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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on August 30, 2018, 02:21:05 pm

Title: Nightly: 30 August 2018 - Revision 01f418f
Post by: SirKnightly on August 30, 2018, 02:21:05 pm
Here is the nightly for 30 August 2018 - Revision 01f418f



Group: MacOSX
nightly_20180830_01f418f-builds-MacOSX.tar.gz (http://swc.fs2downloads.com/builds/nightly/20180830_01f418f/nightly_20180830_01f418f-builds-MacOSX.tar.gz) (Mirror (http://scp.indiegames.us/builds/nightly/20180830_01f418f/nightly_20180830_01f418f-builds-MacOSX.tar.gz))


Group: Linux
nightly_20180830_01f418f-builds-Linux.tar.gz (http://swc.fs2downloads.com/builds/nightly/20180830_01f418f/nightly_20180830_01f418f-builds-Linux.tar.gz) (Mirror (http://scp.indiegames.us/builds/nightly/20180830_01f418f/nightly_20180830_01f418f-builds-Linux.tar.gz))


Group: Win64
nightly_20180830_01f418f-builds-Win64.zip (http://swc.fs2downloads.com/builds/nightly/20180830_01f418f/nightly_20180830_01f418f-builds-Win64.zip) (Mirror (http://scp.indiegames.us/builds/nightly/20180830_01f418f/nightly_20180830_01f418f-builds-Win64.zip))


Group: Win32
nightly_20180830_01f418f-builds-Win32.zip (http://swc.fs2downloads.com/builds/nightly/20180830_01f418f/nightly_20180830_01f418f-builds-Win32.zip) (Mirror (http://scp.indiegames.us/builds/nightly/20180830_01f418f/nightly_20180830_01f418f-builds-Win32.zip))

Code: [Select]
------------------------------------------------------------------------
commit 0ed47de
Author: Fabian Woltermann <Thu Aug 30 13:53:20 2018 +0200>
Commit: GitHub <Thu Aug 30 13:53:20 2018 +0200>

    Update main-f.sdr
 code/def_files/data/effects/main-f.sdr | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

------------------------------------------------------------------------
commit f5f1c97
Author: Fabian Woltermann <Wed Aug 29 21:19:48 2018 +0200>
Commit: Fabian Woltermann <Wed Aug 29 21:19:48 2018 +0200>

    HDR color space conversion for spec maps only happened in one code path, not all of them. This fixes that.
 code/def_files/data/effects/main-f.sdr | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)