Author Topic: SILENT THREAT: REBORN RELEASED [Updated V1.4]  (Read 452778 times)

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Offline ShivanSpS

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Re: SILENT THREAT: REBORN RELEASED

I had intended it to be much harder to preserve the Soyakaze if you took an Ursa, since it's (theoretically) harder for an Ursa to intercept bombers.  Guess I wasn't entirely successful.

Is not your fault the Ursa is too good and the Zeus is a crap with engines. Mostly because is too easily disabled and destroyed, i disabled them a lot of times by accident with harpoons... That ship is way too slow, too weak and a BIG target profile to be a replacement of the Athena... just imagine an Athena with Tsunamis... is the worst nighmare of any escort pilot :P

What you could do is add an surprise attack on the Sokayaze if the player is flying a Ursa... Maybe a full wing of Medusas...

hey, what about that "Bosh Beer" on the Talus containers :P
« Last Edit: January 04, 2009, 06:21:37 pm by ShivanSpS »

 

Offline Androgeos Exeunt

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Re: SILENT THREAT: REBORN RELEASED
My only complaint about ST:R is that the Railgun wasn't used. :blah:
My blog

Quote: Tuesday, 3 October 2023 0133 UTC +8, #general
MP-Ryan
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Offline Grimper

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Re: SILENT THREAT: REBORN RELEASED

Spoiler:
- Do you have to destroy the access doors on Deep Space Nine the Karnak in "Exodus" in order to reach the reactor? I went down two separate arms of the station and got stuck, until I noticed Sneak blowing something up before it made its way in...

Yeh that was a nice touch. The first time I killed the bomber and was on my way out, I saw one of those doors blocking the way. I went "oh crap!!" until I realized they were really weak. I wonder if colliding with the door will break it...Im gonna go try that.

EDIT:

Command: "The door is getting closer pilot!"
Alpha 1: "Ok i'm diverting all power to engines! Engaging afterburner!!!
Alpha 1: "I'm gonna make it!!!!!!!!!!"

*CRASH*

Alpha 1: "Reactor Door still has 100% hull strength command. Permission to speak freely Sir?"
Command: "Go ahead pilot"
Alpha 1: "WTF!!!!!!!!!!!!"

Yeh anyway that seemed a bit weird. I also noticed that if you fly through the reactor core without going through the exact middle, you don't die.
« Last Edit: January 04, 2009, 09:54:42 pm by Grimper »
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Offline jakeslogan

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Re: SILENT THREAT: REBORN RELEASED
I've got a problem here, in the mission "Blood of the Innocent", the Hades stop firing at the station after the Vasudan station's health below 26% while the station must be destroyed in order to process to the next mission.
[size=20]Freespace 2 + Star Trek: Bridge Commander = Perfect Space Simulator Game.[/size]

 

Offline Grimper

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Re: SILENT THREAT: REBORN RELEASED

Jake, post your fs2_open.log here once you have run that mission using the debug build.

While you're waiting for a solution to that problem, you can just use cheats to kill the station so you can advance to the next mission.

Type in www.freespace2.com, target the station, then press ~ + k
« Last Edit: January 04, 2009, 10:02:43 pm by Grimper »
When Australia burned.

Together since the world began, the madman and the lover.

"Post-counts are like digital penises. That's why I don't like Shrike playing with mine." - an0n

 

Offline jakeslogan

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Re: SILENT THREAT: REBORN RELEASED
Quote
Jake, post your fs2_open.log here once you have run that mission using the debug build.
just a small question, do I need to complete that mission. I meant when the Hades stop firing, should I stop the game or play until it end???
[size=20]Freespace 2 + Star Trek: Bridge Commander = Perfect Space Simulator Game.[/size]

 

Offline ShivanSpS

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Re: SILENT THREAT: REBORN RELEASED
I just noticed that the Centaur lacks the engine glow???

BTW, the Soyakaze, the Repulse, the Krios, etc all of those are using the old model right? Because the Orion in the Tech room is the new model and those looks like the original with some ehancements.

 

Offline Grimper

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Re: SILENT THREAT: REBORN RELEASED
just a small question, do I need to complete that mission. I meant when the Hades stop firing, should I stop the game or play until it end???

Uhhhh......I think you could do it either way, but I would complete it with cheats just to be sure.
Not sure if the log would even help with fredding errors...but meh..
When Australia burned.

Together since the world began, the madman and the lover.

"Post-counts are like digital penises. That's why I don't like Shrike playing with mine." - an0n

 

Offline Narvi

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Re: SILENT THREAT: REBORN RELEASED
I just noticed that the Centaur lacks the engine glow???

BTW, the Soyakaze, the Repulse, the Krios, etc all of those are using the old model right? Because the Orion in the Tech room is the new model and those looks like the original with some ehancements.

