Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on June 11, 2018, 08:20:39 pm
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Here is the nightly for 11 June 2018 - Revision 15bda8c
Group: Linux
nightly_20180611_15bda8c-builds-Linux.tar.gz (http://swc.fs2downloads.com/builds/nightly/20180611_15bda8c/nightly_20180611_15bda8c-builds-Linux.tar.gz) (Mirror (http://scp.indiegames.us/builds/nightly/20180611_15bda8c/nightly_20180611_15bda8c-builds-Linux.tar.gz))
Group: MacOSX
nightly_20180611_15bda8c-builds-MacOSX.tar.gz (http://swc.fs2downloads.com/builds/nightly/20180611_15bda8c/nightly_20180611_15bda8c-builds-MacOSX.tar.gz) (Mirror (http://scp.indiegames.us/builds/nightly/20180611_15bda8c/nightly_20180611_15bda8c-builds-MacOSX.tar.gz))
Group: Win64
nightly_20180611_15bda8c-builds-Win64.zip (http://swc.fs2downloads.com/builds/nightly/20180611_15bda8c/nightly_20180611_15bda8c-builds-Win64.zip) (Mirror (http://scp.indiegames.us/builds/nightly/20180611_15bda8c/nightly_20180611_15bda8c-builds-Win64.zip))
Group: Win32
nightly_20180611_15bda8c-builds-Win32.zip (http://swc.fs2downloads.com/builds/nightly/20180611_15bda8c/nightly_20180611_15bda8c-builds-Win32.zip) (Mirror (http://scp.indiegames.us/builds/nightly/20180611_15bda8c/nightly_20180611_15bda8c-builds-Win32.zip))
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commit 39ab45d
Author: asarium <Wed Jun 6 10:27:43 2018 +0200>
Commit: asarium <Sat Jun 9 17:38:17 2018 +0200>
Add macro for marking unreachable code
code/ai/aicode.cpp | 2 +-
code/bmpman/bmpman.cpp | 2 +-
code/cfile/cfile.cpp | 2 +-
code/gamehelp/contexthelp.cpp | 2 +-
code/globalincs/alphacolors.cpp | 2 +-
code/globalincs/toolchain/clang.h | 9 +++++++++
code/globalincs/toolchain/doxygen.h | 7 +++++++
code/globalincs/toolchain/gcc.h | 9 +++++++++
code/globalincs/toolchain/mingw.h | 9 +++++++++
code/globalincs/toolchain/msvc.h | 10 ++++++++++
code/graphics/opengl/ShaderProgram.cpp | 2 +-
code/graphics/opengl/gropenglquery.cpp | 2 +-
code/graphics/opengl/gropengltnl.cpp | 8 ++++----
code/graphics/util/GPUMemoryHeap.cpp | 2 +-
code/graphics/util/UniformBufferManager.cpp | 4 ++--
code/hud/hudartillery.cpp | 4 ++--
code/io/keycontrol.cpp | 2 +-
code/missionui/redalert.cpp | 2 +-
code/object/deadobjectdock.cpp | 2 +-
code/object/objectdock.cpp | 6 +++---
code/parse/parselo.cpp | 2 +-
code/parse/sexp/LuaSEXP.cpp | 3 +--
code/particle/effects/CompositeEffect.cpp | 5 ++---
code/pilotfile/JSONFileHandler.cpp | 4 ++--
code/pilotfile/pilotfile.cpp | 2 +-
code/ship/ship.cpp | 10 +++++-----
code/sound/ffmpeg/WaveFile.cpp | 2 +-
code/tracing/TraceEventWriter.cpp | 4 ++--
code/tracing/tracing.cpp | 2 +-
code/weapon/beam.cpp | 6 +++---
freespace2/SDLGraphicsOperations.cpp | 4 ++--
qtfred/src/ui/FredView.cpp | 2 +-
32 files changed, 88 insertions(+), 46 deletions(-)
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commit aeee05c
Author: asarium <Wed Jun 6 19:55:28 2018 +0200>
Commit: asarium <Fri Jun 8 23:29:15 2018 +0200>
Add support for external subtitle files
code/cfile/cfile.cpp | 7 +-
code/cutscene/Decoder.h | 6 +-
code/cutscene/ffmpeg/FFMPEGDecoder.cpp | 292 +++++++++++++++++++++----------
code/cutscene/ffmpeg/FFMPEGDecoder.h | 16 +-
code/cutscene/ffmpeg/SubtitleDecoder.cpp | 18 ++
code/cutscene/ffmpeg/internal.h | 2 +
6 files changed, 242 insertions(+), 99 deletions(-)
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commit 1fb3a65
Author: asarium <Fri Jun 8 23:22:01 2018 +0200>
Commit: asarium <Fri Jun 8 23:28:54 2018 +0200>
Fix function brace wrapping in clang-format config
.clang-format | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
