Author Topic: Having trouble getting Silent Threat Reborn to run  (Read 4287 times)

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Having trouble getting Silent Threat Reborn to run
Hi there.

I was trying to run Silent Threat Reborn, but when I start it up it says there's about 60 errors in running it, and when I try to play it it doesn't show any graphical improvments.

Any way to fix this? Thanks in advance.

 

Offline General Battuta

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Re: Having trouble getting Silent Threat Reborn to run
Yeah, there should be. Post an fs2_open.log (generate using a debug build, find in FreeSpace2/data/).

 
Re: Having trouble getting Silent Threat Reborn to run
Hmm.. tried to do that, but I can't really figure out how.
Did you mean I should run the Debug version of FS2? I did, but nothing showed up in the data folder.

Here's a screenshot of the error it shows when I start up STR, if it helps.

[attachment deleted by ninja]
« Last Edit: May 01, 2011, 10:52:45 am by JackDandy »

 

Offline General Battuta

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Re: Having trouble getting Silent Threat Reborn to run
Weird - what OS are you on? Search your whole hard drive for fs2_open.log (think it usually ends up in My Documents if you 're on a later version of Windows...)

 

Offline The E

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Re: Having trouble getting Silent Threat Reborn to run
http://www.hard-light.net/forums/index.php?topic=56279.0

Last post will tell you all you need to know about how to generate and where to find fs2_open.logs.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline CaptJosh

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Re: Having trouble getting Silent Threat Reborn to run
Most likely that message is because something uses a deprecated flag in one of the tables. Such as the $Decal: flag in the weapons table.
CaptJosh

There are only 10 kinds of people in the world;
those who understand binary and those who don't.

 

Offline General Battuta

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Re: Having trouble getting Silent Threat Reborn to run
Most likely that message is because something uses a deprecated flag in one of the tables. Such as the $Decal: flag in the weapons table.

No.

 
Re: Having trouble getting Silent Threat Reborn to run
Okay, thanks.

Here it is.

[attachment deleted by ninja]

 

