Hey gaise, Assassin's Creed is stupid because memory doesn't work that way. I now think that the entire franchise sucks because of one small facet that only has to do with the story at all as the catalyst of the plot and not the actually important part of the writing or gameplay.
But hey, Assassin's Creed was based entirely on that, so you take it as fantasy (And AC is clearly sci-fantasy) and move on. Mass Effect was being fairly decent sci-fi up until it threw in that ridiculous concept. And what I find ridiculous about it is the idea that DNA (And that the stuff wasn't really implied to be just the DNA, just goo'ed humans being turned into a metallic monster) can impart qualities to a machine that are actually meaningful for something that floats through space, fires lasers and genocides species as a sideline? Of course, Harbinger already was doing a great job of destroying any credibility of the Reapers as a serious villain. Gone is the sepulchral, menacing qualities of Sovereign, where Shepard and biological life were mere stains on the galaxy to be cleansed at it's leisure, and in is something that whines and threatens like an ex-partner whenever it communicates with Shepard, and that far more often than Sovereign did.
But, this argument is ridiculously circular, so let's say that I and quite a lot of people don't like how they changed (polluted in my own view) the Sci-fi/Space Opera feel of the Mass Effect universe in the second one through their attempts to make it 'darker and edgier', and that some people adore and defend that decision. To me, it smacks of the same decisions that amplified to make DA2 such an appaling misstep, but that's my opinion.