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Off-Topic Discussion => Gaming Discussion => Topic started by: Scourge of Ages on November 08, 2014, 10:21:25 pm

Title: Overwatch: Blizzard's Team Fortress-like
Post by: Scourge of Ages on November 08, 2014, 10:21:25 pm
http://eu.battle.net/overwatch/en/

There's not a whole lot besides two really pretty trailers, yet, but it looks like it could be extremely interesting. Seriously, those trailers though:

Title: Re: Overwatch: Blizzard's Team Fortress-like
Post by: Scotty on November 08, 2014, 11:16:56 pm
Blizzard is really good at trailers.

They're slightly less good at games.  I'm getting a really powerful MOBA vibe from it, but unless they do something significantly different from League or DOTA it's not going to be particularly noteworthy.

EDIT: Upon watching the gameplay video as well, it looks like it's trying to be TF2 and something like Smite all at once.  Not sure how it's going to turn out.
Title: Re: Overwatch: Blizzard's Team Fortress-like
Post by: Aesaar on November 09, 2014, 05:28:17 am
Blizzard hasn't made a good game since Warcraft 3.  No reason to expect this'll be any better than the stuff they've made since.
Title: Re: Overwatch: Blizzard's Team Fortress-like
Post by: Scotty on November 09, 2014, 12:42:14 pm
Blizzard hasn't made a good game since Warcraft 3.  No reason to expect this'll be any better than the stuff they've made since.

I haven't played so I can't comment with certainty.  Wasn't Diablo 3 at least arguably good?
Title: Re: Overwatch: Blizzard's Team Fortress-like
Post by: Aesaar on November 09, 2014, 02:33:32 pm
I didn't think so.  It was basically Diablo 2 with 3d graphics and more grind.  I couldn't even muster up the will to finish it on normal.  Quit before the last boss fight and never felt the desire to start it up again.
Title: Re: Overwatch: Blizzard's Team Fortress-like
Post by: Mongoose on November 09, 2014, 03:08:29 pm
No hats, no sale!
Title: Re: Overwatch: Blizzard's Team Fortress-like
Post by: Ghostavo on November 10, 2014, 07:06:35 am
Blizzard managed to out-pixar Pixar in the cinematic trailer.

They should really start making movies.
Title: Re: Overwatch: Blizzard's Team Fortress-like
Post by: TrashMan on November 10, 2014, 09:53:39 am
Not hyped.
Title: Re: Overwatch: Blizzard's Team Fortress-like
Post by: deathfun on November 11, 2014, 03:40:18 am
Blizzard managed to out-pixar Pixar in the cinematic trailer.

They should really start making movies.

They could seriously nail this and I'd watch anything they did

As for their games? I enjoy them. They're not bad games and I get my money's worth
Title: Re: Overwatch: Blizzard's Team Fortress-like
Post by: Flipside on November 13, 2014, 04:12:04 pm
Diablo 3 wasn't as replayable as 2, I played through Diablo 3 once and then it was added to The Pile©, but Diablo 2 lasted several playthroughs.

That said, I also would happily watch a movie by them if they made one.
Title: Re: Overwatch: Blizzard's Team Fortress-like
Post by: StarSlayer on June 01, 2016, 07:57:58 am
Anyone been playing this?  I wasn't terribly interested but I've been watching some gameplay and it looks pretty interesting.
Title: Re: Overwatch: Blizzard's Team Fortress-like
Post by: The E on June 01, 2016, 08:13:25 am
I've been playing it for about 2 hours now. It's really good.
Title: Re: Overwatch: Blizzard's Team Fortress-like
Post by: Mikes on June 01, 2016, 12:49:44 pm
Somehow that Trailer reminds me of those silly  tv shows from the 80s/90s where everyone was shooting guns like crazy but ... guess what? No one ever gets hit! Ever! lol ;-)
Title: Re: Overwatch: Blizzard's Team Fortress-like
Post by: NGTM-1R on June 01, 2016, 06:18:10 pm
It's really, incredibly fun, but it's...you know how shooters have like progression and unlocks and stuff? Overwatch doesn't believe in that.

That works for me personally but the critics are wondering.
Title: Re: Overwatch: Blizzard's Team Fortress-like
Post by: The E on June 02, 2016, 03:05:02 am
What fascinates me is that Overwatch completely deemphasizes killcounts or kill/death ratios. That's not to say that those are meaningless, this is an FPS after all and I would imagine that it is a tad difficult to play it without clicking on heads until they fall down, but games aren't won or lost based on how good you are at killing. Rather, they are won or lost based on how good you and your team are at reading the battlefield and choosing the right counters and spots for your supers, which I find makes the game really appealing (Destiny's PvP, at least in some of its modes, operates on the same principle, even if it celebrates kills and their counting much more)
Title: Re: Overwatch: Blizzard's Team Fortress-like
Post by: potterman28wxcv on June 02, 2016, 07:00:19 am
What fascinates me is that Overwatch completely deemphasizes killcounts or kill/death ratios. That's not to say that those are meaningless, this is an FPS after all and I would imagine that it is a tad difficult to play it without clicking on heads until they fall down, but games aren't won or lost based on how good you are at killing. Rather, they are won or lost based on how good you and your team are at reading the battlefield and choosing the right counters and spots for your supers, which I find makes the game really appealing (Destiny's PvP, at least in some of its modes, operates on the same principle, even if it celebrates kills and their counting much more)
Well like TF2 basically :P I'm glad they took the same kind of concept
Title: Re: Overwatch: Blizzard's Team Fortress-like
Post by: The E on June 02, 2016, 07:10:23 am
Yes, but TF2's characters are all different takes on the concept of a shootyman (Except, arguably, for the medic). Overwatch's roster, while all individually capable of making kills, strongly emphasizes different roles; There is no TF2 equivalent to the role Zenyatta or Lucio play in OW.
Title: Re: Overwatch: Blizzard's Team Fortress-like
Post by: StarSlayer on June 02, 2016, 07:54:56 am
Yeah it was only after I happened to see some character guide vids that my interest was piqued. 
Title: Re: Overwatch: Blizzard's Team Fortress-like
Post by: Col. Fishguts on June 02, 2016, 12:40:32 pm
This looks a lot like DOTA implemented as a FPS.
Title: Re: Overwatch: Blizzard's Team Fortress-like
Post by: StarSlayer on June 07, 2016, 09:39:47 am
Picked it up yesterday and dipped my toe in, only tried some PVE to get my sea legs but I can see the potential.  Very similar to TF2 but the complexity of the classes add a lot of dynamism.
Title: Re: Overwatch: Blizzard's Team Fortress-like
Post by: Firesteel on June 07, 2016, 02:20:48 pm
This looks a lot like DOTA implemented as a FPS.

It definitely has MOBA leanings, though it still tries very hard to be an FPS. Most of my major issues with it stem from that combination. I'm also not a fan of how character have hard counters. Sure TF2 had some counters (pyro, spy dynamic) but it was rare for one class to dominate another as much as some of the Overwatch characters can.
Title: Re: Overwatch: Blizzard's Team Fortress-like
Post by: StarSlayer on June 15, 2016, 07:15:06 pm
Tracer is hilarious.  Get into the backfield and just disrupt everything. 

(https://67.media.tumblr.com/beaaf9554298601bfc4b9084f09dec93/tumblr_o5m4ptQgXW1u4agjdo1_500.gif)