Offline General Battuta

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Re: Having trouble getting Silent Threat Reborn to run
Code: [Select]
==========================================================================
DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
categories can be shown and no debug_filter.cfg info will be saved.
==========================================================================
FreeSpace version: 3.6.12
Passed cmdline options:
  -spec_exp 8.2
  -spec_static 3.5
  -spec_point 8.6
  -spec_tube 1.0
  -ambient_factor 70
  -env
  -mipmap
  -missile_lighting
  -glow
  -spec
  -normal
  -3dshockwave
  -ballistic_gauge
  -rearm_timer
  -targetinfo
  -3dwarp
  -ship_choice_3d
  -warp_flash
  -snd_preload
  -mod fsport-mediavps,fsport-str,fsport,mediavps
  -window
Building file index...
Found root pack 'C:\Games\Freespace 2\fsport-mediavps\mv_fsport.vp' with a checksum of 0xb5009f03
Found root pack 'C:\Games\Freespace 2\fsport-str\fsport-str-voice.vp' with a checksum of 0xe72dc0dc
Found root pack 'C:\Games\Freespace 2\fsport-str\fsport-str.vp' with a checksum of 0x08d3d38c
Found root pack 'C:\Games\Freespace 2\fsport\fsport-missions.vp' with a checksum of 0xfa6606cf
Found root pack 'C:\Games\Freespace 2\fsport\fsport3_2-fix.vp' with a checksum of 0xb8bacea2
Found root pack 'C:\Games\Freespace 2\fsport\fsport3_2.vp' with a checksum of 0xfd80cf91
Found root pack 'C:\Games\Freespace 2\fsport\odeon_fs1.vp' with a checksum of 0x6b0eb146
Found root pack 'C:\Games\Freespace 2\fsport\sparky_hi_fs1.vp' with a checksum of 0x39438fdb
Found root pack 'C:\Games\Freespace 2\fsport\stu_fs1.vp' with a checksum of 0x060994cb
Found root pack 'C:\Games\Freespace 2\fsport\tango_fs1.vp' with a checksum of 0xac31d566
Found root pack 'C:\Games\Freespace 2\fsport\tango_hi_fs1.vp' with a checksum of 0x44e81e9f
Found root pack 'C:\Games\Freespace 2\fsport\warble_fs1.vp' with a checksum of 0x0b608285
Found root pack 'C:\Games\Freespace 2\multi-mission-pack.vp' with a checksum of 0x377695e0
Found root pack 'C:\Games\Freespace 2\multi-voice-pack.vp' with a checksum of 0xd50e7442
Found root pack 'C:\Games\Freespace 2\Root_fs2.vp' with a checksum of 0xce10d76c
Found root pack 'C:\Games\Freespace 2\smarty_fs2.vp' with a checksum of 0xddeb3b1e
Found root pack 'C:\Games\Freespace 2\sparky_fs2.vp' with a checksum of 0x164fe65a
Found root pack 'C:\Games\Freespace 2\sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
Found root pack 'C:\Games\Freespace 2\stu_fs2.vp' with a checksum of 0xd77da83a
Found root pack 'C:\Games\Freespace 2\tango1_fs2.vp' with a checksum of 0x4c25221e
Found root pack 'C:\Games\Freespace 2\tango2_fs2.vp' with a checksum of 0x86920b82
Found root pack 'C:\Games\Freespace 2\tango3_fs2.vp' with a checksum of 0x705e8d71
Found root pack 'C:\Games\Freespace 2\warble_fs2.vp' with a checksum of 0xd85c305d
Searching root 'C:\Games\Freespace 2\fsport-mediavps\' ... 50 files
Searching root pack 'C:\Games\Freespace 2\fsport-mediavps\mv_fsport.vp' ... 487 files
Searching root 'C:\Games\Freespace 2\fsport-str\' ... 0 files
Searching root pack 'C:\Games\Freespace 2\fsport-str\fsport-str-voice.vp' ... 943 files
Searching root pack 'C:\Games\Freespace 2\fsport-str\fsport-str.vp' ... 59 files
Searching root 'C:\Games\Freespace 2\fsport\' ... 0 files
Searching root pack 'C:\Games\Freespace 2\fsport\fsport-missions.vp' ... 160 files
Searching root pack 'C:\Games\Freespace 2\fsport\fsport3_2-fix.vp' ... 7 files
Searching root pack 'C:\Games\Freespace 2\fsport\fsport3_2.vp' ... 866 files
Searching root pack 'C:\Games\Freespace 2\fsport\odeon_fs1.vp' ... 10 files
Searching root pack 'C:\Games\Freespace 2\fsport\sparky_hi_fs1.vp' ... 1229 files
Searching root pack 'C:\Games\Freespace 2\fsport\stu_fs1.vp' ... 1539 files
Searching root pack 'C:\Games\Freespace 2\fsport\tango_fs1.vp' ... 85 files
Searching root pack 'C:\Games\Freespace 2\fsport\tango_hi_fs1.vp' ... 33 files
Searching root pack 'C:\Games\Freespace 2\fsport\warble_fs1.vp' ... 111 files
Searching root 'C:\Games\Freespace 2\mediavps\' ... 0 files
Searching root 'C:\Games\Freespace 2\' ... 17 files
Searching root pack 'C:\Games\Freespace 2\multi-mission-pack.vp' ... 110 files
Searching root pack 'C:\Games\Freespace 2\multi-voice-pack.vp' ... 307 files
Searching root pack 'C:\Games\Freespace 2\Root_fs2.vp' ... 157 files
Searching root pack 'C:\Games\Freespace 2\smarty_fs2.vp' ... 10 files
Searching root pack 'C:\Games\Freespace 2\sparky_fs2.vp' ... 3027 files
Searching root pack 'C:\Games\Freespace 2\sparky_hi_fs2.vp' ... 1337 files
Searching root pack 'C:\Games\Freespace 2\stu_fs2.vp' ... 2355 files
Searching root pack 'C:\Games\Freespace 2\tango1_fs2.vp' ... 32 files
Searching root pack 'C:\Games\Freespace 2\tango2_fs2.vp' ... 15 files
Searching root pack 'C:\Games\Freespace 2\tango3_fs2.vp' ... 10 files
Searching root pack 'C:\Games\Freespace 2\warble_fs2.vp' ... 52 files
Found 28 roots and 13008 files.
Setting language to English
Initializing OpenAL...
  Using 'Generic Software' as OpenAL sound device...
  OpenAL Vendor     : Creative Labs Inc.
  OpenAL Renderer   : Software
  OpenAL Version    : 1.1

