Author Topic: Cutscene Upgrade Project  (Read 374515 times)

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Offline Oddgrim

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
Mmmm pixels! love them!, you're making good progress I like what I see :)
[GhostOfMjn: I can provide hi res vasudan ass]
[Hades]: we have so much in common we should bang.
My models page:
http://p3d.in/u/Oddgrim

 

Offline Mongoose

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
Party like it's 1999!

 

Offline mjn.mixael

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
Lt. Ash's animation is complete! There are a few things to fix/have already fixed.

One major difference in the overall animation is that I didn't bother matching the roll/sway of the Apollo. I just set the model to a random orientation over time (probably the same thing :v: did). So there are some differences in general rolls and sways of the frame because of that. But that's OK. I'm not going for a perfect frame by frame remake. (Rendered at 240p for now)

Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

  

Offline Cobra

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
Wow, once again the crown is hoisted for all to see.

Though I do see some clipping in the eyelashes during one of eye Ash's close-ups. 2:04. Other shots kinda look like they were clipped too, but this one showed the process. Didn't notice until, like, my third time watching the video though.
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline mjn.mixael

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
You're definitely right about the clipping in the eyelashes. Later shots have it fixed. I just didn't re-render the older shots.
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 

Offline Mongoose

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
It's still nothing compared to the frightening eyelid clipping going on in the original. Those close-up shots did not even remotely hold up over time. :p

 

Offline JSRNerdo

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
Former Inferno lead, BTA fredder-ish and DE fredder. Driven out by ordinary fascists the_e, aesaar and general battuta. Will return if they're ever removed.

 

Offline Cobra

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
Is Ash judging us in the precipice of destruction?
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 
Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
"What if I told you Command, that Shivans exist?"

 

Offline DefCynodont119

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
Fantastic! one thing tho, the camera motion seams a little forced, like moving then stopping instantly, probably just because it's still a WIP. And maybe it's just me, but wouldn't it have been better to fov zoom onto ash's console then move the camera towards it?

Don't take this the wrong way, This is fantastic work. I'm just trying to give some constructive criticism.
My gift from Freespace to Cities Skylines:  http://steamcommunity.com/sharedfiles/filedetails/?id=639891299

 

Offline mjn.mixael

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
Thanks to the help of an "HLP Render Farm" here's a preview with the new Lt. Ash content in HD.

I'm really happy with the animation overall, personally. There are some other things I might change. We'll see.

Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 

Offline Vidmaster

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
This looks really REALLY cool, nice job.

EDIT: Also, check your PMs please  :rolleyes:  I sent something.
« Last Edit: December 22, 2017, 04:51:11 am by Vidmaster »
Devoted member of the Official Karajorma Fan Club (Founded and Led by Mobius).

Does crazy Software Engineering for a living, until he finally musters the courage to start building games for real. Might never happen.

 

Offline mjn.mixael

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
Workin' hard or hardly workin'.

Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 

Offline mjn.mixael

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]

Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 

Offline Mongoose

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
You are a machine.

 

Offline Cobra

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
Oh hey, my Easter Egg menus.
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline Trivial Psychic

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
That's GTI Station Riviera's comms. station, right?
The Trivial Psychic Strikes Again!

 

Offline mjn.mixael

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
It's looking like I'll have the Comm Officer scene animated by the end of tomorrow. I'll then go out of town for a few days and set both scenes to render with higher quality settings. It takes quite a while to render these.. however NGLD set up a way that we can have an HLP Render Farm! It's already been used a little. If you're interested in offering your cpu cycles (you can join/leave the farm as you desire), catch me on Discord and we'll walk through getting you setup.
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 

Offline jr2

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
It's looking like I'll have the Comm Officer scene animated by the end of tomorrow. I'll then go out of town for a few days and set both scenes to render with higher quality settings. It takes quite a while to render these.. however NGLD set up a way that we can have an HLP Render Farm! It's already been used a little. If you're interested in offering your cpu cycles (you can join/leave the farm as you desire), catch me on Discord and we'll walk through getting you setup.

Can you also donate GPU cycles?  Just seems odd that a render farm would use CPU cycles (I know nothing lol).

 

Offline mjn.mixael

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
The hardware used depends entirely on the renderer used. I'm using Mental Ray which is a CPU renderer that comes standard with 3ds Max.
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.