Author Topic: B5 Heat Em Up Camapign Release  (Read 20043 times)

0 Members and 1 Guest are viewing this topic.

Offline madaboutgames

  • 29
  • Heatemup People!
    • The Heat Em Up Web site
Re: B5 Heat Em Up Camapign Release
Anyone else come accross thos problem??  If so put details and specs here and we will get to the bottom of this ;)
*The Earth Brakiri War*
*B5 Star Fury Pilot*

Are You Ready?  Find Out!
www.heatemup.co.uk

Visit  -  http://proxima-fleet.com for the heatemup Forums.

 

Offline Herra Tohtori

  • The Academic
  • 211
  • Bad command or file name
Re: B5 Heat Em Up Camapign Release
I'll get the details after new year, when I get to home... spending the holidays at my parents', so I can't post the details right now - but here's what happens:

Similar, during campaign play, every mission starts with Alpha 1 having 17 % hull integrity (weird, seems to be same problem with different hull integrity there with popes2), AND on the escort mission I have no ship, but the Alpha 1 does exist AND it has 17 % hull integrity from start.

When I play the missions through mission simulator@tech room, they work all right.

I can post my computer's specs, but I cannot post the errorlog file and stuff right now... here is my PC:

System: Windows XP Home SP2 Finnish
CPU: AMD 64 Athlon (3000+ or 3200+, cannot remember which one it is, but one of these anyway)
Memory: 1024 MB DDR-SDRAM
Graphics: NVidia GeForce 6600 @ 256 MB

I can use both fs2_open_3.6.7 (optimized for AMD 64) and the build that comes with HTU demo download, but the problem remains the same regardless of the build I use.

Earlier you suggested that my original Freespace install might be conflicting with TBP install (because I see the Heat'em Up intro video whenever I start fs2_open, regardless of whether I play basic FS or TBP) but I haven't had time to test this. This might be behind it, but as I said, haven't been able to test it yet - and I'll get home somewhere around 4th or 5th January, so I'll get to the problem then.
« Last Edit: March 13, 2006, 12:41:29 pm by Herra Tohtori »
There are three things that last forever: Abort, Retry, Fail - and the greatest of these is Fail.

 

Offline StarGame

  • 24
  • StarGame Networks
    • StarGame Networks
Re: B5 Heat Em Up Camapign Release
Just to let people now that B5 Heat Em Up Camapign files are being added to one of the official TBP download sites StarGame (File Domain):

FileDomain Download Speeds: 200-400KB+ Standard A Second

Time: 12:28pm (UK TIME)
Current stats of B5 Heat Em Up Camapign files : Being downloaded from FileFront (20KB a second) - B5HeatEmUpDemo.zip will take 7+ hours to download.

Time till files are on FileDomain Server - b5advance_1.zip : 20min
                                                             - B5HeatEmUpDemo.zip : 7-8 Hours

Links:
 - http://www.filedomain.stargame.co.uk/
 - http://www.filedomain.net/
 - http://www.stargame.co.uk/
 - http://www.stargame.co.uk/forums/

Donate:
If you would like to help StarGame & File Domain keep online and provide fast/free downloads please do donate anything you can.
Link: http://www.stargame.co.uk/donate.php
« Last Edit: December 28, 2005, 07:36:03 am by StarGame »
.::Build it and they will come::.
 - Sci-Fi Hosting Offer : http://www.relichost.net/sci-fi_offer.html
 - http://www.stargame.co.uk/

 

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
Re: B5 Heat Em Up Camapign Release
Earlier you suggested that my original Freespace install might be conflicting with TBP install (because I see the Heat'em Up intro video whenever I start fs2_open, regardless of whether I play basic FS or TBP) but I haven't had time to test this. This might be behind it, but as I said, haven't been able to test it yet - and I'll get home somewhere around 4th or 5th January, so I'll get to the problem then.

:wtf: There is no way you should be seeing the wrong intro. In fact unless you're like me and installed TBP as a FS2 mod despite the fact that you're not supposed to FS2 shouldn't ever be able to find the files that TBP uses let alone the ones that this campaign based on it does. Freespace 2 and TBP should be in completely different folders.

Where did you install your files to? Did you install TBP to your Freespace 2 folder?
« Last Edit: December 28, 2005, 06:48:48 am by karajorma »
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline Herra Tohtori

  • The Academic
  • 211
  • Bad command or file name
Re: B5 Heat Em Up Camapign Release
Yep, I know it's *weird*.

I have TBP installed at C:\Program Files\The Babylon Project\ and Freespace is installed at C:\Pelit\Freespace2\  (Pelit=Games in Finnish)

I know it shouldn't have no way to show the intro when I use Freespace from Freespace directory, but that's what it does. Right now I cannot do nothing with it duoe to ~700 km between me and my computer... I'll probably do a fresh install after new year when I get home.
There are three things that last forever: Abort, Retry, Fail - and the greatest of these is Fail.

