Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Trivial Psychic on September 25, 2016, 07:36:17 am

Title: "Time to..." for Friendlies, Missing
Post by: Trivial Psychic on September 25, 2016, 07:36:17 am
Can anyone confirm if the time indicator for friendly ships to complete waypoints or until they dock are being displayed in the latest nightlies (64)?  I'm playing Derelict and I've started noticing this.  I have yet to try earlier builds to see when this started, and switching back to Win32 builds I believe is somewhat tricky after you've been using Win64 builds.  Also, I don't believe that there is a feature to disable these indicators, at least not back as far as Derelict was last updated.
Title: Re: "Time to..." for Friendlies, Missing
Post by: chief1983 on September 25, 2016, 10:55:40 am
Switching back might at most involve setting up different dll files for openal, etc.
Title: Re: "Time to..." for Friendlies, Missing
Post by: Trivial Psychic on September 25, 2016, 06:26:16 pm
OK.  The last build to display "Time to" for waypoints (and I assume for docking), is the August 12 build.  All builds since won't show this.
Creating Mantis entry.
Title: Re: "Time to..." for Friendlies, Missing
Post by: niffiwan on September 25, 2016, 06:37:47 pm
I think there's already a github issue for this?
https://github.com/scp-fs2open/fs2open.github.com/issues/960
Title: Re: "Time to..." for Friendlies, Missing
Post by: Cobra on September 26, 2016, 11:18:54 pm
I thought it was a disabled HUD gauge thing. The current orders of fighters and bombers (attack/guarding/whatever) definitely no longer show up and ETA timers don't show either.