Author Topic: BP: War in Heaven discussion  (Read 918194 times)

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Offline MatthTheGeek

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Re: BP: War in Heaven discussion
Ya, just set your FSO exes to run with the NVidia in your control panel. Unfortunately you'll have to remember to do this each time you get a new exe.

If you want to be sure it works just remember your debug log tells you loud and clear what GPU you're using.
People are stupid, therefore anything popular is at best suspicious.

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666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline Cornix

  • 24
Re: BP: War in Heaven discussion
Thanks a bunch, General Battuta. But the game crashed after the third(?) mission, where we have to defend Rheza Station.

Debug log attached.

And I couldn't find a way to set my graphics card so that my computer would use it when I ran FSO. Checked out the NVIDIA control panel, but it only lets me manage 3D settings.

[attachment deleted by ninja]

 

Offline General Battuta

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Re: BP: War in Heaven discussion
Thanks a bunch, General Battuta. But the game crashed after the third(?) mission, where we have to defend Rheza Station.

Debug log attached.

And I couldn't find a way to set my graphics card so that my computer would use it when I ran FSO. Checked out the NVIDIA control panel, but it only lets me manage 3D settings.

Well this looks like a novel FSO bug introduced by one of the recent nightlies. Niffiwan, any idea what's causing that?

 

Offline niffiwan

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Re: BP: War in Heaven discussion
Sorry, no ideas spring out at me from my look at the log  :(

Cornix - which nightly build are you using?  And can you test if the problem still occurs on an earlier (or later) nightly?

edit: actually, this & the others below it seem a bit unusual, not sure what's causing it though...
Code: [Select]
AUDIOSTR => ErrorExit for ::Create() on wave file: bp206cb01
Failed to load "bp206cb01.ogg"
« Last Edit: March 27, 2013, 05:33:45 pm by niffiwan »
Creating a fs2_open.log | Red Alert Bug = Hex Edit | MediaVPs 2014: Bigger HUD gauges | 32bit libs for 64bit Ubuntu
----
Debian Packages (testing/unstable): Freespace2 | wxLauncher
----
m|m: I think I'm suffering from Stockholm syndrome. Bmpman is starting to make sense and it's actually written reasonably well...

 

Offline The E

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Re: BP: War in Heaven discussion
Caused by voice acting references in the mission file, but no actual voice acting files present. Which is nothing to worry about, really.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline Cornix

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Re: BP: War in Heaven discussion
Cornix - which nightly build are you using?  And can you test if the problem still occurs on an earlier (or later) nightly?

I'm using 3_6_19_NO-SSE-20130326_r9607 (not sure if that string of random letters after is relevant,) and I haven't tried another build yet.

I ran the game on debug for one mission, then switched back, and the game didn't fatally crash again until I after I finished Delenda Est. I did notice before that there were missing skyboxes (guessing nebulas, since all I saw were stars,) and that it would crash if I tried to click on a Solaris during the briefing before Delenda Est.

Log attached.

[attachment deleted by ninja]

  

Offline General Battuta

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Re: BP: War in Heaven discussion
The stars are a skybox. Were you able to see Saturn in Delenda Est? If so the skyboxes were rendering fine.

 

Offline Cornix

  • 24
Re: BP: War in Heaven discussion
The stars are a skybox. Were you able to see Saturn in Delenda Est? If so the skyboxes were rendering fine.

Hmm, well portions of the background would show up as simply black in previous levels -- I could see Saturn fine, but Luna City was on a field of pure black.

 

Offline General Battuta

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Re: BP: War in Heaven discussion
Luna City's terrain isn't a skybox, it's a giant ship. It sounds like your GPU may have been having trouble with some of the larger textures?

 

Offline MatthTheGeek

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Re: BP: War in Heaven discussion
Code: [Select]
Max texture size: 8192x8192So he should be fine on that front.

