Author Topic: Restored Campaigns  (Read 11799 times)

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Offline Admiral Nelson

  • Resurrecter of Campaigns
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  • The GTA expects that every man will do his duty.
List of upgraded campaigns:

Restored and voice acted campaigns. In short: the creme de la creme of upgraded campaigns!

Derelict

5 years after the collapse of Capella, a derelict Lucifer is found hovering in space.

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Warzone

In the midst of another Shivan invasion of the GTVA home systems a mystery begins to unravel itself, and the implications may have a lasting effect on the longevity of the Alliance.
Join the GTD Warlock and its crew as they try to unravel a mystery and defend the GTVA from its enemies. The question is, who is your enemy?


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The Titan Rebellion

The Shivans are sealed away beyond Capella. The Alliance is at peace, for now. Lurking in the shadows is a clandestine organization: NeoIntel.  Their mission is to preserve the peace at any cost.  Terran or Vasudan.  Soldier or civilian. None will be spared in NeoIntel's quest for peace!

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Fall of Epsilon Pegasi

While the Aquitane battles Shivans in the nebula beyond Gamma Draconis, the Epsilon Pegasi 6th Fleet must defend against the attacks of the Neo-Terran Front...
Join the 6th fleet in this fully voice acted campaign!

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Awakenings

While conducting a routine attack on HOL cruisers near the jump to Antares, a pair of GTD Orion class destroyers jump out of the middle of nowhere. Where did these ships come from? What happened to the crew? What will become of the GTA?

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Cardinal Spear

In the tenth year of our war against the Vasudans, humanity had attempted one last desperate strike to end the war outright - a spear in the dark.  The Cardinal Fleet had been laid ruin, and the crew of the GTD Agamemnon was being hunted by a Vasudan general.  It was too late for victory, but not too late for vengeance...
And not too late to play this classic FS1 campaign. Its full of voice acting and win!

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Destiny of Peace

By October 2335, a rebel GTA faction of mercenaries emerges, and its aims are a mystery. The campaign won Interplay's 1998 Mission Design Contest in the single player category, and was subsequently included in the Silent Threat expansion disc for Descent: FreeSpace. This version is retail compatible and is fully voice acted.


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Tango

As Terran forces continue to fall back in the face of Shivan might, accompany the veteran pilot, Lieutenant Rhygar, on a front line patrol.  What you discover there could turn the tide of the war, or seal your doom. A voice acted campaign.

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The Aftermath

Years of GTI experiments....
A rogue Colonel.....
An innocent fledgling colony on the edge of space....
GTA Command desperately attempts to contain the plague in the Epsilon Pegasi system. A quarantine is placed upon the system and the pilots onboard the GTI special operations destroyer GTD Ark Royal are tasked with keeping the quarantine... at all costs.
Original FreeSpace 1 Campaign by Cold Element, now with voice acting and full of awe.


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Shrouding The Light (STL+Origins)

A year has passed since the destruction of the Lucifer and the flight of the Shivan armada. In the year 2336, the Terran and Vasudan peoples attempt to reclaim their former empires and piece together their shattered lives. However, dissidents and splinter groups from within jeopardise their hopes of peace - fighting for independence or against hated alien foes. In the midst of all this turmoil, you are transferred, from the safety of the 1st Battlegroup of Vasuda to the 13th Battlegroup's PVD Guardian and the troubled hotspot of Deneb...
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Blaise Russel's Shivans

Two 4 mission campaigns about the Shivans with excellent voice acting, set during the Great War.
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Beyond the Red Line

Beyond the Red Line (BTRL or BtRL) is a standalone total conversion based on the popular Re-Imagined Battlestar Galactica series. It features a seminewtonian flight model. A tutorial, two single player missions and multiplayer are included. In February 2008 Beyond the Red Line received Mod DB's "Mod of the Year Award" for "Best Independent Game."  Although it is quite short, the missions are interesting and have high production values as well as clever and elaborate Fredding.

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Wing Commander Saga for FSO

Wing Commander Saga: The Darkest Dawn concludes a forty-year galactic struggle between the Terran Confederation and the Kilrathi Empire, an imperialistic, xenophopic alien race. Victory and survival for humanity can only be bought at a terrible cost. Gather your wingmen and face the enemy. Make your mark as the Confederation faces its darkest dawn.

This beta version of Wing Commander Saga has been modified for use with standard FSO builds 3.8.x or later.

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Wing Commander IV Tech Demo

The war between the alien Kilrathi Empire and the Terran Confederation has been over for several years. Confed is attempting to stabilize its economy and social structure. The Kilrathi survivors, now led by Melek nar Kiranka, retainer to the late Prince Thrakhath, are having greater problems than they had during the war, since their racial and societal makeup revolves around hunting and killing. Tension between the Confederation and the Union of Border Worlds has deepened, most recently with an attack on an unarmed medical transport.

The WC Saga team created this demo  of a few Wing Commander IV missions in the FSO engine to help promote their mod back in 2007.  It is still a fun little mod, so here it is refreshed for use with the FSO build of WC Saga!

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The Antagonist

The Antagonist is a campaign created by bigchunk1 in 2011, set in it's own universe.  It launched then to terrific reviews, we now bring you a version upgraded for use with the 2014 Media VPs as well as enhanced to support many features available with current builds of FSO!

