Got a Grasshopper, it's incredible. It's basically Firestarter's very big brother. Turned it into a Flamehopper. Shuts down any mech with 6 flamers, and shoots anything else with 7 medium lasers, with enough heatsinks to do that for three turns. And if it runs too hot? Well, just punch something, the flamers will be doing their work regardless.
How do I know if my Mechs are in range of turrets?
I know mine are in range if a red line is drawn, but is there an indicator if my mechs can be fired upon?
Not that I know of, turrets can often be firing from outside your vision range, if something is spotting for them. The laser turrets are generally not so bad, but the LRM/AC/PPC turrets can be a real pain in the ass.
I also just had my first mechwarrior death. RIP Dekker, lost to a Demolisher.
Demolishers are no laughing matter.
I also ran into a two PPC Shrek's today, 80ton tanks with triple PPC's, **** aint funny.