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commit b0fc9cb
Author: Goober5000 <Thu Jun 7 22:18:10 2018 -0400>
Commit: Goober5000 <Thu Jun 7 22:18:10 2018 -0400>
address code review
code/mission/missionparse.cpp | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
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commit b1881a7
Author: plieblang <Thu Jun 7 12:12:54 2018 -0700>
Commit: plieblang <Thu Jun 7 12:12:54 2018 -0700>
Fix copy/paste error when closing socket
code/network/psnet2.cpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
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commit 73bfb7a
Author: asarium <Wed Apr 18 15:20:50 2018 +0200>
Commit: asarium <Wed Jun 6 23:04:08 2018 +0200>
Add initial clang-format config file
.clang-format | 99 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
1 file changed, 99 insertions(+)
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commit 4bead81
Author: ngld <Wed Jun 6 03:34:28 2018 +0200>
Commit: ngld <Wed Jun 6 03:35:13 2018 +0200>
Implemented requested changes from code review
code/parse/sexp.cpp | 14 +++++++-------
1 file changed, 7 insertions(+), 7 deletions(-)
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commit 1614384
Author: ngld <Wed Jun 6 02:20:52 2018 +0200>
Commit: ngld <Wed Jun 6 02:20:52 2018 +0200>
Converted all Int3() calls in sexp.cpp into Warnings, Errors and Asserts.
code/parse/sexp.cpp | 66 +++++++++++++++++------------------------------------
1 file changed, 21 insertions(+), 45 deletions(-)
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commit 29b6af8
Author: asarium <Tue Jun 5 12:29:37 2018 +0200>
Commit: asarium <Tue Jun 5 12:31:37 2018 +0200>
Fix OpenAL errors when sound is disabled
code/sound/ds3d.cpp | 4 ++++
1 file changed, 4 insertions(+)
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commit cafee14
Author: asarium <Tue Jun 5 11:17:00 2018 +0200>
Commit: asarium <Tue Jun 5 11:17:00 2018 +0200>
Respect trailing white space in tstrings.tbl strings
code/localization/localize.cpp | 1 -
1 file changed, 1 deletion(-)
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commit 6e21c8a
Author: asarium <Tue Jun 5 10:39:43 2018 +0200>
Commit: asarium <Tue Jun 5 11:09:31 2018 +0200>
Enable log output for qtFRED
qtfred/src/main.cpp | 4 ++++
1 file changed, 4 insertions(+)
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commit 429858d
Author: Goober5000 <Sat Jun 2 17:39:38 2018 -0400>
Commit: Goober5000 <Sat Jun 2 17:39:38 2018 -0400>
fix GitHub issue #1601
code/mission/missionparse.cpp | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
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I had an issue with this nightly on two campaigns that I tried.
On both "Eagle Takes Flight" (from the somewhat recently released FS1 Compilation...a FSPort campaign) and the just released Inferno: Nostos Act 1 (a MediaVPs 2014 campaign): I encountered the following problems:
1-In the tech room, there were no pictures of the craft in the upper right where they usually are. When I click on a ship name the picture was either blank or only a couple small lights showed
2-In actual missions, in the lower left part of the screen where a picture of your targeted ship is, there's no green/red bracket that moves across the ship image when I shifted through subsystems/turrets.
I've had problems like this with a number of recent nightlies I tried (though I haven't tried every one obviously). The last one I had that works was October 31.
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about 2: https://github.com/scp-fs2open/fs2open.github.com/issues/1655