 

Offline madaboutgames

  • 29
  • Heatemup People!
    • The Heat Em Up Web site
Re: B5 Heat Em Up Camapign Release
it has got to be something to do with the registry.  Freespace 2 will not look for a file that is not within its parent directory.  It ;) has to be told to do it, so this has got to be something to do with the registry.
*The Earth Brakiri War*
*B5 Star Fury Pilot*

Are You Ready?  Find Out!
www.heatemup.co.uk

Visit  -  http://proxima-fleet.com for the heatemup Forums.

 

Offline Herra Tohtori

  • The Academic
  • 211
  • Bad command or file name
Re: B5 Heat Em Up Camapign Release
Yepp, now to think of it... I use same launcher build (not the exact same, of course, but in different dir) with both TBP and FS2, and I have noticed that the changes I make when I start FS2 are also visible when I start TBP, so I'd presume that both launchers use same registry entries that conflict with each other... (ie. When I choos FSPort mod when starting FS2, the same mod seems to be selected when I start TBP...  :nervous:)

I wonder, might it help just to rename the other launcher or is there something else that would make both launchers use their own reg entries?

Hmh. I'll dig into it when I have the chance...
There are three things that last forever: Abort, Retry, Fail - and the greatest of these is Fail.

 

Offline madaboutgames

  • 29
  • Heatemup People!
    • The Heat Em Up Web site
Re: B5 Heat Em Up Camapign Release
Hows evryone getting on with 28 mission demo?
*The Earth Brakiri War*
*B5 Star Fury Pilot*

Are You Ready?  Find Out!
www.heatemup.co.uk

Visit  -  http://proxima-fleet.com for the heatemup Forums.

 
Re: B5 Heat Em Up Camapign Release
I finished it. The missions were ok, felt like it had quite a bit of filler in some ways. Where you have done parts of Episode storys it would have been good to get a summary of the events as a campaign brief. Especially if you could put clips from the show as an animation at the same time. It feels a bit disjointed, you don't really get a sense of what has happened beyond what you directly witness.

What I found odd is that the training missions were harder than the rest of the campaign. Though that had in part to do with a bug where it would randomly tell me I failed at the start of the mission after I targetted the instuctor as told to do so  :mad:

I'd also be tempted to do two versions of a campaign, the full version where you trying to create the atmosphere of being a pilot in Earth Force, and a more action orientated one where all the missions in which nothing happens other than you travelling from A to B trying to follow eractically moving wing leaders (including all of the flying from B5 to the jumpgate) are cut. It doesn't add much because everyone will get it over in about a minute or two by bumping up the time compression to x64. If you made it a bit like the freespace games themselves; you don't fly everything, you fly every interesting event, and the bult of the nitty gritty details, changing squadron etc are handled in the campaign breifings. Some campaign briefing detailing relevants events from the episodes where everything happens on station would be good, it would make the whole campaign more involving, and less bitty.

Well done producing all the missions though, how long on average do they take you to fred?

 

Offline madaboutgames

  • 29
  • Heatemup People!
    • The Heat Em Up Web site
Re: B5 Heat Em Up Camapign Release
Iwould like to have used clips from the actrual show, but due to copyright and broadcasting video as well as audio may have some licence fringements.  So I opted to use the ingame graphics for the cut scenes. 

In season 1 not much really happens except the comming of the shadows and the gradual rise of hostilities with the Narn And Centauri as well as the assination of the president.  So there is not much action in the demo as this covers season 1.  I spiced it up a bit using the Agamemnon attachment which also introduces you to Capt Sherridan.  There are only a couple of star fury missions in season1 so I had to put as much gameplay in there as possible, or this would seem a very small season campared to 2,3,4 and 5. 

As I said there are only a couple of missions where you have to escort or do a flyby where no action occurs, tdue to feedback I will be putting in an autopilot so the player can safley wiz through these missions.  Season 1 isnt the best material for producing the demo, but I want to introduce the campaign from the start.  As ion the series it all starts to happen season 2 onwards and thats where the fun really starts.  The training isnt the easiest, but you need to be quite good to get through seasons 3 and 4. If you can do the training then you can easily progress through the first 2 seasons until things really get challenging ;)
*The Earth Brakiri War*
*B5 Star Fury Pilot*

Are You Ready?  Find Out!
www.heatemup.co.uk

Visit  -  http://proxima-fleet.com for the heatemup Forums.

 
Re: B5 Heat Em Up Camapign Release
I still think you need to include some campaign briefs just so player gets to here about things happening on station, it makes it more realistic, and it would be useful for later series - especially if you do things like bits of Night Watch altered information up until Severed Dreams. In missions such as the one where you scan the early earth vessel with the injured woman aboard, when you finish it you get no mention of what follows - nothign about the strange creature they 'stung' to death. There the plot about epsilon 4 (though you'd need some models for it), and a couple other things. Even some interesting radio chatter when your doing stuff like escorting the night watch vessels would be good.

I'm sure you could think of a few things to do as missions just to spice up series 1 a bit, they're must have been the odd raider engagement, angry freighter pilot to keep all those pilots busy in the mean time. Just not on the same plot importance as the ones that were shown explictely in the series.

