Author Topic: Nightly: 23 November 2016 - Revision 1ce3b34  (Read 872 times)

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Offline SirKnightly

  • George or Keira?
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Nightly: 23 November 2016 - Revision 1ce3b34
Here is the nightly for 23 November 2016 - Revision 1ce3b34


Group: Linux
nightly_20161123_1ce3b34-builds-Linux.tar.gz
SHA1: 35cb8418908efd4980225f7de5caa33423964a4c


Group: MacOSX
nightly_20161123_1ce3b34-builds-MacOSX.tar.gz
SHA1: 7f6dcef17933e6167bc1ee5549f9f33255e02654


Group: Win32
nightly_20161123_1ce3b34-builds-Win32.zip
SHA1: 3fe69300f4eaa735d534b26e706aca19c14e62c6


Group: Win64
nightly_20161123_1ce3b34-builds-Win64.zip
SHA1: 774af64a2684628b531eee71651352107fb575dd


Code: [Select]
------------------------------------------------------------------------
commit b9d98a3
Author: z64555 <Sun Nov 20 19:17:19 2016 -0600>
Commit: z64555 <Sun Nov 20 19:38:23 2016 -0600>

    Adds scripting support for VM_CAMERA_LOCKED and VM_CENTERING. VM_EXTERNAL_CAMERA_LOCKED is now a soft-state that is equal to (VM_EXTERNAL && VM_CAMERA_LOCKED)
 code/scripting/api/enums.cpp | 12 ++++++++++++
 code/scripting/api/enums.h   |  4 +++-
 code/scripting/lua.cpp       |  8 ++++++++
 3 files changed, 23 insertions(+), 1 deletion(-)

------------------------------------------------------------------------
commit 5990dbc
Author: z64555 <Sun Nov 20 18:06:11 2016 -0600>
Commit: z64555 <Sun Nov 20 19:30:43 2016 -0600>

    Actually Fixes Issue 965. Previous fixed used a logical NOT (!) instead of a bitwise NOT (~), derp! In addition, the LE_VM_INTERNAL state now ignores VM_CENTERING, so it won't go false if the camera is returning to center.
 code/scripting/lua.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

------------------------------------------------------------------------
commit 69db392
Author: asarium <Mon Nov 14 23:39:47 2016 +0100>
Commit: asarium <Mon Nov 14 23:39:47 2016 +0100>

    Move gameevent scripting class into own file
 code/scripting/api/gameevent.cpp | 58 ++++++++++++++++++++++++++++++++++++++++
 code/scripting/api/gameevent.h   | 31 +++++++++++++++++++++
 code/scripting/lua.cpp           | 49 +--------------------------------
 code/source_groups.cmake         |  2 ++
 4 files changed, 92 insertions(+), 48 deletions(-)

------------------------------------------------------------------------
commit a43429f
Author: asarium <Mon Nov 14 23:11:05 2016 +0100>
Commit: asarium <Mon Nov 14 23:28:39 2016 +0100>

    Move font scripting class into own file
 code/scripting/api/font.cpp | 139 ++++++++++++++++++++++++++++++++++++++++++++
 code/scripting/api/font.h   |  31 ++++++++++
 code/scripting/lua.cpp      | 138 +------------------------------------------
 code/source_groups.cmake    |   2 +
 4 files changed, 173 insertions(+), 137 deletions(-)

------------------------------------------------------------------------
commit 32b2ed5
Author: asarium <Sun Oct 9 13:59:52 2016 +0200>
Commit: asarium <Mon Nov 14 22:51:03 2016 +0100>

    Move file scripting class into own file
 code/scripting/api/file.cpp | 271 ++++++++++++++++++++++++++++++++++++++++++++
 code/scripting/api/file.h   |  11 ++
 code/scripting/lua.cpp      | 264 +-----------------------------------------
 code/source_groups.cmake    |   2 +
 4 files changed, 285 insertions(+), 263 deletions(-)

------------------------------------------------------------------------
commit 4ca0f86
Author: asarium <Sun Oct 9 13:53:50 2016 +0200>
Commit: asarium <Mon Nov 14 22:47:25 2016 +0100>

    Move event scripting class own file
 code/scripting/api/event.cpp | 172 +++++++++++++++++++++++++++++++++++++++++++
 code/scripting/api/event.h   |  10 +++
 code/scripting/lua.cpp       | 161 +---------------------------------------
 code/source_groups.cmake     |   2 +
 4 files changed, 185 insertions(+), 160 deletions(-)