It's some weird bug that won't be fixed till the next version. Yes, they're all using the old model.

 

Offline jakeslogan

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Re: SILENT THREAT: REBORN RELEASED
I couldn't use the debug in the mission "Blood of the Innocent" to track Hades since using the debug made the mission crashed after seconds with a pop-up(see attachment).
I tried to move to Nightly 5029 but no luck.
I'll post my latest fs2_open log.
BTW, It's great to see the derelict of the Orion orbit Deneb III. :)

[attachment stolen by Slimey Goober]
« Last Edit: January 05, 2009, 07:32:09 am by jakeslogan »
[size=20]Freespace 2 + Star Trek: Bridge Commander = Perfect Space Simulator Game.[/size]

 

Offline Androgeos Exeunt

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Re: SILENT THREAT: REBORN RELEASED
If the Hades doesn't fire, I use time (de-)compression. :nervous:
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Quote: Tuesday, 3 October 2023 0133 UTC +8, #general
MP-Ryan
Oh you still believe in fairy tales like Santa, the Easter Bunny, and free market competition principles?

 

Offline jakeslogan

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Re: SILENT THREAT: REBORN RELEASED
Quote
If the Hades doesn't fire, I use time (de-)compression.
If the Hades doesn't fire, I make the time compress(x64 or more) and wait until the bomber destroy the Hades, after that an in-game message will pop-up and says that Primary Objective Failed (1/1). ;7
[size=20]Freespace 2 + Star Trek: Bridge Commander = Perfect Space Simulator Game.[/size]

 
Re: SILENT THREAT: REBORN RELEASED
Hey,

The installation instructions on the first page say that the fsport folder should contain "fsport-high_res.vp." I am not able to find that vp for download on the Fsport 3.1.1 release thread. STR seems to work without it, but I was wondering if i'm missing out on something high res, and where I can get it from. Thanks
An open mind is like a fortress with its gates unbarred and unguarded.

 

Offline ShivanSpS

  • 210
Re: SILENT THREAT: REBORN RELEASED
Ok, something strage has just happend...

I cant load any mission from tech room anymore... it just hangs after the bars are filled... but it seens i can load them using the debug build, but not the regular one... wtf?

 
Re: SILENT THREAT: REBORN RELEASED
i think it's a little late to say this....but whatever...

i downloaded this, i played the mod, and then i went to search my jaw over there......

I'm seriously impressed with the new mod, unlike the original ST that sucked.

the vasudan speech almost made me fell out of my chair  :lol: :lol: :lol:

thank you all who made this mod , this is one of the best campaigns I've ever played.  :yes: :yes: :yes:

btw, sorry for my english. it sucks completely.

 

Offline Mobius

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Re: SILENT THREAT: REBORN RELEASED
BTW, the Soyakaze, the Repulse, the Krios, etc all of those are using the old model right? Because the Orion in the Tech room is the new model and those looks like the original with some ehancements.

It's some weird bug that won't be fixed till the next version. Yes, they're all using the old model.

It's not a bug, the FSPort team used the old, nameplated Orion models to preserve Retail compatibility.
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Offline Mongoose

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Re: SILENT THREAT: REBORN RELEASED
And 3.6.11, whenever it gets here, will automagically revert them to the HTL model, as far as I understand things.

btw, sorry for my english. it sucks completely.
Just OT for a second here, but it's a never-ending source of amusement to me that people who say that generally proceed to exhibit far better English skills than most native speakers of the language. :D

 

Offline Jeff Vader

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Re: SILENT THREAT: REBORN RELEASED
The installation instructions on the first page say that the fsport folder should contain "fsport-high_res.vp." I am not able to find that vp for download on the Fsport 3.1.1 release thread. STR seems to work without it, but I was wondering if i'm missing out on something high res, and where I can get it from.
Hmm. I suppose it might be available from the Port website, but Goober has said that it isn't necessary if you use the MediaVPs.
« Last Edit: January 05, 2009, 03:57:37 pm by Lobo »
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 

Offline Antares

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Re: SILENT THREAT: REBORN RELEASED
A couple more, though I don't think these need spoiler tags.

- If all members of Epsilon wing are removed in "Last Stand"--whether they are destroyed or you order them to depart--they will be replaced by a new wing, even if the mission is already over, in which case they will jump in, and then immediately jump back out.

- After a certain point, the music in "Last Stand" cuts out and then never returns. That's a shame, because the track for this mission is particularly eerie and atmospheric.
We have returned to continue our purification of this galaxy. It is again your turn to be crushed beneath the great force that is the Antaran army. All your petty squabbling with the other beings in this galaxy is meaningless. The Antaran fleet will destroy you all, one by one. You may not surrender. You cannot win. Your only option is death.

 

Offline blowfish

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Re: SILENT THREAT: REBORN RELEASED
About the music thing – does it happen consistently or did it only happen once?