Hard Light Productions Forums
Archived Boards => The Archive => The Unification War => Topic started by: Admiral Nelson on September 18, 2007, 09:40:43 pm
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(http://img.photobucket.com/albums/v106/NelsonAndBronte/FS2/Eye01.jpg)
Click image above for full resolution
(http://img.photobucket.com/albums/v106/NelsonAndBronte/FS2/Falcons3.jpg)
(http://img.photobucket.com/albums/v106/NelsonAndBronte/FS2/LRDLuna-1.jpg)
(http://img.photobucket.com/albums/v106/NelsonAndBronte/FS2/LRDLunaFlyPast.jpg)
Click image above for full resolution
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Nice, glad to see an update. I was getting really used to seeing a no new posts logo below the link I'm always checking (SWC) :)
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Mmmmmm. Nice shots. :)
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hey, in the second shot is that some new kind of terran fighter? if so- AWESOME!
either way, keep up the good work, this is lookin better and better
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hey, in the second shot is that some new kind of terran fighter? if so- AWESOME!
Looks like it.
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There are very few recycled FS craft in TVWP. Most ships are new.
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Will there be ****tier craft than the An00bis?
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As the Anubis has laser weaponry it is a spaceborne harvester of death next to these ships. :)
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Oh snap, seriously? :o
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YUM, candy...
There are very few recycled FS craft in TVWP. Most ships are new.
SCP 2 new?
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As the Anubis has laser weaponry it is a spaceborne harvester of death next to these ships. :)
*blinks*
Wait... What? :wtf:
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These don't have lasers, and presumably ****ty guns, compared to FS1 era.
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Say, if the Anubis wasn't armed with... Vasudan... Light Lasers... but... Some gun ****tier than that (:wtf:), would it still be better than the unification-era craft?
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Um. I think Nelson is trying to say that compared to FS1, the Anubis is the Shivan Scorpion when the GTA couldn't fight them on equal terms.
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Well what I want to know is if the fastest unification-era interceptor does 50 m/s top speed and turns as slow as the Ursa...
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Enough questions for today, thank you. ;)
Direct comparisons between speed/damage points/etc. will not get you very far. Remember that there are a lot of other technical factors, like afterburners, missile accuracy, and even targeting computers that would change a lot in the 14+ years that TVWP covers. For example, jet engines of today are hardly more powerful than they were 30 years ago, but modern aerospace has advanced a long way in other areas since then. Suffice it to say that there will be an interesting mix of varying technical gaps between FS1 and early TVWP era.
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(http://iml.jou.ufl.edu/projects/spring01/Hogue/reporters.jpg)
Please, one more! Sir! One more question!
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There will be no negotiation, Snail.
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The unification era craft are balanced against each other, and make for exciting missions. There isn't that much value in introducing comparisons to crappy fighters from later eras -- nobody would want to fly a Nate in WWII, but it would easily tear up the best WWI fighters you could care to name.
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No, what I'm asking is if ships turn slowly and move slowly. Nothing to do with later ships. I ask this because I want to know if its hard to move between waypoints which are far away from each other, and if ships are hard to turn.
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TVWP is not waypoint-based. It's similar to normal FS2 combat, simply without fighter jump drives. The carriers do most of the moving so that you don't have to reach some waypoint 20k away.
As for your other questions, all I can say is that the TVWP ships have been balanced for playability foremost, and many of our battles are more intense than what you'd find in standard FreeSpace, with as wide a slew of weapon choices as any mod, and no shields to save you when you screw up. The ships will inevitably be more challenging to fly and operate compared to the more advanced FS2 era stuff.
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So like the early days of air combat, where only 1 in every 5066 pilots return home?
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Rather, in air combat the majority of pilots never even encounter the enemy. But if you mean FreeSpace combat, with wingman dying left and right, then TVWP is still the same game. However, if you're talking about the handling problems, it's very hard to die in FreeSpace from anything other than combat.
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I hope it doesn't feature the cliche green pilot talking about his girlfriend back home, right up until he gets shot. :nervous:
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Hmm... Can we see some shots of the Reliant? I love that ship.
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Yes, we know nothing about its combat capability. Can you post some screenshots?
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I think it would be slightly weaker than the Orion...
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It must be weaker than the Orion, the Reliant is the predecessor!
Too bad you don't use the Zagreus, however...
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The Reliant is good. I don't see why you do not like it.
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Too bad you don't use the Zagreus, however...[/color]
I like the Reliant better than the Zagreus.