... OpenAL successfully initialized!
Initializing OpenGL graphics device at 1680x1050 with 32-bit color...
  Initializing WGL...
  Requested WGL Video values = R: 8, G: 8, B: 8, depth: 32, double-buffer: 1
  Actual WGL Video values    = R: 8, G: 8, B: 8, depth: 32, double-buffer: 1
  OpenGL Vendor     : ATI Technologies Inc.
  OpenGL Renderer   : Radeon HD 6800 Series
  OpenGL Version    : 4.0.10243 Compatibility Profile Context

  Using extension "GL_EXT_fog_coord".
  Using extension "GL_ARB_multitexture".
  Using extension "GL_ARB_texture_env_add".
  Using extension "GL_ARB_texture_compression".
  Using extension "GL_EXT_texture_compression_s3tc".
  Using extension "GL_EXT_texture_filter_anisotropic".
  Using extension "GL_ARB_texture_env_combine".
  Using extension "GL_EXT_compiled_vertex_array".
  Using extension "GL_EXT_draw_range_elements".
  Using extension "GL_ARB_texture_mirrored_repeat".
  Using extension "GL_ARB_texture_non_power_of_two".
  Using extension "GL_ARB_vertex_buffer_object".
  Using extension "GL_ARB_pixel_buffer_object".
  Using extension "GL_SGIS_generate_mipmap".
  Using extension "GL_EXT_framebuffer_object".
  Using extension "GL_ARB_texture_rectangle".
  Using extension "GL_EXT_bgra".
  Using extension "GL_ARB_texture_cube_map".
  Using extension "GL_EXT_texture_lod_bias".
  Using extension "GL_ARB_point_sprite".
  Using extension "GL_ARB_shading_language_100".
  Using extension "GL_ARB_shader_objects".
  Using extension "GL_ARB_vertex_shader".
  Using extension "GL_ARB_fragment_shader".
  Using extension "GL_ARB_shader_texture_lod".
  Found special extension function "wglSwapIntervalEXT".

  Initializing Shaders Manager...
  Loading and compiling main shaders...
    Compiling main shader ->  null-v.sdr (null-v.sdr) / null-f.sdr (null-f.sdr) ...
      Shader file(s) (null-v.sdr / null-f.sdr) not found!
      Shader in_error!  Disabling GLSL!
  Shaders Manager initialized.

  Max texture units: 8 (8)
  Max elements vertices: 2147483647
  Max elements indices: 16777215
  Max texture size: 16384x16384
  Can use compressed textures: YES
  Texture compression available: YES
  Using trilinear texture filter.
... OpenGL init is complete!
Size of bitmap info = 760 KB
Size of bitmap extra info = 52 bytes
ANI cursorweb with size 24x24 (25.0% wasted)
GRAPHICS: Initializing default colors...
SCRIPTING: Beginning initialization sequence...
SCRIPTING: Beginning Lua initialization...
LUA: Opening LUA state...
LUA: Initializing base Lua libraries...
LUA: Beginning ADE initialization
ADE: Initializing enumeration constants...
ADE: Assigning Lua session...
SCRIPTING: Beginning main hook parse sequence....
Wokka!  Error opening file (scripting.tbl)!
TABLES: Unable to parse 'scripting.tbl'!  Error code = 5.
SCRIPTING: Inititialization complete.
SCRIPTING: Splash screen overrides checked
SCRIPTING: Splash hook has been run
SCRIPTING: Splash screen conditional hook has been run
Using high memory settings...
Wokka!  Error opening file (interface.tbl)!
WMCGUI: Unable to parse 'interface.tbl'!  Error code = 5.
ANI 2_radar1 with size 209x170 (33.6% wasted)
Windows reported 16 joysticks, we found 0
Current soundtrack set to -1 in event_music_reset_choices
TBM  =>  Starting parse of 'fs1_effects-mfl.tbm' ...
Wokka!  Error opening file (armor.tbl)!
TABLES: Unable to parse 'armor.tbl'!  Error code = 5.
TBM  =>  Starting parse of 'fs1_effects-wxp.tbm' ...
ANI Avenger_Impact with size 80x80 (37.5% wasted)
ANI Leech_Impact with size 80x80 (37.5% wasted)
TBM  =>  Starting parse of 'railguncycle-wep.tbm' ...
TBM  =>  Starting parse of 'fs1_tech-wep.tbm' ...
TBM  =>  Starting parse of 'fs1_shockwave-wep.tbm' ...
TBM  =>  Starting parse of 'fs1_missiles-wep.tbm' ...
TBM  =>  Starting parse of 'fs1_effects-wep.tbm' ...
WARNING: "Weapon explosion 'Shivan_Impact01' does not have an LOD0 anim!" at weapons.cpp:180
WARNING: "Weapon explosion 'Akheton_Impact' does not have an LOD0 anim!" at weapons.cpp:180
Freeing all existing models...

