Poll

Which shockwave should be used for the next release?

2d shockwave
31 (37.8%)
3d shockwave
51 (62.2%)

Total Members Voted: 81

Author Topic: 2d or 3d shockwaves for the next release?  (Read 37327 times)

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Offline ShadowGorrath

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Re: 2d or 3d shockwaves for the next release?



Those are the 2D ones. I believe they come in those two flavours.

Those are 3D

And I want those shockwaves!

 

Offline Snail

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Re: 2d or 3d shockwaves for the next release?
I don't believe they exist anymore.

 

Offline Flaser

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Re: 2d or 3d shockwaves for the next release?
Since the current low-level 3D shockwave only uses a geometry transformation and no animated frames it's more efficient than the 2D one...

...but wouldn't it be better to transform the 2D shockwave into a 3D one, and instead swapping Media files in and out, the launcher should set whether the explosion always faces the camera?
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Offline ShadowGorrath

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Re: 2d or 3d shockwaves for the next release?
I don't believe they exist anymore.

No. NO! You're lying! You just want me to feel bad!  :(

 

Offline Galemp

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Re: 2d or 3d shockwaves for the next release?
2. It's at the moment easier to change from 2D to 3D than from 3D to 2D. If the model file is in the VP's by default, it would need to be removed by those who want to use 2D shockwaves.

If a way to activate 3D shockwaves were present in launcher, the issue would be largely nonexistant.

This is probably the best argument for 2D. What looks better is subjective; what is not subjective is how easy it is to change your preference. If we're talking about the defaults here, then it ought to be 2D since it can be replaced easily with a 3D shockwave effects VP.

I also second the motion to have the 3D shockwave as a launcher flag.
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Offline chief1983

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Re: 2d or 3d shockwaves for the next release?
I don't know about a flag, then it cannot be controlled by a mod that wants to force it.  Unless, the flag only functions if both options are present, 3d or 2d.  Otherwise it would have to use whatever is available.  Then a mod could only provide one possibility and the flag would be ignored.  And, if those are the 3d shockwaves, I like them.  I think I hated what I thought were 3d shockwaves, but were really just multiple shockwaves.  I didn't like that effect.
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Offline Rodo

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Re: 2d or 3d shockwaves for the next release?
wait, I thought mine were 3d shockwaves, but those on the pictures look a little more complex, the one's i've got are more like just one ring.

We could use some images from the both of the options, those are 3d so.. how do the 2d look like?
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Offline Excalibur

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Re: 2d or 3d shockwaves for the next release?
As long as the 2D one is better than retail...and I really need to upgrade my SCP...but also my computer.

Perhaps we could make a "insert code langauge here" to stop shockwaves from being generated at more than 80 degrees to the player's viewpoint? So you don't get an expanding flat line.
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Re: 2d or 3d shockwaves for the next release?
Perhaps we could make a "insert code langauge here" to stop shockwaves from being generated at more than 80 degrees to the player's viewpoint? So you don't get an expanding flat line.
Good idea :yes: :yes:

 

Offline aRaven

  • 28
Re: 2d or 3d shockwaves for the next release?
I don't believe they exist anymore.

No. NO! You're lying! You just want me to feel bad!  :(

I have the blue ones on my laptop...but I don't feel like starting it  right now... when I do I let you know :P

 

Offline DaBrain

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Re: 2d or 3d shockwaves for the next release?
I don't believe they exist anymore.

No. NO! You're lying! You just want me to feel bad!  :(

I will create a new one at some point... which also fixes the 90° problem.
If there is a material system at that point, and I find sombody to write a simple shockwave shader, it will be very efficent. If not, it will use frames, like the current one.
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Offline starfox

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Re: 2d or 3d shockwaves for the next release?
Option to switch between 2d and 3-d Shockwaves would be great, but, yeaaa, I'd prefer 3-d ones..... :yes:
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Re: 2d or 3d shockwaves for the next release?
What about a homeworld 2 style enveloping "bubble" shockwave?

I think that would look freaking AWESOME!   ;7

 

Offline tinfoil

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Re: 2d or 3d shockwaves for the next release?
It would indeed

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Offline Droid803

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Re: 2d or 3d shockwaves for the next release?
:welcomesilver:

I just want the shockwaves in the shots I linked...
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Offline Romanmolf

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Re: 2d or 3d shockwaves for the next release?



Those are the 2D ones. I believe they come in those two flavours.

Hey, I found these!


I have the blue ones on my laptop...but I don't feel like starting it  right now... when I do I let you know :P

PLEASE! GIVE THEM FAST! I CAN'T WAIT ANYMORE!

 

Offline pecenipicek

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Re: 2d or 3d shockwaves for the next release?
What about a homeworld 2 style enveloping "bubble" shockwave?

I think that would look freaking AWESOME!   ;7
they already exist, however they need to be heavily refined to be workable.
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Offline tinfoil

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Re: 2d or 3d shockwaves for the next release?
Screenshot?
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Offline pecenipicek

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Re: 2d or 3d shockwaves for the next release?
find it yourself. its somewhere in the scripting board, iirc.
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Offline TrashMan

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Re: 2d or 3d shockwaves for the next release?
I don't know about a flag, then it cannot be controlled by a mod that wants to force it. 

No mod should force it. It's just daft.

2D shockwaves look more real. They look better and are easier on the machine. I vote for 2D.
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