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I don't think the name is FSish. Without considering the Watchdog, everything has a Mythological name. I have discussed this before.
Too bad you don't use the Zagreus, however...
I like the Reliant better than the Zagreus.
We know it. What about using both destroyers?
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I don't think the name is FSish. Without considering the Watchdog, everything has a Mythological name. I have discussed this before.
This is because it was not built by the GTA. It was built by the United Nations of Earth (UNE). I think they use a different naming convention.
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I don't think the name is FSish. Without considering the Watchdog, everything has a Mythological name. I have discussed this before.
Supposing the Reliant were called the Goliath instead?
We know it. What about using both destroyers?
The Reliant is good enough by itself.
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The Reliant is good enough by itself.
Well there is now a HTL Zagreus if you're interested at all... Though you probably know this.
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Rather, in air combat the majority of pilots never even encounter the enemy
Actually during the Fokker Scourge and in 1917, the Allies were losing around a dozen aircraft a week.
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I suppose this belongs in the FAQ thread, but the fact that the last post in that thread was in 2005 "discouraged" me from posting there. I have a question.
Pirates, renegade factions, and natural phenomena will test your skills.
What kind of natural phenomenon are we talking about?
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Something that we forgot about apparently.
A lot of the info on that website is pretty old, as the news articles suggest.
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All enemy pilots are of 100% natural origin. No clones, cyborgs, robots or mad computers were used. Enemy pilots include no hidden additives, no hidden chemicals, no hidden preservatives, no artificial colors, no trans fats and no corn syrup.
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:lol:
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All enemy pilots are of 100% natural origin. No clones, cyborgs, robots or mad computers were used. Enemy pilots include no hidden additives, no hidden chemicals, no hidden preservatives, no artificial colors, no trans fats and no corn syrup.
But the packaging isn't made from environmentally safe material (nor is it 100% safe to humans either).
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What's it made with, Shivan exoskeletons? :nervous:
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Casing as in their fighters. :P
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(http://img.photobucket.com/albums/v106/NelsonAndBronte/FS2/Falcon.jpg)
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Kind of looks like a BSG Viper, but I like it anyway. :nod:
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(http://img.photobucket.com/albums/v106/NelsonAndBronte/FS2/Falcon.jpg)
Are you sure you didn't take that from BattleStar Galactica? :doubt:
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That's not even the Viper model, jackass.
Texturing looks awesome. :D
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Are you sure you didn't take that from BattleStar Galactica? :doubt:
That's not even the Viper model, jackass.
Texturing looks awesome. :D
Actually, that was my first thought too :P
But then I realized I'm an idiot. Still very pretty though.
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Of course you would've thought that, but I didn't see a fin. ;)
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Lightspeed created the textures ages ago. The model was by Swamp_Thing. Lightspeed appears to have noted the resemblance, as the name of the texture is 'viper.tga'. :). Resemblance is much less from above. I am here showing off our spiffy new normal maps from freespaceking. :)
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Sweet! Normals!
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That's not even the Viper model, jackass.
Texturing looks awesome. :D
:wtf:
'Scuse me, I haven't seen much Galactica. But when I saw it, I thought about that fighter, and when chief posted, I thought I would just say "I concur" and confirm....
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simple question: will the GTF angel be in this MOD? It was depicted as being there by freespace (the father of the valkyrie).
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Eventually it will, Chapter 1 is set well before the advent of the Angel. Chapter 2 would likely contain the father of the Angel, the Phoenix.
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So the Phoenix is the grand-father of the Valkyrie? Is the Shrike the father of the Phoenix, in effect making it the great-grand-father of the Valkyrie?
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There isn't really a direct analogue to the Angel / Valkyrie in Chapter 1.
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But since it is Friday and I am in a good mood, here is the Phoenix:
(http://img.photobucket.com/albums/v106/NelsonAndBronte/FS2/GTFPhoenix.jpg)
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Wow looks very, VERY cool. Is it recon like the Angel or an interceptor like the Valk?
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I'd conceived of it as a 'scout fighter' like the Angel, but this is subject to change when we actually start working on Chapter 2.
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I'd conceived of it as a 'scout fighter' like the Angel, but this is subject to change when we actually start working on Chapter 2.
Which will be in a few months? :nervous:
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Sometime in Q1 2008 I would think.
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Dammit, people, release a demo or something. This wait is killing me. :P
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There might be less of a wait than you think...
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Dammit, people, release a demo or something. This wait is killing me. :P
Sorry, Cobra, but when you joined the MT team, you agreed not to ask for a demo.
Hypocrite.
