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Suggested Command Line and VPs

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karajorma:
In my FAQ I've got a link to a nonexistant page on the wiki where I'd like to put up a few computer configurations with suggestions of which VPs and Command line options could be used to make the game run smoothly.

So what I'd like is for a few people to post their specs, build, which VPs they use and their command lines.

Then I can port my FAQ's installation guide to the wiki and add the new page :)

WMCoolmon:
AMD64 3000+
1024MB DDR400
GF6600GT (128 MB IIRC)

Performance varies quite a bit. Generally, I can run 1024x768x32-bit with all graphics-improving commandlines, everything else is pretty much inconsequential. Stuff like -pcx32 and -img2dds left off.

Usually lags come in when multiple high-poly models are onscreen, and/or I have anti-aliasing turned on. Generally, I use all the VPs (aside from mv_cell, of course). I've found that high-poly models are much more likely to cause lag than the animated glowmaps, for whatever reason, although I've not tried changing the model detail setting from its highest setting.

CP5670:
My FSO setup is probably something of an outlier, but this is what I use:

FSO builds: 9/17/05, along with whatever the latest one is
Command lines: -spec -glow -jpgtga -dualscanlines -targetinfo -ballistic_gauge -3dwarp -snd_preload -env -alpha_env -fps  -allslev -ambient_factor 90 -ogl_spec 80
VPs: All 3.6.8 media VPs, with zero byte tbm files in \data\tables to override the ones in the VPs
Other settings: 2048x1536, 16x AA for OGL / 8x AA for D3D, 16x HQ AF

These settings give a constant 85fps at all times and play very smoothly on this hardware:
Opteron 146, running at 3003mhz
1024MB value memory, running at 187mhz 2-3-2
7800 GT SLI, both running at 500/575mhz

In your FAQ I think you should mention the ambient factor setting in particular. The default value for this is terrible in my opinion and changing it to 100 or less makes OpenGL mode look far better. Also, -env and -alpha_env only work in 9/17 and crash the game in D3D in most newer builds (OGL ignores these flags), but it works out okay since I don't use D3D except in 9/17.

phreak:
C:\Games\FreeSpace2\fs2_open_r.exe -mod media_vp -spec -glow -jpgtga -missile_lighting -dualscanlines -targetinfo -orbradar -rearm_timer -ballistic_gauge -3dwarp -fps

P4 3.2 GHz
1GB Ram
Radeon 9000
OpenGL 1024x768

Comfortably runs adveffects.vp - 25 to 40 FPS usually

karajorma:
I had expected a few more responses. Usually you get people come in to brag or whine about how crap their system is :D

I'll give it a couple more days.

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