But still, you should definitely be able to use your nvidia to play FSO. You should just have to manually add the exe to the control panel. Are your nvidia drivers up to date ?
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline Cornix

  • 24
Re: BP: War in Heaven discussion
Code: [Select]
Max texture size: 8192x8192So he should be fine on that front.

But still, you should definitely be able to use your nvidia to play FSO. You should just have to manually add the exe to the control panel. Are your nvidia drivers up to date ?

Am I still using the Intel HD? Balls.

I think they're up to date, but I'll check... What do you mean by "adding the exe to the control panel?"

 

Offline The E

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Re: BP: War in Heaven discussion
He means using the nvidia control panel to explicitly tell the driver to switch to the high-performance GPU when FSO is started.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline MatthTheGeek

  • Captain Obvious
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  • Frenchie McFrenchface
Re: BP: War in Heaven discussion
I mean here:



I need to install an English Windows pack on this laptop.
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline Fien

  • 21
Re: BP: War in Heaven discussion
sounds.tbl(line 629):
Error: Missing required token: [#Flyby Sounds End]. Found [$UEF:      0   T_flyby1.wav,   0, 0.75, 1, 200, 400         ]  instead.

ntdll.dll! ZwWaitForSingleObject + 21 bytes
KERNEL32.dll! WaitForSingleObjectEx + 67 bytes
KERNEL32.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_17_SSE2_BP.exe! <no symbol>
fs2_open_3_6_17_SSE2_BP.exe! <no symbol>
fs2_open_3_6_17_SSE2_BP.exe! <no symbol>
fs2_open_3_6_17_SSE2_BP.exe! <no symbol>
fs2_open_3_6_17_SSE2_BP.exe! <no symbol>
fs2_open_3_6_17_SSE2_BP.exe! <no symbol>
KERNEL32.dll! BaseThreadInitThunk + 18 bytes
ntdll.dll! RtlInitializeExceptionChain + 99 bytes
ntdll.dll! RtlInitializeExceptionChain + 54 bytes

I get this when I try to run WiH. I have FSO, the latest version of BP, the right mediaVPs, I used the provided installer and followed the instructions to the letter. Any idea what's going on here? Sorry if this problem has been solved already somewhere in the thread. I looked but didn't see anything that helped. This is my first time trying to mod the game so I have no idea what's going wrong here.

 

Offline General Battuta

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Re: BP: War in Heaven discussion
You almost certainly missed a key step in the instructions - which is hardly your fault, there are quite a lot of instructions. ;) Please post a debug log (run the debug build, post fs2_open.log) and we can solve the problem in a heartbeat.

 

Offline The E

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Re: BP: War in Heaven discussion
First of all, you should get one of the builds from the build repository thread. Second, you should use the debug build to generate an fs2_open.log and post that here, that'll tell us what's going wrong in greater detail.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline Fien

  • 21
Re: in BP: Heaven War discussion
Sorry to have to ask this, but how do you put the log in the list that I see throughout this thread?


 

Offline General Battuta

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Re: BP: War discussion in Heaven


 Sorry to have to ask this, but how do you put the log in the list that I see throughout this thread?

Instructions are posted in the support forum here http://www.hard-light.net/forums/index.php/topic,56279.msg1180359.html#msg1180359

 

Offline Fien

  • 21
Heaven discussion War in Re: BP:
Alright, it's in the attachment. Thanks for being so patient with me.

[attachment deleted by ninja]

 

Offline General Battuta

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BP: Heaven Re: War in discussion
Okay, you've made some really important (but understandable - the process is confusing) installation mistakes.

You installed Blue Planet to FreeSpace2/BP. You need to aim the installer at FreeSpace2.  You cannot have your Blue Planet files in FreeSpace2/BP/blueplanet2 and FreeSpace2/BP/blueplanet. They MUST be located in FreeSpace2/blueplanet2 and FreeSpace2/blueplanet.

Similarly, your MediaVPs are not installed correctly. Please go to the MediaVPs thread and reinstall them in FreeSpace2/mediavps_3612.