Hard Light Productions Forums
Off-Topic Discussion => Gaming Discussion => Topic started by: 0rph3u5 on December 08, 2018, 12:16:51 am
-
Another one of these "sci-fi frontier games" ... /sarcasm
Release is said to be still in 2019, but I wouldn't hold my breath.
Discuss what little we know! :D
-
If its basically a more polished and less buggy New Vegas then I'm all in.
-
That's a pretty nice trailer. They're definitely going for a bit of a Borderlands vibe, but I guess with more story and choice? Which sounds like it would be 300% up my alley.
-
Yoo the creators of Fallout 1 and 2 are working on this and that's the best thing.
-
Seems pretty wild and whacky. Personally though, I prefer Obsidian games that are a little more serious in tone (didn't like their South Park game), but I'm still excited nonetheless. It's nice to see an Obsidian game that isn't a CRPG.
-
The "You just keep being you!" line made me laugh. :lol: for whatever reason struck me as poking fun at the "Be whatever you wanna be" schtick. "Be what you wanna be, kids, go randomly fold people if that makes you you!" :D
-
The "choice" bit was awesome. I so want to play this.
-
I'm just kind of annoyed because it sounds very similar to "Outer Wilds" and I keep thinking everyone's talking about Outer Wilds instead.
-
It could be cool but I’m intensely wary of the circlejerk from nerds who think Obsidian can do no wrong despite abundant evidence to the contrary.
-
It could be cool but I’m intensely wary of the circlejerk from nerds who think Obsidian can do no wrong despite abundant evidence to the contrary.
Take Two/Private Division did give them two years to work on this one, and scalewise it should be smaller than FNV. If they manage to bungle that up well...
-
Well I'm not pre-ordering anything, for sure. But I think it's fair to look forward to something, and let the reviews speak when they happen.
-
Take Two/Private Division did give them two years to work on this one, and scalewise it should be smaller than FNV. If they manage to bungle that up well...
Well that's the sort of thing I'm getting at, their earlier blunders weren't the fault of evil publishers refusing to give them enough time to finish their games, it was the fault of management negotiating to deliver games on a schedule and then bungling the production timeline. Their problems have, it seems, all been the fault of the guys at the top, and those same guys are still running the company.
-
Game delayed by one year. (https://twitter.com/OuterWorlds/status/1108423193138618369)
-
Delayed by one year if you don't use the Epic store.
That's some EA-level bull****.
-
You can also get it on the Microsoft store, without a delay.
-
Game delayed by one year. (https://twitter.com/OuterWorlds/status/1108423193138618369)
That is really annoying. But to play Devil's advocate: Steam has not been great lately, and in general, Epic Store is a better proposition for them.
I mean, aside from all the sales they won't be getting because they aren't on Steam.
-
I think epic store interface is cleaner.
-
With The Outer Worlds, Industry of Titans, and Phoenix Point all going on the Epic Store, I'm starting to consider just buying and playing them instead of waiting the 1 year before Steam. I see a lot of angry people on these games being made timed exclusives, but these are games I want to play and developers I want to support. It's not easy being a developer, and at the very least, this is getting Steam to actually do something.
-
If epic support phoenix point to the....point where they are happy to be exclusive for a while, I'm happy to use epic.
-
That is really annoying. But to play Devil's advocate: Steam has not been great lately, and in general, Epic Store is a better proposition for them.
I mean, aside from all the sales they won't be getting because they aren't on Steam.
It's not about which store is better than the other, it's about limiting consumer choice via artificially-constructed barriers. I mean it's one thing for publishers to limit their first-party titles to their own consoles or storefronts: as much I may chafe at the existence of Origin and UPlay, it's really no different than Valve originally creating Steam to distribute their own first-party titles. (Even then, Ubisoft is smart enough to recognize where the most eyeballs are and put their titles on Steam as well.) There's also the convenience factor: right now I own PC games across...six different digital storefronts, four of which I currently have launchers installed for. (Two of them I only have games in due to freebie giveaways.) I can't even keep track of what I own where or who's having what sale at the moment. It's a massive pain in the ass.
At the end of the day though, these developers are just shooting themselves in the feet. They're missing out on the venues with the biggest user bases, and I can guarantee their games will be far more heavily pirated than if they'd released more conventionally across multiple storefronts. Hopefully whatever Epic is paying them will offset the losses.
-
Yep, that's what they're saying on reddit. Hopefully Obsidian's actual fans will come through the way Metro's fans did.
Although, it is a real problem for people who were going to use proton to play on linux.
-
Welp, thats one less game I will purchase. I was itching for a decent RPG but maybe I'll look elsewhere now.