Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on August 13, 2016, 03:16:48 am
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Here is the nightly for 13 August 2016 - Revision c17c582
Group: Linux
nightly_20160813_c17c582-builds-Linux.tar.gz (https://dl.bintray.com/scp-fs2open/FSO/nightly_20160813_c17c582-builds-Linux.tar.gz)
SHA1: 915f921cb57421308b91c37fcdcf561ad7efb419
Group: MacOSX
nightly_20160813_c17c582-builds-MacOSX.tar.gz (https://dl.bintray.com/scp-fs2open/FSO/nightly_20160813_c17c582-builds-MacOSX.tar.gz)
SHA1: e0b6a4eb573529971315cdc27596dd44adb63e2b
Group: Win32
nightly_20160813_c17c582-builds-Win32.zip (https://dl.bintray.com/scp-fs2open/FSO/nightly_20160813_c17c582-builds-Win32.zip)
SHA1: fec994cabc7765fab13faa4eecea65425b4fd32a
------------------------------------------------------------------------
commit 229a578
Author: Echelon9 <Sat Aug 13 00:37:17 2016 -0400>
Commit: Echelon9 <Sat Aug 13 00:40:54 2016 -0400>
Add badges to Readme
Readme.md | 3 +++
1 file changed, 3 insertions(+)
------------------------------------------------------------------------
commit 770fce8
Author: Fabian Woltermann <Sat Aug 13 01:13:50 2016 +0200>
Commit: MageKing17 <Fri Aug 12 16:13:50 2016 -0700>
Bitset flags -- take 2 (#775)
code/ai/aibig.cpp | 28 +-
code/ai/aicode.cpp | 417 ++---
code/ai/aigoals.cpp | 16 +-
code/ai/aiturret.cpp | 98 +-
code/asteroid/asteroid.cpp | 26 +-
code/autopilot/autopilot.cpp | 81 +-
code/cmeasure/cmeasure.cpp | 2 +-
code/debris/debris.cpp | 18 +-
code/fireball/fireballs.cpp | 14 +-
code/fireball/warpineffect.cpp | 4 +-
code/gamesnd/eventmusic.cpp | 6 +-
code/globalincs/flagset.h | 117 ++
code/globalincs/pstypes.h | 11 +
code/hud/hud.cpp | 22 +-
code/hud/hudescort.cpp | 24 +-
code/hud/hudets.cpp | 62 +-
code/hud/hudlock.cpp | 6 +-
code/hud/hudobserver.cpp | 1 -
code/hud/hudreticle.cpp | 6 +-
code/hud/hudshield.cpp | 20 +-
code/hud/hudsquadmsg.cpp | 57 +-
code/hud/hudtarget.cpp | 359 ++---
code/hud/hudtargetbox.cpp | 12 +-
code/hud/hudwingmanstatus.cpp | 4 +-
code/iff_defs/iff_defs.cpp | 59 +-
code/iff_defs/iff_defs.h | 4 +-
code/io/keycontrol.cpp | 47 +-
code/jumpnode/jumpnode.cpp | 4 +-
code/lab/lab.cpp | 105 +-
code/menuui/techmenu.cpp | 65 +-
code/mission/mission_flags.h | 103 ++
code/mission/missioncampaign.cpp | 56 +-
code/mission/missionhotkey.cpp | 4 +-
code/mission/missionlog.cpp | 2 +-
code/mission/missionmessage.cpp | 25 +-
code/mission/missionparse.cpp | 665 ++++----
code/mission/missionparse.h | 120 +-
code/mission/missiontraining.cpp | 4 +-
code/missionui/missionbrief.cpp | 18 +-
code/missionui/missiondebrief.cpp | 8 +-
code/missionui/missionscreencommon.cpp | 7 +-
code/missionui/missionscreencommon.h | 2 +-
code/missionui/missionshipchoice.cpp | 18 +-
code/missionui/missionweaponchoice.cpp | 8 +-
code/missionui/redalert.cpp | 28 +-
code/model/model_flags.h | 88 ++
code/model/modelread.cpp | 2 +-
code/model/modelrender.cpp | 22 +-
code/nebula/neb.cpp | 26 +-
code/nebula/neblightning.cpp | 6 +-
code/network/multi.cpp | 2 +-
code/network/multi_ingame.cpp | 68 +-
code/network/multi_obj.cpp | 40 +-
code/network/multi_observer.cpp | 7 +-
code/network/multi_respawn.cpp | 37 +-
code/network/multi_sexp.cpp | 33 +
code/network/multimsgs.cpp | 90 +-
code/network/multimsgs.h | 2 +
code/network/multiteamselect.cpp | 65 +-
code/network/multiutil.cpp | 40 +-
code/object/collidedebrisship.cpp | 8 +-
code/object/collideshipship.cpp | 52 +-
code/object/collideshipweapon.cpp | 20 +-