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Good. That means I can ask for an MT demo now. :)
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Styxx never said anything about a demo... :nervous: :P
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(http://img.photobucket.com/albums/v106/NelsonAndBronte/FS2/kestrel.jpg)
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[Borat]Very Nice![/Borat]
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um, i was wondering:
The computer graphics club at my school is going to do signature photos, starting this week. I was wondering if i could use the saggi pic as a base. :)
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What do you mean, a signature photo?
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those special pictures, that some forums use (not here) with your name, and if it's a game forum, your stats
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those special pictures, that some forums use (not here) with your name, and if it's a game forum, your stats
You mean an Avatar?
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I think he means a banner in his forum signature.
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I think he means a banner in his forum signature.
If that's the case, then I'm fine with it.
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ok, thanks. I don't know if i can post the final product. plus, it would be redundant with my username, which would prevent changes.
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Candy plox
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That was the most retarded bump I've seen in my 2 and a half years here, and I'm still sober enough to know that.
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Here's a retarded response then:
(http://farm4.static.flickr.com/3015/2577921137_a05bbe165c.jpg?v=0)
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Well, it's been years. Is there any new eyecandy?
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Well, it's been years. Is there any new eyecandy?
That's what i've asked
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This still alive?
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Livelier than you'd think. I was surprised by the progress when I signed on.
I hope I'm allowed to say that.
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Well I see that I'm no longer staff (have been away for a few years, so ofc) so I have no idea what is going on behind closed doors any longer. Seems to be a freespace trait to drag things on for over 8 years and then go quiet.
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Ya. You can rejoin if you want though. ;)
Actually, we're incredibly close to releasing something. Unfortunately, everybody is doing something else at the moment.
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Well I see that I'm no longer staff (have been away for a few years, so ofc) so I have no idea what is going on behind closed doors any longer. Seems to be a freespace trait to drag things on for over 8 years and then go quiet.
Uh, you did see the demo right? 8 years + nothing is usually bad. 8 years plus a somewhat recent demo, I'd say that's okay . . . better than nothing anyway
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This mod has been in the works for EIGHT FRAKKING YEARS? Looks like I found someplace for all those torches and pitchforks left over from the "Ban Turey's Installer" crusade.
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Wasn't ST:R around that time frame?
And Inferno SCP?
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Yes, well, um. Crap, looks like I need pitchforks and torches for Inferno:SCP. Don't need them for ST:R since they have released a full version.
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Hell, BWO is older than all of those. :p
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Unlike most of the people on these forums, I'm not awaiting BWO that much, at least not compared to this or Inferno with its massively overpowered ships and weapons.
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Then you are a fool! :p
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Unlike most of the people on these forums, I'm not awaiting BWO that much, at least not compared to this or Inferno with its massively overpowered ships and weapons.
:doubt:
Inferno. Meh.
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Well, to be fair, I don't really know that much about BWO. Its hard for me to be excited about an unknown.
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Unlike most of the people on these forums, I'm not awaiting BWO that much, at least not compared to this or Inferno with its massively overpowered ships and weapons.
:doubt:
Inferno. Meh.
Says the disgruntled ex-Inferno team member.
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Unlike most of the people on these forums, I'm not awaiting BWO that much, at least not compared to this or Inferno with its massively overpowered ships and weapons.
:doubt:
Inferno. Meh.
Says the disgruntled ex-Inferno team member.
Well observed.
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Ya. You can rejoin if you want though. ;)
Actually, we're incredibly close to releasing something. Unfortunately, everybody is doing something else at the moment.
Well, having looked through my modeling folder, and seeing the meshes that I either made or upgraded for this project, I was just curious if theyre even being used. Particularly the ones that Lightspeed textured. Im looking at the one now and while the mesh is a little crude by my more recent standards (Im rusty, but I have been trying my hand at modeling again, just not for FS specifically), the mapping is amazing on it. I'd hate for it to go to waste.
(Coincidentally, I see that Lightspeed is still a member, despite being inactive since 2005, and yet I've gotten the boot. Nice. :doubt: )
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Eh? Didn't you resign?
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I don't recall having done so. I know that I went on hiatus from all things FreeSpace, though. That is not to say that I didn't, though. Show me where I resigned?
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I don't have a link. I seem to recall that you resigned but it's entirely possible my memory on that subject is incorrect. I can certainly re-add you to TVWP if you would like.
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No. I wont be here much.
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So stop *****ing lol
Any eyecandy? Anything? Plz? This is the mod i'm looking forward to most, so anything plz
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More TV pics plz