Mission 23: Plugging Holes
-I don't know why but when someone fires the quanten G
(either me or delta wing..I had to tell them to leave) the game
crashes.
That's more a problem for Backslash
Sorry, doing my best but I'm not finding a problem yet. I'm assuming you mean Mission 23: Hold position, because Plugging holes doesn't have the Quanten. Anyway, in mission 23, I can fire the Quanten just fine. I'm having a very large amount of trouble actually SURVIVING to fire it more than twice at the Ravana
hi,
the quantum gun make the game in the orignal very unstable, too.
like now in SCP.
often you fire the gun and after 5 or 10 sec. the game crach to desktop.
but sometimes you had fire 2 oder 3 times and then crash it.
the other problem, for me, is, that i havent noticed any damage of enemy ships, if i fire with the quantum.
at the moment i play the first campain again, and note any bug in the missions that i see.
Mehrpack
So I guess I'll need more info... you're running it under SCP? How recent a build, this month? Is your hardware worse than 256MB RAM?
Nice work so far Turalyon, at least it sounds like, but... I'm almost embarrassed to ask... where are these fixes uploaded?
I'm running it under SCP and i'm not using this month's build. My hardware is pretty good. 2Ghz, 768 ram and 256 MB Nvidia video card. It also appears i'm not the only one having CTD problems with the quanten gun.
Also as I will post in a minute, there is a mission (30) where earth is supposed to fry these ships with beams after the tagging with a missile. This does not work as I tag them, get the message then nothing happens and I have time compressed it up to 20 mins and nothing.
Here's some more stufferz..I think I got the #'s wrong on some missions before but I corrected myself.:
Mission 22: Conference
-page 1 main briefing: "hold" = "held" & "emporator" =
"emperor"
-page 2 main briefing: "this weapons may" = "this weapon
may" & "4,5" = "4.5"
-page 1 mission briefing: "emperator" = "emperor"
-page 2 mission brief: "you wing" = "your wing"
-Primary Objective in German
-"Capain" = "Captain" (time index 01:28)
Mission 23: Hold Position
-page 2 main brief: "nebulareported" = "nebula reported"
-page 3 main brief: "surperior" = "superior" & "meh" = "men"
-page 4 main brief: "dozened" = "dozen"
-page 5 MB: "frequncy" = "frequency"
-page 7 MB: "lifes" = "lives"
-page 8 MB: "means" = "mean?" & "travl" = "travel"
-page 9 MB: "mintues" = "minutes" & "th" = "the"
-
NOTE: This level seems to crash randomly for some reason.
Mission 24: New Traces
-"analize" = "analyze" (GTSC Newton)
-end mission brief: "analize" = "analyze"
Mission 25: Terminus HOL
-Objects in mission brief window in german
-Primary Objective in German
-In mission directives in german
NOTE: This mission seems to still crash after a certain amount
of time.
Mission 26: Picking up the pieces
-page 2 main brief: "is's" = "it's" & "dozend" = "dozen" &
"nova.It" = "nova. It"
-Seconday Objective in German
-Directive "Back O Base" = "Back to Base"
Mission 27: The Last Decoy
-page 3 main brief: "lifes" = "lives"
-(during docking) "seqenz" = "sequence" & "startet" = "started"
Mission 28: Hunter
-page 1 main brief: "alliace" = "alliance" & "don'T" = "don't"
-"thenyou" = "then you" (time index 00:42)
Mission 29: and the hunted
-end of mission gave me both failure and success upon success.
Mission 30: Out of the blue
-page 1 main brief: "build" = "built" & "operations.One" = "operations. One"
-end mission brief: "hav" = "have"
-NOTE : Beams from Earth do not seem to work after tagging
targets.
Mission 31: The End
-page 1 main brief: "destroyed" = "destroy"
-page 3 main brief: "ost" = "most"
-"midn" = "mind" (time index 00:56)
Mission 32: Lost
-page 3 main brief: "trasnpor" = "transport"
-bordcomputer = boardcomputer
-"receive" = "received" (time index 01:51)
-Orion ship name in german