All righty, the issue is that you've got the 3.6.12 MediaVPS (which go in the mediavps_3612 folder), but not the old 3.6.10 MVPs (which go in mediavps). You can download those from the FreeSpace Upgrade Project subforum here on HLP.

Also something looks fishy about that mod string but I'm so terrible with FSPort I can't be sure.

 

Offline Jeff Vader

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Re: Having trouble getting Silent Threat Reborn to run
The -mod flag is okay otherwise, except it is indeed not pointing to an existing MediaVPs directory.
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 
Re: Having trouble getting Silent Threat Reborn to run
Allright then. So, I should DL 3.6.10 MVPs.. Inferno or Regular version?
And after that, simply extract everything into the mediavps folder?

 

Offline General Battuta

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Re: Having trouble getting Silent Threat Reborn to run
Allright then. So, I should DL 3.6.10 MVPs.. Inferno or Regular version?
And after that, simply extract everything into the mediavps folder?

I think you're looking at the wrong forum - you want 3.6.10 MVPs from the FreeSpace Upgrade Project forum, not the 3.6.10 executables (which you should never use) from the Source Code Project forum.

Then yes, extract to mediavps.

 
Re: Having trouble getting Silent Threat Reborn to run
Got it. One last question- should I DL and extract the 3.6.10 patch along with it?

 

Offline General Battuta

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Re: Having trouble getting Silent Threat Reborn to run
Yes please.

 

Offline CaptJosh

  • 210
Re: Having trouble getting Silent Threat Reborn to run
I was talking about the in game screen with the warning window up in it. I get that every time I run an older mod with a new EXE because of deprecated flags. Particularly the $Decal: flag in older weapons tbls and tbms.
CaptJosh

There are only 10 kinds of people in the world;
those who understand binary and those who don't.

 

Offline General Battuta

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  • i wonder when my postcount will exceed my iq
Re: Having trouble getting Silent Threat Reborn to run
I was talking about the in game screen with the warning window up in it. I get that every time I run an older mod with a new EXE because of deprecated flags. Particularly the $Decal: flag in older weapons tbls and tbms.

That is not the cause of these warnings.

 

Offline CaptJosh

  • 210
Re: Having trouble getting Silent Threat Reborn to run
Fair enough. Just was something I ran into recently, so I thought I'd mention it.
CaptJosh

There are only 10 kinds of people in the world;
those who understand binary and those who don't.

 

Offline Macfie

  • 210
  • If somebody made a campaign I've probably got it
Re: Having trouble getting Silent Threat Reborn to run
As long as you have the current FSPort media VPs, FSPort and Silent threat reborn will work with the 3.6.12 media VPs.  You have to change the Mod.INI to mediavps_3612.

Should look like this:
primarylist = fsport-mediavps;
secondarylist = fsport,mediavps_3612;
Normal people believe that if it isn't broke, don't fix it. Engineers believe that if it isn't broke, it doesn't have enough features yet.
The difference between Mechanical Engineers and Civil Engineers is:
Mechanical Engineers build weapons.  Civil Engineers build targets
An optimist sees the glass half full; the pessimist sees it half empty. An engineer sees that the glass is twice as big as it needs to be.

 
Re: Having trouble getting Silent Threat Reborn to run
Still having some problems..
I saw there isn't a "mediavps" folder, so I simply created one and extracted the 3.6.10+patch there.
The problem still persists, though.

 

Offline General Battuta

  • Poe's Law In Action
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Re: Having trouble getting Silent Threat Reborn to run
Still having some problems..
I saw there isn't a "mediavps" folder, so I simply created one and extracted the 3.6.10+patch there.
The problem still persists, though.

Try Macfie's suggestion, editing the Silent Threat Reborn mod.ini.