which reminds me, there are lots of discrepancies with the nameplates and FRED-given names in BP-00. What happened? Conflicts in naming?
« Last Edit: May 22, 2011, 07:38:40 pm by Destiny »

  

Offline General Battuta

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Re: BP: War in Heaven discussion
Guess the Ranvir was lucky to have Hydras loaded after jumping away from Artemis.

Why is luck necessary? The Hydra is basically inferior to the Apocalypse in every way except for its ability to saturate point defenses at close range. Using them in a knife fight just makes sense - the big artillery Apocalypses can't track well there.
If the Ranvir happened to be (still) loaded with Apocalypses after jumping out of Artemis and ambushed, it certainly would've been destroyed. The crew nonetheless would be quite shaken by their defeat at Artemis, and even the best of commanders would think 'what could I have done better', for many times at once.

Or, you know, they could have just switched magazine cells to the Hydras when they had to deal with a hostile in close. Not the hardest thing in the world.

 

Offline Destiny

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Re: BP: War in Heaven discussion
Guess the Ranvir was lucky to have Hydras loaded after jumping away from Artemis.

Why is luck necessary? The Hydra is basically inferior to the Apocalypse in every way except for its ability to saturate point defenses at close range. Using them in a knife fight just makes sense - the big artillery Apocalypses can't track well there.
If the Ranvir happened to be (still) loaded with Apocalypses after jumping out of Artemis and ambushed, it certainly would've been destroyed. The crew nonetheless would be quite shaken by their defeat at Artemis, and even the best of commanders would think 'what could I have done better', for many times at once.

Or, you know, they could have just switched magazine cells to the Hydras when they had to deal with a hostile in close. Not the hardest thing in the world.
Exactly, but it's an ambush for a reason, at least it seemed like one with Deimos corvettes and Aeolus cruisers all over the place. Unless the Ranvir was drilled to switch to Hydras at the speed of light every time they jumped out, time would be needed to switch missiles. Even three seconds is enough for a beam cannon to charge up and fire.

 

Offline General Battuta

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Re: BP: War in Heaven discussion
 :wtf:

You seem to be operating under the impression that the battle began at the moment the Navaja Alpha wing arrived on the scene. The engagement had been underway before that, and there was time enough to switch cells.

Even if it had been thirty seconds or more (probably more), a Deimos carries TerSlashes. They're not going to hull a Narayana very quickly. Why do you think the three seconds required for a beam cannon to charge up and fire is any kind of problem when a Narayana can survive many many beam weapon hits?