Author Topic: Earth Brakiri War feedback  (Read 33370 times)

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Offline Vidmaster

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Re: Earth Brakiri War feedback
I like the mayhem. I like the general idea. And I like dogfighting in huge fleet battles. But I don't like the mission design.
Congratulations on the campaign MAG and I know you have put in years to make it but it's just not my type of gameplay, I just like the plot-heavy scripted approach like RaiderWars (or my own) instead of the sandbox one.

Still, keep up the good work, since that's just one opinion.
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Offline -Norbert-

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Re: Earth Brakiri War feedback
Quote
I didnt want to put a jumpgate for the transports as the only jumpgate in the sol system is at the io tranasfer point.
What about letting a heavily damaged (and completely disarmed) hyperion limp with the convoy?
You could argue that the Brakiri want to make sure some witnesses escape to spread the news (in order to frighten any future enemy) and only chose that almost disabled capship as their "witness of choice", while still trying to massacre the fleeing civilian ships to show everyone that they can't expect even a shred of mercy.

Quote
But anyway glad you enjoyed it and dont forget to post you scrren capture of yur end of war summary in the highest score thread -
A bit too late for this playthrough, but maybe I'll do so after the next. Depends on the scores of those who already posted theirs  :lol:

 
Re: Earth Brakiri War feedback
I have some suggestions from the first few missions

Have the mission reflect the "real world".

1)I suspect the brakiri fleet in the first mission is supposed to be a part of the fleet that attacked the outpost. So give it some battle damage. Even when they outnumbered the outpost heavily and it was barely defended there should be some minor damage. (given the fact that brakiri ships are still more victims than opponents ;-)  )

I considered them not "part of" but "the fleet that attacked" and changed it so that the leading ships have less damage(about 90%) with those that took some beating in the support fleet(down to 70%).

I also put some damage on the transports and frigates. with one frigates being a quite heavly damaged survivor.


2.) Don't just "spawn" fighters. there is nothing more annyoing to me than seeing all those nice capships being blown up and then noticing you will still  have to fight of waves of fighters that spawn in the middle of nowhere. I do hope there is a way to only spawn them when there are still ships able to carry them around. The same for the EA.

3.) is there a way to make the cap ships keep some distance? They end up being stuck so close they could spit on one another.
« Last Edit: August 10, 2008, 08:10:39 am by Damocles »

 
Re: Earth Brakiri War feedback
I have tried an won most of teh batlles and still Earth Fall i won the firts round when the Agamennon invastigates the debris i just cant understant why at end it says i lost the same way with the Altair Misiion o well i guess the Shadows help more that i thought.

Tks MAD for a great story in my book Earth kicks ass

 

Offline madaboutgames

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Re: Earth Brakiri War feedback
Just wait for the second one, then you will know why I opted to use this ending :)
*The Earth Brakiri War*
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Offline maje

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Re: Earth Brakiri War feedback
A bit late in the feedback dept, but I've played about halfway through the campaign and am thoroughly impressed with not only the introduction of using cutscenes outside of the Freespace engine, but also with the structure of the missions themselves.  You should be very proud MAG, it truly is an awesome feat that you've achieved.
Deuternomy 22:11 explained:

Well there are many different speculations going on about this law about not mixing fibers and at least one explanation claims that it was a symbolic gesture designed to keep a pure sense of culture, people, and religion.  Seperation of crop  in the vinyard, mentioned in Dt. 22:9 and 22:10 seem to reaffirm this idea, though there may be other reasons as well.

And now, an excerpt from the Prayer of Mordecai, the Book of Esther Chapter C (New American Bible Official Catholic version).

Est C:5  You know all things.  You know, O Lord, that it was not out of insolence or pride or desire for fame that I acted thus in not bowing down to the proud Haman.  6  Gladly would I have kissed the soles of his feet for the salvation of Israel.  7  But I acted as I did so as not to place the honor of man above that of God.  I will not bow down to anyone but you, my Lord.  It is not out of pride that I am acting thus.

 
Re: Earth Brakiri War feedback
Great campaign so far, but im stuck on the asteroid hitting the station.  How come the weapons goto 0% as soon as i get close to the asteroid so basically after i use the missles, the asteroid just collides with the station. Anyway around this?

 

Offline General Battuta

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Re: Earth Brakiri War feedback
That shouldn't happen. You probably need to boost power to your guns, or they'll run out of energy from constant fire.

