Really we need to test the build intended for the TBP final release as soon as possible. Since me release schedule for TBP final is as soon as possible. After all everything was 100% complete until everyone suddenly took an interest in multiplayer. So we're playing overtime here. I appreciate the TBP executables are starting to get very specialised now. We have ai type bugfixes, BTRL glide thrusters, special icons, and now weapon limit fixes. So I really appreciate all this work. If we have a build ready in time for a Thursday multiplayer session I can push the build with the pre-game patch I release on the evening.