ok first off I didn't realize that was in caps when I wrote it out, so I didn't intend to yell, the point of this thread is an atempt to address the recent slowdown that has been plageing recent builds, so your telling me that the weapon model build is better doen't help me any, becase I know this, I'm trying to corect the problem in all recent builds.
second, I just want someone to do a simple couple of tests, to see how much if any benefit my new geometry batcher is dooing. just someone, anyone who has a working version of Fred plop in about a hundred (/*thinks of a ship with a lot of thrusters*/) tritons all lined up in the same general direction and in a positon were you can see all of them at the same time from behind. use my new build and tell me what the diference between it and any other build relesed in the last week or two (like
this one) is, imy new build should be faster at least by a bit.
further, I have another new build
http://freespace.volitionwatch.com/blackwater/fs2_open_Bobboau_3-14-05.zipwich should have better performence in combat (made some improvements with the laser rendering code.)