Author Topic: Nightly: 10 August 2016 - Revision c3b4380  (Read 1216 times)

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Offline SirKnightly

  • George or Keira?
  • 211
Nightly: 10 August 2016 - Revision c3b4380
Here is the nightly for 10 August 2016 - Revision c3b4380


Group: Linux
nightly_20160810_c3b4380-builds-Linux.tar.gz
SHA1: 6b0c0a186ef7ea0b3bdb22e2284b11b0534030a1


Group: MacOSX
nightly_20160810_c3b4380-builds-MacOSX.tar.gz
SHA1: 3ff3ad8ba5a4407868daf80108e36dee0f79d861


Group: Win32
nightly_20160810_c3b4380-builds-Win32.zip
SHA1: 72ca9969406fdb6e45e4c1512ce5a25ec3fe8857


Code: [Select]
------------------------------------------------------------------------
commit 5e12ec3
Author: asarium <Tue Aug 9 23:18:31 2016 +0200>
Commit: asarium <Wed Aug 10 00:03:17 2016 +0200>

    Fix wrong parameter order
 code/menuui/mainhallmenu.cpp | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

------------------------------------------------------------------------
commit b982c04
Author: asarium <Tue Aug 9 22:24:00 2016 +0200>
Commit: asarium <Tue Aug 9 22:24:00 2016 +0200>

    Fix Assert caused by invalid comparision
 code/graphics/gropenglstate.cpp | 16 ++++++++--------
 1 file changed, 8 insertions(+), 8 deletions(-)

------------------------------------------------------------------------
commit 079c6ae
Author: m!m <Tue Aug 9 20:15:46 2016 +0200>
Commit: MageKing17 <Tue Aug 9 11:15:46 2016 -0700>

    Fix FRED executable version information (#778)
 fred2/CMakeLists.txt |   3 +-
 fred2/fred.rc        |  83 ++++++++++++++++++++++++++-------------------------
 fred2/version.rc2    | Bin 0 -> 2156 bytes
 3 files changed, 45 insertions(+), 41 deletions(-)

------------------------------------------------------------------------
commit 22c0255
Author: m!m <Tue Aug 9 20:08:54 2016 +0200>
Commit: MageKing17 <Tue Aug 9 11:08:54 2016 -0700>

    Fix a bunch of 64-bit MSVC warnings (#709)
 code/ai/aibig.cpp                   |  2 +-
 code/ai/aicode.cpp                  | 12 +++---
 code/asteroid/asteroid.cpp          | 18 ++++-----
 code/bmpman/bm_internal.h           |  2 +-
 code/bmpman/bmpman.cpp              | 15 ++++----
 code/bmpman/bmpman.h                |  6 +--
 code/camera/camera.cpp              |  6 +--
 code/camera/camera.h                |  2 +-
 code/cfile/cfile.cpp                | 62 ++++++++++++++++---------------
 code/cfile/cfile.h                  |  8 ++--
 code/cfile/cfilearchive.cpp         | 52 +++++++++++++-------------
 code/cfile/cfilearchive.h           |  8 ++--
 code/cfile/cfilelist.cpp            |  2 +-
 code/cfile/cfilesystem.cpp          | 60 ++++++++++++++----------------
 code/cmdline/cmdline.cpp            | 42 +++++++++++----------
 code/cutscene/movie.cpp             |  2 +-
 code/debris/debris.cpp              |  2 +-
 code/debugconsole/console.cpp       | 18 ++++-----
 code/gamehelp/contexthelp.cpp       |  2 +-
 code/globalincs/pstypes.h           |  7 ++--
 code/globalincs/windebug.cpp        | 37 ++++++++++---------
 code/graphics/2d.cpp                |  6 +--
 code/graphics/2d.h                  |  8 ++--
 code/graphics/generic.cpp           |  2 +-
 code/graphics/grbatch.cpp           | 10 ++---
 code/graphics/grbatch.h             |  6 +--
 code/graphics/gropengldraw.cpp      |  4 +-
 code/graphics/gropenglshader.cpp    |  4 +-
 code/graphics/gropenglstate.cpp     | 34 ++++++++---------
 code/graphics/gropenglstate.h       |  6 +--
 code/graphics/gropengltnl.cpp       | 14 +++----
 code/graphics/gropengltnl.h         |  4 +-
 code/graphics/grstub.cpp            |  4 +-
 code/hud/hud.cpp                    |  9 ++---
 code/hud/hudartillery.cpp           | 10 ++---
 code/hud/hudartillery.h             |  2 +-
 code/hud/hudmessage.cpp             | 11 +++---
 code/hud/hudparse.cpp               |  6 ++-
 code/inetfile/cftp.cpp              |  6 ++-
 code/inetfile/chttpget.cpp          |  5 ++-
 code/io/keycontrol.cpp              |  4 +-
 code/lab/lab.cpp                    |  8 ++--
 code/lighting/lighting.cpp          |  8 ++--
 code/lighting/lighting.h            | 16 ++++----
 code/localization/fhash.cpp         |  2 +-
 code/localization/localize.cpp      | 70 +++++++++++++++++------------------
 code/menuui/barracks.cpp            | 21 ++++++-----
 code/menuui/credits.cpp             |  6 +--
 code/menuui/mainhallmenu.cpp        | 12 +++---
 code/mission/missionbriefcommon.cpp | 22 +++++------
 code/missionui/chatbox.cpp          |  9 +++--
 code/missionui/fictionviewer.cpp    |  2 +-
 code/missionui/missionbrief.cpp     |  2 +-
 code/network/chat_api.cpp           |  8 ++--
 code/network/chat_api.h             |  2 +-
 code/network/multi.h                |  2 +-
 code/object/collideshipweapon.cpp   |  6 +--
 code/object/object.h                |  4 +-
 code/parse/lua.cpp                  | 24 ++++++------
 code/parse/lua.h                    | 28 +++++++-------
 code/pilotfile/csg.cpp              | 22 ++++++-----
 code/pilotfile/csg_convert.cpp      | 74 +++++++++++++++++--------------------
 code/render/3dclipper.cpp           |  2 +-
 code/ship/ship.cpp                  |  8 ++--
 code/ship/ship.h                    |  8 ++--
 code/sound/audiostr.cpp             |  2 +-
 code/sound/ds.cpp                   | 24 +++++++-----
 code/sound/ds.h                     |  2 +-
 code/sound/fsspeech.cpp             |  6 +--
 code/sound/sound.cpp                |  3 +-
 code/ui/inputbox.cpp                |  6 +--
 code/weapon/beam.cpp                |  4 +-
 code/weapon/beam.h                  |  2 +
 code/weapon/weapon.h                |  4 +-
 fred2/campaigneditordlg.cpp         |  2 +-
 freespace2/freespace.cpp            |  6 +--
 76 files changed, 478 insertions(+), 469 deletions(-)

 

Offline Makhpella

  • 27
  • Kharak is burning!
Re: Nightly: 10 August 2016 - Revision c3b4380
Why am I CTD-ing when I try to start a mission?

[attachment deleted by admin]
'I'm from the marksman school of conversation.' -Kovacs

 

Offline m!m

  • 211
Re: Nightly: 10 August 2016 - Revision c3b4380
Sorry, my fault. Should be fixed in the next nightly.

 
Re: Nightly: 10 August 2016 - Revision c3b4380
Oh, good. I saw windows sad face on this build. :wtf: