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FreeSpace Discussion / Re: What is the community interest in new campaigns in 2024?
« Last post by procdrone on May 10, 2024, 02:49:15 am »give your creative desires form, create a mission, campaign, even if you use stock FS2 assets.
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commit c3b01da2d
Author: Asteroth
Commit: GitHub
reduce volume threshold (#6127)
code/sound/sound.cpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
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commit 69c895750
Author: Goober5000
Commit: Goober5000
several improvements to DRADIS blips
code/radar/radardradis.cpp | 21 +++++++++++----------
code/radar/radarsetup.cpp | 15 ++++++++++++---
code/radar/radarsetup.h | 5 +++--
3 files changed, 26 insertions(+), 15 deletions(-)
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commit 76359c649
Author: Goober5000
Commit: Goober5000
remove some obsolete commented code
code/radar/radardradis.cpp | 36 ------------------------------------
1 file changed, 36 deletions(-)
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commit 855331bcd
Author: Goober5000
Commit: Goober5000
change sweep_percent field to sweep_angle to be more accurate
code/radar/radardradis.cpp | 22 +++++++++++-----------
code/radar/radardradis.h | 2 +-
2 files changed, 12 insertions(+), 12 deletions(-)
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commit fa6d64ae7
Author: Goober5000
Commit: Goober5000
fix sweep_duration and disambiguate overall frametime
code/radar/radardradis.cpp | 6 +++---
code/radar/radardradis.h | 2 +-
code/scripting/api/libs/base.cpp | 7 ++++++-
freespace2/freespace.h | 2 +-
4 files changed, 11 insertions(+), 6 deletions(-)
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commit 539d89ca8
Author: Goober5000
Commit: Goober5000
don't short-circuit eval_sexp on any nodes in a when-argument tree
code/parse/sexp.cpp | 54 ++++++++++++++++++++++++++++++++++++-----------------
code/parse/sexp.h | 7 ++-----
2 files changed, 39 insertions(+), 22 deletions(-)
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commit 68a936504
Author: Kestrellius
Commit: GitHub
Make laser glow scaling configurable. (#6123)
code/weapon/weapon.h | 3 +++
code/weapon/weapons.cpp | 32 +++++++++++++++++++++++---------
2 files changed, 26 insertions(+), 9 deletions(-)
Here's the Release Thread, and my WIP Thread. I released this back in the pre-Knossos days, and I'm not even sure if the link works anymore. I've got the 2nd chapter mostly ready, but I'm planning on doing more work on it and Chapter 1 as well. That said, I'm currently completely absorbed with the upgrade of the TBP campaign "In The Beginning", and won't be doing anything further until that's done and out.