code/object/objcollide.cpp | 56 +-
code/object/object.cpp | 139 +-
code/object/object.h | 53 +-
code/object/object_flags.h | 36 +
code/object/objectdock.cpp | 8 +-
code/object/objectshield.cpp | 4 +-
code/object/objectsnd.cpp | 10 +-
code/object/objectsort.cpp | 26 +-
code/object/parseobjectdock.cpp | 8 +-
code/object/waypoint.cpp | 4 +-
code/observer/observer.cpp | 5 +-
code/parse/lua.cpp | 68 +-
code/parse/parselo.cpp | 21 +-
code/parse/parselo.h | 57 +
code/parse/scripting.cpp | 6 +-
code/parse/sexp.cpp | 633 +++-----
code/pilotfile/csg.cpp | 22 +-
code/playerman/playercontrol.cpp | 48 +-
code/popup/popupdead.cpp | 2 +-
code/radar/radardradis.cpp | 2 +-
code/radar/radarsetup.cpp | 18 +-
code/ship/afterburner.cpp | 14 +-
code/ship/awacs.cpp | 24 +-
code/ship/shield.cpp | 14 +-
code/ship/ship.cpp | 807 +++++-----
code/ship/ship.h | 211 +--
code/ship/ship_flags.h | 288 ++++
code/ship/shipcontrails.cpp | 4 +-
code/ship/shipfx.cpp | 139 +-
code/ship/shiphit.cpp | 78 +-
code/source_groups.cmake | 6 +
code/starfield/nebula.cpp | 2 +-
code/starfield/starfield.cpp | 18 +-
code/stats/scoring.cpp | 24 +-
code/weapon/beam.cpp | 18 +-
code/weapon/emp.cpp | 8 +-
code/weapon/shockwave.cpp | 12 +-
code/weapon/weapon_flags.h | 111 ++
code/weapon/weapons.cpp | 53 +-
fred2/AltShipClassDlg.cpp | 22 +-
fred2/bgbitmapdlg.cpp | 22 +-
fred2/briefingeditordlg.cpp | 171 +-
fred2/dumpstats.cpp | 42 +-
fred2/freddoc.cpp | 4 +-
fred2/fredrender.cpp | 38 +-
fred2/fredview.cpp | 68 +-
fred2/ignoreordersdlg.cpp | 6 +-
fred2/initialships.cpp | 53 +-
fred2/initialstatus.cpp | 163 +-
fred2/mainfrm.cpp | 18 +-
fred2/management.cpp | 52 +-
fred2/missionnotesdlg.cpp | 150 +-
fred2/missionsave.cpp | 112 +-
fred2/orienteditor.cpp | 4 +-
fred2/playerstarteditor.cpp | 33 +-
fred2/setglobalshipflags.cpp | 17 +-
fred2/sexp_tree.cpp | 16 +-
fred2/shieldsysdlg.cpp | 6 +-
fred2/ship_select.cpp | 33 +-
fred2/shipeditordlg.cpp | 52 +-
fred2/shipflagsdlg.cpp | 703 +++++----
fred2/shipgoalsdlg.cpp | 10 +-
fred2/shipspecialdamage.cpp | 4 +-
fred2/shipspecialhitpoints.cpp | 4 +-
fred2/voiceactingmanager.cpp | 2 +-
fred2/weaponeditordlg.cpp | 8 +-
fred2/wing.cpp | 14 +-
fred2/wing_editor.cpp | 2705 ++++++++++++++++----------------
freespace2/freespace.cpp | 24 +-
132 files changed, 5518 insertions(+), 5466 deletions(-)
------------------------------------------------------------------------
commit e8d74a8
Author: asarium <Fri Aug 12 20:28:29 2016 +0200>
Commit: asarium <Fri Aug 12 20:28:29 2016 +0200>
Fix FRED configuration
fred2/CMakeLists.txt | 8 +++-----
1 file changed, 3 insertions(+), 5 deletions(-)
------------------------------------------------------------------------
commit a685642
Author: asarium <Thu Aug 11 23:29:04 2016 +0200>
Commit: asarium <Fri Aug 12 09:42:55 2016 +0200>
And another batch of 64-bit fixes
cmake/toolchain-msvc.cmake | 3 ++
code/nebula/neblightning.cpp | 2 +-
code/network/chat_api.cpp | 16 +++++------
code/network/multi_data.cpp | 2 +-
code/network/multi_ingame.cpp | 2 +-
code/network/multi_obj.cpp | 2 +-
code/network/multi_pxo.cpp | 6 ++--
code/network/multi_sexp.cpp | 4 +--
code/network/multi_xfer.cpp | 13 ++++-----
code/network/multilag.cpp | 2 +-
code/network/multimsgs.cpp | 2 +-
code/network/multimsgs.h | 2 +-
code/network/multiui.cpp | 4 +--
code/network/multiutil.cpp | 10 +++----
code/network/stand_gui.cpp | 64 ++++++++++++++++++++-----------------------
code/parse/lua.cpp | 6 ++--
16 files changed, 68 insertions(+), 72 deletions(-)