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Lightning Marshal 1-4, The Regulus Campaign
From the very beginning of the Rebellion to its ultimate height, the GTCv Actium, its sistership the GTCv Lysander and their crews engage the NTF in several dangerous missions.
This release of LM is voice acted and stays close to the original

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Pandora's Box
One year prior to the return of the Shivans, the NTF Civil War is at its peak.  As a pilot newly assigned to the 51st squadron, GVD Abydos, currently stationed in the secure Vasuda system, you have little to look forward to other than uneventful patrol and convoy escorts.  Until the NTF make a bold raid into the Vasuda system... This latest release is fully voice acted via TTS
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Operation: Crucible
This campaign centers around the actions of the GTD Intrepid after the defeat of the Lucifer at Sol. The Intrepid is assigned a mission to penetrate enemy lines in order to buy time for the Terran-Vasudan alliance to regroup. This campaign is special in a certain way, as it is, at least to this point, the only fully branched campaign that exists. Originally released in the FS1 days and later revised by the FS-Port team it has now been overhauled and voice acted.

Operation: Savior
Force entry to Polaris during the early hours of the NTF Rebellion to rescue GTVA loyalists of 6th Fleet.
This campaign is fully voice acted and stays close to the original.


Lightning Marshal 1-4, The Regulus Campaign, Operation: Savior (Reinterpreted Versions)
Escape and then again force entry into Polaris during the early hours of the NTF Rebellion to rescue GTVA loyalists of 6th Fleet. From the very beginning of the Rebellion to its ultimate height, the GTD Master, the GTCv Actium, its sistership, the GTCv Lysander and their crews engage the NTF in several dangerous missions.
This release is voice acted and differs from the originals, as it features rebalanced flight mechanics and other changes.




Restored Campaigns without voice acting:


Sol: A History Upgraded

Sol: A History: A prequel to Inferno, Blaise Russel's historical epic follows the political turmoil in Sol after its isolation from the colonies. Lengthy and challenging, S:AH is a major work by one of the community's most successful designers.

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The Aeos Affair

One of the most challenging campaigns has been finally revamped and is now available for everyone to download!

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Bem Cavalgar

One of Blaise Russel's finest, Bem Cavalgar features ships and weapons which persist across the campaign, as well as player's choice of in which sequence to play its missions.

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Eagle Takes Flight

Just released from GTA service due to budget cuts, you and a friend strike out on your own to earn a living. Eagle Security Services Inc. is born and it's going to take a skilled pilot to make your company a success!

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Sync

Two years after escaping death in an uncharted nebula, three mercenaries are hired to escort freighters to the Betelgeuse system. It quickly becomes clear that this is no ordinary mission.

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Windmills

A proof-of-concept aiming at showing that FS2 can be turned into a (somewhat) RTS

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Technological Superiority

Two weeks have passed since the destruction of Capella. As the GTVA begins to re-build its society and fleets, headquarters receives an unexpected signal from a famous point in the star system of Ross 128, where the Shivans made first contact with humanity in the most hideous way. A new Knossos portal has formed amid the wreckage of the old installation. As the damaged GTVA fleet enters the system to wearily blockade the new node, an Azrael transport emerges, alone, sending a distress signal to the GTVA. Just as quickly, a massive Shivan force emerges and captures the transport, hauling it back through the portal, disappearing as quickly as they came. What lies beyond the portal? How did Bosch survive? 

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Biowar 1 and 2
The Shivans are attacking with a Bio weapon. Can you save the colonists in the Benedict system? Reports of the Ancients reappearance have come in. Are they Friends or Foes?

Desperate Times
2 years after Capella a new jump node forms in the Vasuda system leading to a star named Uvena. A Knossos Portal in that system brings the Shivans and all hell breaks loose. These are Desperate Times people, and desperate times call for desperate measures.

Alliance Returns aka Alliance Fights Back
With the destruction of the first Lucifer the Terran-Vasudan Alliance manages to push the Shivans back to Vasuda Prime and take it after a major military engagement take it. But the Alliance runs into a immovable wall of Shivan resistance, and its advance is stopped short. With neither side willing to give ground, the two fleets are gridlocked, but the Alliance losses are tremendous and it is only a matter of time before attrition loses the war for them. This is the story of General Albert Ulysses and his bold but risky plan to fight back and take the war into ( and behind) Shivan-held territory, to gain back what was once theirs; their planets and their homes. Ulysses' plan carries with it not only great opportunity, but great risk as well. There is more at risk than just billions of lives but the fate of three races and with it the fate of the galaxy.

Incursion and Return to Sol
A campaign for FreeSpace 2 by MAW
Upgraded by Macfie
Incursion - Nine years after Capella is destroyed, the Shivan menace resurfaces.  But where are they coming from?  Even if the GTVA discovers the Shivans source of origin, can they be stopped?
Return to Sol - The prospect is near of Sol finally rejoining the GTVA using a human made Knossos portal.  But those who oppose change will do anything they can to stop it.


Deep Blood
For two hard years the Capella refugees struggled to find a place to call home, GTVA command decided to explore the Jump Node that led from Altair - a Node they had never been through before.  Luckly they found seven worlds that they gave to the Capella refugees, the new system was designated as Orion. The Orion system is located beyond the newly discovered jump node in Altair.  It holds seven M class planets and a jump node leading out of the system that is as yet unexplored.  One year ago, GTVA Command ordered the system to be explored.  Since then the system has been colonized by the Capellan refugees.
This campaign is fully voice acted
« Last Edit: August 12, 2021, 01:01:09 pm by Admiral Nelson »
If a man consults whether he is to fight, when he has the power in his own hands, it is certain that his opinion is against fighting.