Author Topic: Knossos mods and mod.ini creation - any tips?  (Read 1561 times)

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Offline Belisarius

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Knossos mods and mod.ini creation - any tips?
Hi everyone.

I've been playing around with Freespace again and stumpled over the Warzone campaign. My problem here is that it's not using any of the media VPs and thus looking retail.

Is there a way to create a mod.ini file to make use of the VPs? And if so, how is it done and where to put it?

Thank you very much :)

 
Re: Knossos mods and mod.ini creation - any tips?
Is the Knossos entry of Warzone configured wrong? It should use MVPs but not require a mod.ini to work.

 

Offline Belisarius

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Re: Knossos mods and mod.ini creation - any tips?
Where do I check that?

EDIT: Link to FSO log https://fsnebula.org/log/5d8ff1d8cb0d332b456b5ee7

 
Re: Knossos mods and mod.ini creation - any tips?
Hmm only the person that uploaded the mod there or ngld knows, I'll contact him on Discord.

Here's the mod.ini; but I don't know what happens if you use another launcher along with Knossos... :nervous:

Code: [Select]
[launcher]
image255x112 = warzone.bmp;
infotext     = In the midst of another Shivan invasion of the GTVA home systems a mystery begins to unravel itself, and the implications may have a lasting effect on the longevity of the Alliance.
Join the GTD Warlock's crew as they try and unravel a mystery and defend the GTVA from its enemies.;
website      = http://freespace.volitionwatch.com/warzone/index.shtml;

[multimod]
secondarylist = mediavps_3612;

As you can see, it's old but the last one I have (and I assume there is).

 

Offline Belisarius

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Re: Knossos mods and mod.ini creation - any tips?
Thanks, I will try and see if it works.

In the meantime I took a look in other mod.json files of other campaigns and they all contain a few lines that the Warzone campaign is missing. See code below.

Code: [Select]
{
                    "id": "MVPS",
                    "version": "3.6.12",
                    "packages": []
                },
                {
                    "id": "FSO",
                    "version": ">=3.8.0-2",
                    "packages": []
                }

I assume these are the line responsible for the mods to use the MVPs, but that's just a vague guess.

  
Re: Knossos mods and mod.ini creation - any tips?
Yeah that looks like Knossos.version scheme. One way or another I told ngld to take a look at it, other people might be unable to help themselves.