 

Offline madaboutgames

  • 29
  • Heatemup People!
    • The Heat Em Up Web site
Re: B5 Heat Em Up Camapign Release
There are briefs, but it is still an unknown bug why these wont play, nearly all missions at B5 have briefs which is why there is not much text regarding the brief.  Hopefuly we will get to the bottom of this soon.

The mission you speak of regarding the ship with the injured woman, This mission (Unexpected guest) is not based on that mission, a ew sound samples where ripped from that episode, but the actual episode is in season 2 and is nothing to do with that mission. This is just a filler mission, like I said there was not much action in the first season, this is one of the missions that just offer something different.  And besides, realistically a star fury pilot would not know all the details and outcomes of the events in a mission they have flown.

I would have prefered not to do season 1 at all with the lack of correspondable action, I would rather of started from season 2.  Most poeple however (and me) would like the game branching from start to finish.  Over the last 2 years I have done over 89 missions for the B5 heat em up campaign and many in the demo are the less exciting ones, when you get through season 2 and begin season 3 Im sure that this will become clear. Only 8 more months to wait :)
*The Earth Brakiri War*
*B5 Star Fury Pilot*

Are You Ready?  Find Out!
www.heatemup.co.uk

Visit  -  http://proxima-fleet.com for the heatemup Forums.

 

Offline Vash

  • 25
Re: B5 Heat Em Up Camapign Release
can't u post a second demo halfway between now and the release  :nod:. i liked the demo and 8 months of waiting is so long ;)

 

Offline madaboutgames

  • 29
  • Heatemup People!
    • The Heat Em Up Web site
Re: B5 Heat Em Up Camapign Release
All good things come to those who wait :)
*The Earth Brakiri War*
*B5 Star Fury Pilot*

Are You Ready?  Find Out!
www.heatemup.co.uk

Visit  -  http://proxima-fleet.com for the heatemup Forums.

 

Offline Herra Tohtori

  • The Academic
  • 211
  • Bad command or file name
Re: B5 Heat Em Up Camapign Release
Problems solved here. Amazing what a fresh installl cam make, eh? Still don't know what caused the startup hull integrity thingy, but it isn't there any more. And, I'm not seeing the intro video on FS2 startup any more either, it just shows it when I start TBP, just like it should.

Bet there was just some common registry entries and spare crap in some folders. Oh well. I'm finally getting to actually play the campaign...

One thing, however. I noticed that when I enable D3DMULTISAMPLE_[other-than NONE], it doesn't show the video - the sound plays, however. More oddities, eh?
There are three things that last forever: Abort, Retry, Fail - and the greatest of these is Fail.

 

Offline madaboutgames

  • 29
  • Heatemup People!
    • The Heat Em Up Web site
Re: B5 Heat Em Up Camapign Release
There is a known random bug which sticks on the loading screen while playing the cut scene.  This may not be due to multisampling, as this still occurs randomly
*The Earth Brakiri War*
*B5 Star Fury Pilot*

Are You Ready?  Find Out!
www.heatemup.co.uk

Visit  -  http://proxima-fleet.com for the heatemup Forums.

 
Re: B5 Heat Em Up Camapign Release
just finish the demo.....great demo, but some minor bugs, like the minbria (not i can't spell words correctly... ;7) ships, half of there textures are missing......and the only thing that scare me the most is introduction of the shadows, that shadow warship came out right in front of me while i was taking down their fight, scare the hell out of me... looks great....looking forward for the full campaign..... ;)

 

Offline madaboutgames

  • 29
  • Heatemup People!
    • The Heat Em Up Web site
Re: B5 Heat Em Up Camapign Release
just finish the demo.....great demo, but some minor bugs, like the minbria (not i can't spell words correctly... ;7) ships, half of there textures are missing.....

This is a bug which will be resolved with the forthcomming release 3.3 :)
*The Earth Brakiri War*
*B5 Star Fury Pilot*

Are You Ready?  Find Out!
www.heatemup.co.uk

Visit  -  http://proxima-fleet.com for the heatemup Forums.

 

Offline PeeBee

  • 23
Re: B5 Heat Em Up Camapign Release
Howdy madaboutgames and everyone

Main freespace2 campaign finished, what should I do? Play Babylon 5! :nod:
Seems the link to the full mission pack is broken! I've downloaded the preview, but would also like to have the full pack. So...
Update link please?

Thanks
Peebee

 

Offline madaboutgames

  • 29
  • Heatemup People!
    • The Heat Em Up Web site
Re: B5 Heat Em Up Camapign Release
Well the Heat em up campiagn is currently on hold until EMR - The Earth Minbari War is finished, should be done in 4 or 5 weeks :)  After that work on the Heat Em Up Campiagn will resume with an expected full release of next year :)

The ALF Mission pack will also be finished off at the end of theis month.
*The Earth Brakiri War*
*B5 Star Fury Pilot*

Are You Ready?  Find Out!
www.heatemup.co.uk

Visit  -  http://proxima-fleet.com for the heatemup Forums.