Check your ETS settings (the three bars marked G, S, and E in the lower right of the HUD.)

 

Offline hip63

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Re: Earth Brakiri War feedback
No "S" tho, no shields in TBP  :nervous:

hip63 :p
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Offline General Battuta

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Re: Earth Brakiri War feedback
Yes, thank you!

I like how TBP requires more careful management of gun energy, by the way.

 

Offline Vidmaster

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Re: Earth Brakiri War feedback
yeah, that aspect of balancing is pretty good, I use power managment frequently, depending on the situation ingame.
Devoted member of the Official Karajorma Fan Club (Founded and Led by Mobius).

Does crazy Software Engineering for a living, until he finally musters the courage to start building games for real. Might never happen.

 

Offline madaboutgames

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Re: Earth Brakiri War feedback
Same here, the mission in question was originally designed so that the player can only take out the asteroid if they divert all power to engines and aftterburn all the way there, then diverting 75% back to wepaons so constant weapons fire would take it out around 3000 click from the station.

But Ian thought it was a bit to hard and wanted me to add more powerful missiles, so i did :)

*The Earth Brakiri War*
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Offline FUBAR-BDHR

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Re: Earth Brakiri War feedback
You should upload EBW and the trailer to ModDB. 
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Offline madaboutgames

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Re: Earth Brakiri War feedback
When i get the time i will send them an e-mail and get it soretd :)  Next couple of days hopefully
*The Earth Brakiri War*
*B5 Star Fury Pilot*

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Offline FUBAR-BDHR

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Re: Earth Brakiri War feedback
You got a login? I'll give you access to attach it right to TBP. 
No-one ever listens to Zathras. Quite mad, they say. It is good that Zathras does not mind. He's even grown to like it. Oh yes. -Zathras

 

Offline madaboutgames

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Re: Earth Brakiri War feedback
Sure ive ALREADY REGETSIRED, check for madaboutgames :)
*The Earth Brakiri War*
*B5 Star Fury Pilot*

Are You Ready?  Find Out!
www.heatemup.co.uk

Visit  -  http://proxima-fleet.com for the heatemup Forums.

 

Offline FUBAR-BDHR

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Re: Earth Brakiri War feedback
Invitation sent. 
No-one ever listens to Zathras. Quite mad, they say. It is good that Zathras does not mind. He's even grown to like it. Oh yes. -Zathras

 
Re: Earth Brakiri War feedback
Is something fakked up with the Brakiri Tashkat or what?
I'm playing the Altair Evacuation mission and the Tashkat's got beams on it but I can't even target them. The beams themselves are on the wing but the subsystem is like in the middle of the hull or something stupid.

Spoiler:
Incidentally I don't know what the heck I'm doing in that misison. Command's screaming at me to kill this advanced frigate but I can barely put a dent in that thing and I can't take out its beams and it just rapes the convoy royally and who knows what the dumbass Omega is doing or not doing.

Incidentally I'm not a big fan of  your naming scheme.
Having my Escort list be "Fleet 1 Fleet 2 Fleet 3" is so boring. I know we don't really get to know any of the ships but I'd rather their real names were up there like Agamemnon or whatnot. I'd also prefer the enemy wings to have something more akin to Freespace designations, like colours or zodiac signs whatever. While you can still keep the enemy ships "Cruiser 1" or whatnot.

Also in more than one of the missions I've noticed all of the inflight messages are pretty much coming from the same ship. Alpha 2 is like 50 different people. Until he dies. Then Alpha 3 becomes the fleet voice box. I assume that's not intentionally. There's almost too much chatter too. Like the first altair mission has like 10 people talking in a row at teh very start. Need some quiet time here and there.

The animation of the guy running around was pretty decent. A little slow in terms of movement but I'm not sure if you just frapped another game for that or if you actually used professional animation software. I would guess it's the former but I don't know.


Oh wow I necroed it a year exactly. Spot on.
There's very little chatter in this forum so I doubt anyone will care.

 

Offline Locutus of Borg

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Re: Earth Brakiri War feedback
I care, you are blacklisted from all my forumz forever

 :D
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Re: Earth Brakiri War feedback
I care, you are blacklisted from all my forumz forever

 :D

Oh don't worry . . .
I'll probably keep necroing threads as I play through the various campaigns on the TBP DVD.